Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bommar10
Baron Samedi
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,378 Elo+
Party 2
Kali
Kali
Dirnz
Kali
Level 15
God Stats
5W - 3L
1,372 SR
Queue Stats
37W - 39L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
PolishEmperor
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,753 Elo+
Solo
Odin
Odin
Yungii
Odin
Level 17
God Stats
11W - 6L
1,704 SR
Queue Stats
80W - 77L
1,385 Elo+
Party 2
Team Averages
Level 30
1,515 SR
1,475 Elo+

VS

Team Averages
Level 14
1,495 SR
1,382 Elo+
Thanatos
Thanatos
CosmicBullet
Thanatos
Level 8
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 6L
1,261 Elo+
Solo
Cabrakan
Cabrakan
DE1M0Z
Cabrakan
Level 25
God Stats
0W - 1L
1,265 SR
Queue Stats
23W - 38L
1,293 Elo+
Party 1
Loki
Loki
Nobitaog
Loki
Level 23
God Stats
0W - 2L
1,477 SR
Queue Stats
17W - 26L
1,283 Elo+
Party 1
Artemis
Artemis
mesharixxx
Artemis
Level 7
God Stats
6W - 6L
1,545 SR
Queue Stats
23W - 41L
1,407 Elo+
Solo
Olorun
Olorun
omar4513
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 5
5,740
522
2,884
3,830
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Bommar10
Baron Samedi
10
3 / 1 / 2
5,533
503
5,943
6,162
2,880
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Dirnz
Kali
10
5 / 2 / 3
6,165
560
2,925
6,450
1,860
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
PolishEmperor
Danzaburou
10
2 / 0 / 2
6,250
568
3,555
4,468
1,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Yungii
Odin
10
5 / 0 / 1
6,341
576
4,936
5,142
3,246
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CosmicBullet
Thanatos
9
1 / 1 / 0
5,713
519
1,129
6,618
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
DE1M0Z
Cabrakan
6
0 / 3 / 1
4,137
376
1,701
7,297
4,123
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
6
1 / 3 / 0
4,649
423
2,162
6,332
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
mesharixxx
Artemis
8
0 / 5 / 0
4,748
432
2,917
5,165
1,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Olorun
omar4513
Olorun
8
0 / 4 / 1
4,928
448
2,795
7,044
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
2
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
5
3.5
W
Baron Samedi
Bommar10
Baron Samedi
3
1
2
4
L
Thanatos
CosmicBullet
Thanatos
1
1
0
1
L
Cabrakan
DE1M0Z
Cabrakan
0
3
1
0.17
W
Kali
Dirnz
Kali
5
2
3
3.25
L
Loki
1
3
0
0.33
W
Danzaburou
PolishEmperor
Danzaburou
2
0
2
3
W
Odin
Yungii
Odin
5
0
1
5.5
L
Artemis
mesharixxx
Artemis
0
5
0
0
L
Olorun
omar4513
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,243
Damage
10,704
26,052
Taken
32,456
11,719
Mitigated
11,106
10,089
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,884
187
142
908
3,830
2,568
156
559
3,271
19,419
0
W
Baron Samedi
Bommar10
Baron Samedi
5,943
880
174
2,671
6,162
2,880
624
2,248
3,914
20,040
0
L
Thanatos
CosmicBullet
Thanatos
1,129
210
0
5,190
6,618
1,829
0
406
6,212
0
33,239
L
Cabrakan
DE1M0Z
Cabrakan
1,701
247
0
710
7,297
4,123
0
1,565
5,532
5,778
0
W
Kali
Dirnz
Kali
2,925
1,812
0
1,550
6,450
1,860
0
777
5,673
0
24,740
L
Loki
2,162
520
0
1,418
6,332
1,536
0
1,807
4,483
0
15,626
W
Danzaburou
PolishEmperor
Danzaburou
3,555
1,806
0
2,060
4,468
1,165
114
98
4,370
0
31,076
W
Odin
Yungii
Odin
4,936
1,549
0
2,584
5,142
3,246
380
575
4,567
3,198
18,108
L
Artemis
mesharixxx
Artemis
2,917
2,336
0
0
5,165
1,361
511
290
4,541
0
18,125
L
Olorun
omar4513
Olorun
2,795
1,027
0
1,576
7,044
2,257
604
5,112
1,932
14,111
2,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
24,175
223
Minions Killed
181
0
Camps Cleared
0
1,011,145
Distance Traveled
917,862
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,740
522
37
3
0
230,956
5
W
Baron Samedi
5,533
503
27
2
0
177,369
0
L
Thanatos
5,713
519
72
7
0
196,935
0
L
Cabrakan
4,137
376
7
1
0
195,979
2
W
Kali
6,165
560
51
5
0
197,772
0
L
Loki
4,649
423
38
3
0
202,798
1
W
Danzaburou
6,250
568
64
6
0
203,075
2
W
Odin
6,341
576
44
4
0
201,973
0
L
Artemis
4,748
432
34
3
0
163,109
0
L
Olorun
4,928
448
30
3
0
159,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role