Player Matchup

Sylvanus
Sylvanus
Unsafe_-_hunter_
Sylvanus
Level 121
God Stats
1W - 0L
1,681 SR
Queue Stats
23W - 9L
1,781 Elo+
Party 1
Neith
Neith
XxmadrigalxX
Neith
Level 29
God Stats
2W - 2L
1,772 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Fafnir
Fafnir
x2YAx
Fafnir
Level 63
God Stats
3W - 1L
1,654 SR
Queue Stats
34W - 10L
1,862 Elo+
Party 1
Charybdis
Charybdis
xXTheTanksterXx
Charybdis
Level 145
God Stats
1W - 1L
1,940 SR
Queue Stats
23W - 6L
1,836 Elo+
Party 1
Team Averages
Level 90
1,762 SR
1,745 Elo+

VS

Team Averages
Level 78
1,593 SR
1,479 Elo+
Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Fernandezvicto
Merlin
Level 17
God Stats
0W - 2L
1,520 SR
Queue Stats
1W - 3L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
Kahsam
Nu Wa
Level 104
God Stats
0W - 1L
1,654 SR
Queue Stats
26W - 24L
1,475 Elo+
Party 2
Izanami
Izanami
PsychoKillahz
Izanami
Level 88
God Stats
4W - 5L
1,698 SR
Queue Stats
26W - 21L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,829
883
5,689
11,961
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 0 / 5
8,389
839
6,195
6,037
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
x2YAx
Fafnir
15
4 / 0 / 3
8,948
895
8,423
9,074
8,885
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xXTheTanksterXx
Charybdis
14
5 / 1 / 3
8,892
889
10,630
9,757
4,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 3 / 0
6,945
695
6,087
11,012
8,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 5 / 0
6,384
638
2,794
6,108
3,116
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Kahsam
Nu Wa
13
1 / 1 / 0
7,748
775
8,337
7,739
2,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
13
1 / 4 / 0
7,206
721
8,546
11,738
3,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
2
2
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
0
5
0
0
L
Nu Wa
Kahsam
Nu Wa
1
1
0
1
L
Izanami
1
4
0
0.25
W
2
1
5
4.5
W
2
0
5
4.5
W
Fafnir
x2YAx
Fafnir
4
0
3
5.5
W
Charybdis
xXTheTanksterXx
Charybdis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,937
Damage
25,764
36,829
Taken
36,597
29,366
Mitigated
17,935
12,898
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,087
1,665
0
2,257
11,012
8,178
0
3,427
7,585
0
15,168
L
2,794
622
0
0
6,108
3,116
0
2,254
3,854
8,318
0
L
Nu Wa
Kahsam
Nu Wa
8,337
2,699
0
960
7,739
2,764
0
4,165
3,574
30,845
0
L
Izanami
8,546
5,213
0
1,689
11,738
3,877
1,014
4,513
7,225
0
33,690
W
5,689
1,485
2,088
4,720
11,961
13,416
968
2,537
9,237
22,722
0
W
6,195
2,602
0
972
6,037
2,634
319
2,171
3,779
0
27,156
W
Fafnir
x2YAx
Fafnir
8,423
2,770
0
2,475
9,074
8,885
621
4,821
4,253
26,479
0
W
Charybdis
xXTheTanksterXx
Charybdis
10,630
7,582
0
2,643
9,757
4,431
1,575
2,240
7,517
0
33,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
28,283
199
Minions Killed
153
7
Camps Cleared
7
724,834
Distance Traveled
647,090
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,945
695
23
2
2
183,239
2
L
Merlin
6,384
638
11
1
1
132,459
0
L
Nu Wa
7,748
775
56
6
3
173,566
1
L
Izanami
7,206
721
63
6
1
157,826
1
W
Sylvanus
8,829
883
41
4
0
166,562
1
W
Neith
8,389
839
53
5
2
179,853
1
W
Fafnir
8,948
895
47
5
3
187,425
8
W
Charybdis
8,892
889
58
6
2
190,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role