Player Matchup

Merlin
Merlin
DiabloZTI
Merlin
Level 29
God Stats
8W - 6L
1,554 SR
Queue Stats
9W - 8L
1,537 Elo+
Solo
Danzaburou
Danzaburou
RisottoNero8285
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,418 Elo+
Solo
Agni
Agni
XexuV77
Agni
Level 137
God Stats
1W - 0L
1,617 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 58
1,557 SR
1,485 Elo+

VS

Team Averages
Level 38
1,542 SR
1,298 Elo+
Charybdis
Charybdis
PeaceMakerFIN
Charybdis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,180 Elo+
Solo
Nu Wa
Nu Wa
Weedster12
Nu Wa
Level 27
God Stats
6W - 3L
1,627 SR
Queue Stats
48W - 46L
1,490 Elo+
Solo
Cerberus
Cerberus
thooms6
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DiabloZTI
Merlin
14
5 / 1 / 12
11,663
686
11,303
9,493
2,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RisottoNero8285
Danzaburou
15
10 / 3 / 9
12,630
743
15,525
13,001
4,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
XexuV77
Agni
17
9 / 0 / 13
12,410
730
21,717
14,871
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PeaceMakerFIN
Charybdis
13
0 / 7 / 3
9,565
563
8,944
17,460
6,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
14
2 / 4 / 2
10,561
621
13,869
13,193
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
thooms6
Cerberus
11
1 / 13 / 2
9,316
548
5,809
26,621
26,294
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
24
Kills
3
4
Deaths
24
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
DiabloZTI
Merlin
5
1
12
11
L
Charybdis
PeaceMakerFIN
Charybdis
0
7
3
0.21
W
Danzaburou
RisottoNero8285
Danzaburou
10
3
9
4.83
L
Nu Wa
2
4
2
0.75
W
Agni
XexuV77
Agni
9
0
13
15.5
L
Cerberus
thooms6
Cerberus
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,545
Damage
28,622
37,365
Taken
57,274
11,487
Mitigated
37,211
9,458
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DiabloZTI
Merlin
11,303
1,734
0
2,105
9,493
2,763
900
5,572
3,921
40,676
0
L
Charybdis
PeaceMakerFIN
Charybdis
8,944
4,107
0
2,729
17,460
6,166
0
10,212
7,248
0
36,820
W
Danzaburou
RisottoNero8285
Danzaburou
15,525
7,964
0
2,829
13,001
4,202
1,435
7,213
5,788
0
42,966
L
Nu Wa
13,869
4,202
0
2,496
13,193
4,751
0
9,402
3,791
55,655
0
W
Agni
XexuV77
Agni
21,717
2,056
345
4,179
14,871
4,522
702
7,197
7,674
66,140
0
L
Cerberus
thooms6
Cerberus
5,809
703
0
1,800
26,621
26,294
0
13,879
12,742
19,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
29,442
201
Minions Killed
175
5
Camps Cleared
6
873,186
Distance Traveled
841,428
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,663
686
72
4
3
276,414
0
L
Charybdis
9,565
563
68
4
3
298,023
2
W
Danzaburou
12,630
743
70
4
2
248,518
4
L
Nu Wa
10,561
621
69
4
3
290,166
2
W
Agni
12,410
730
59
3
0
348,254
4
L
Cerberus
9,316
548
38
2
0
253,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role