Player Matchup

Apollo
Apollo
Blacky_maximus15
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,286 Elo+
Solo
Merlin
Merlin
OniWolfUchiha
Merlin
Level 23
God Stats
4W - 9L
1,325 SR
Queue Stats
15W - 23L
1,165 Elo+
Solo
Nemesis
Nemesis
sleepzz69
Nemesis
Level 17
God Stats
1W - 2L
1,342 SR
Queue Stats
19W - 32L
1,191 Elo+
Solo
Team Averages
Level 15
1,389 SR
1,214 Elo+

VS

Team Averages
Level 86
1,517 SR
1,306 Elo+
Ra
Ra
B1GShotDread
Ra
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 110L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Mayhemxxxx
Danzaburou
Level 121
God Stats
21W - 11L
1,552 SR
Queue Stats
168W - 216L
1,446 Elo+
Solo
Fenrir
Fenrir
dainty-rifle3
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 1
5,694
569
2,958
10,484
2,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 3 / 0
6,217
622
3,709
4,188
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
sleepzz69
Nemesis
8
0 / 5 / 0
5,637
564
2,595
6,928
2,539
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 5
8,737
874
7,895
3,873
1,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mayhemxxxx
Danzaburou
13
7 / 1 / 11
8,609
861
8,835
7,810
2,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 12
6,630
663
0
2,371
975
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
19
20
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
0
5
14.5
L
0
12
1
0.04
W
Danzaburou
Mayhemxxxx
Danzaburou
7
1
11
12.5
L
1
3
0
0.33
W
0
0
12
6
L
Nemesis
sleepzz69
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,262
Damage
16,730
21,600
Taken
14,054
6,684
Mitigated
5,452
991
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,895
1,317
1,123
1,938
3,873
1,571
407
1,318
2,555
27,887
0
L
2,958
1,854
0
0
10,484
2,842
0
3,095
6,393
0
8,803
W
Danzaburou
Mayhemxxxx
Danzaburou
8,835
4,147
0
2,576
7,810
2,906
986
2,154
5,656
0
30,061
L
3,709
182
0
692
4,188
1,303
378
1,527
2,661
20,060
0
W
0
0
0
44
2,371
975
0
929
1,442
0
1,389
L
Nemesis
sleepzz69
Nemesis
2,595
528
0
299
6,928
2,539
387
3,301
3,627
0
8,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,548
Gold Earned
23,976
68
Minions Killed
87
1
Camps Cleared
7
477,086
Distance Traveled
440,907
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,737
874
50
5
4
162,979
0
L
Apollo
5,694
569
11
1
0
139,227
0
W
Danzaburou
8,609
861
36
4
2
169,214
3
L
Merlin
6,217
622
40
4
0
158,142
1
W
Fenrir
6,630
663
1
0
1
108,714
0
L
Nemesis
5,637
564
17
2
1
179,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role