Player Matchup

Arachne
Arachne
B14ckw1d0w
Arachne
Level 49
God Stats
8W - 7L
1,462 SR
Queue Stats
140W - 197L
1,400 Elo+
Party 2
Cerberus
Cerberus
Lalalaiyoyo
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,400 Elo+
Solo
Hel
Hel
SoraAmai
Hel
Level 13
God Stats
40W - 66L
1,545 SR
Queue Stats
42W - 66L
1,504 Elo+
Party 2
Jormungandr
Jormungandr
xFlyrh
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,810 Elo+
Solo
Danzaburou
Danzaburou
对面五个小逗比
Danzaburou
Level 28
God Stats
29W - 19L
1,745 SR
Queue Stats
131W - 106L
1,561 Elo+
Solo
Team Averages
Level 26
1,550 SR
1,535 Elo+

VS

Team Averages
Level 24
1,569 SR
1,509 Elo+
Ra
Ra
Absura
Ra
Level 24
God Stats
0W - 2L
1,327 SR
Queue Stats
31W - 32L
1,487 Elo+
Party 1
Bacchus
Bacchus
DarknessxWvlf
Bacchus
Level 23
God Stats
5W - 5L
1,245 SR
Queue Stats
18W - 15L
1,532 Elo+
Party 1
Eset
Eset
TheWalkingDead84
Eset
Level 26
God Stats
5W - 1L
1,860 SR
Queue Stats
84W - 98L
1,390 Elo+
Solo
Izanami
Izanami
moopmeep
Izanami
Level 20
God Stats
4W - 2L
1,893 SR
Queue Stats
21W - 11L
1,628 Elo+
Party 1
Mercury
Mercury
zayitzollow
Mercury
Level 29
God Stats
46W - 38L
1,519 SR
Queue Stats
289W - 346L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B14ckw1d0w
Arachne
20
14 / 8 / 15
15,795
1,128
24,986
24,655
12,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Lalalaiyoyo
Cerberus
20
3 / 6 / 27
14,287
1,021
13,864
31,600
42,086
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 2 / 18
13,660
976
7,408
12,029
8,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
xFlyrh
Jormungandr
20
16 / 2 / 23
18,275
1,305
39,261
26,799
27,948
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 4 / 25
14,455
1,033
26,581
23,457
9,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 5 / 9
13,906
993
21,335
14,490
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
20
1 / 7 / 13
13,154
940
14,091
26,597
37,903
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 4 / 10
12,733
910
8,155
13,728
4,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
moopmeep
Izanami
20
5 / 15 / 11
14,217
1,016
39,495
33,897
11,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
zayitzollow
Mercury
20
10 / 9 / 6
15,319
1,094
28,678
28,165
10,688
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
71
40
Kills
22
22
Deaths
40
108
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ra
5
5
9
1.9
W
Arachne
B14ckw1d0w
Arachne
14
8
15
2.69
L
Bacchus
1
7
13
1.07
W
Cerberus
Lalalaiyoyo
Cerberus
3
6
27
2.75
W
4
2
18
6.5
L
1
4
10
1.5
L
Izanami
moopmeep
Izanami
5
15
11
0.7
W
Jormungandr
xFlyrh
Jormungandr
16
2
23
13.75
L
Mercury
zayitzollow
Mercury
10
9
6
1.44
W
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,100
Damage
111,754
118,540
Taken
116,877
100,074
Mitigated
69,432
39,649
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
21,335
2,444
4,408
1,307
14,490
4,601
0
10,183
4,307
59,527
0
W
Arachne
B14ckw1d0w
Arachne
24,986
17,559
1,036
5,080
24,655
12,639
0
5,378
19,277
0
36,145
L
Bacchus
14,091
830
0
0
26,597
37,903
0
10,426
16,171
22,482
0
W
Cerberus
Lalalaiyoyo
Cerberus
13,864
757
0
2,821
31,600
42,086
0
12,014
19,586
29,111
0
W
7,408
53
15,038
7,017
12,029
8,154
0
5,084
6,945
25,995
0
L
8,155
903
644
270
13,728
4,427
0
9,674
4,054
37,238
0
L
Izanami
moopmeep
Izanami
39,495
31,375
224
4,954
33,897
11,813
0
14,633
19,264
0
75,887
W
Jormungandr
xFlyrh
Jormungandr
39,261
7,986
418
2,264
26,799
27,948
0
11,578
15,221
72,676
0
L
Mercury
zayitzollow
Mercury
28,678
18,861
0
0
28,165
10,688
0
15,617
12,548
0
48,079
W
26,581
13,946
0
5,975
23,457
9,247
0
9,527
13,930
0
68,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,472
Gold Earned
69,329
268
Minions Killed
336
4
Camps Cleared
7
1,414,416
Distance Traveled
1,377,960
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,906
993
98
7
1
286,816
0
W
Arachne
15,795
1,128
17
1
4
274,473
1
L
Bacchus
13,154
940
24
2
0
292,265
1
W
Cerberus
14,287
1,021
45
3
0
283,610
0
W
Hel
13,660
976
45
3
0
298,685
0
L
Eset
12,733
910
75
5
0
228,370
0
L
Izanami
14,217
1,016
94
7
0
215,234
0
W
Jormungandr
18,275
1,305
65
5
0
301,928
1
L
Mercury
15,319
1,094
45
3
6
355,275
0
W
Danzaburou
14,455
1,033
96
7
0
255,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role