Player Matchup

Ah Puch
Ah Puch
AngryAzumarill
Ah Puch
Level 143
God Stats
5W - 0L
1,700 SR
Queue Stats
282W - 355L
1,479 Elo+
Party 1
Skadi
Skadi
justjustin23
Skadi
Level 86
God Stats
27W - 21L
1,561 SR
Queue Stats
253W - 322L
1,415 Elo+
Party 1
Geb
Geb
suckitdude
Geb
Level 47
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 92
1,509 SR
1,465 Elo+

VS

Team Averages
Level 27
1,592 SR
1,501 Elo+
Vamana
Vamana
AMERICA1927
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,439 Elo+
Solo
Anubis
Anubis
bohorquez24
Anubis
Level 66
God Stats
700W - 673L
1,600 SR
Queue Stats
983W - 1,044L
1,582 Elo+
Solo
Thor
Thor
ithoggravyy
Thor
Level 6
God Stats
1W - 1L
1,676 SR
Queue Stats
4W - 7L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 14
13,267
780
20,363
15,001
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 4 / 7
13,591
799
17,772
11,276
3,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 11
10,646
626
6,800
13,858
12,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 8 / 8
10,166
598
2,924
21,852
15,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
17
9 / 4 / 1
12,776
752
15,598
15,075
6,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 13 / 7
10,312
607
5,981
19,335
11,058
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
24
Kills
11
11
Deaths
25
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
8
8
0.63
W
10
3
14
5.67
L
Anubis
9
4
1
2.38
L
1
13
7
0.35
W
12
4
7
3.88
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,935
Damage
24,503
40,135
Taken
56,262
20,171
Mitigated
32,695
9,641
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
2,924
1,831
0
1,535
21,852
15,068
27
10,408
11,444
768
6,828
W
20,363
1,043
581
7,344
15,001
4,444
270
5,871
9,130
72,132
0
L
Anubis
15,598
342
0
712
15,075
6,569
0
7,806
7,269
83,855
0
L
5,981
1,724
0
1,348
19,335
11,058
41
9,944
9,391
0
14,643
W
17,772
6,763
0
816
11,276
3,467
2,390
4,345
6,931
0
52,489
W
6,800
565
139
761
13,858
12,260
347
5,752
8,106
11,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
33,254
183
Minions Killed
172
8
Camps Cleared
5
897,787
Distance Traveled
771,270
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,166
598
7
0
1
274,291
1
W
Ah Puch
13,267
780
116
7
5
305,120
3
L
Anubis
12,776
752
144
8
4
275,362
2
L
Thor
10,312
607
21
1
0
221,617
0
W
Skadi
13,591
799
58
3
3
301,817
1
W
Geb
10,646
626
9
1
0
290,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role