Player Matchup

Da Ji
Da Ji
Flatterz_
Da Ji
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
362W - 572L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
SplitterSplicer
Baron Samedi
Level 45
God Stats
12W - 18L
1,439 SR
Queue Stats
72W - 133L
1,382 Elo+
Solo
Cthulhu
Cthulhu
XDWARVENGAMERX
Cthulhu
Level 144
God Stats
20W - 16L
1,560 SR
Queue Stats
357W - 371L
1,553 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,458 Elo+

VS

Team Averages
Level 103
1,437 SR
1,352 Elo+
Neith
Neith
CUSTOM T4RG3T
Neith
Level 22
God Stats
6W - 13L
1,505 SR
Queue Stats
169W - 419L
1,364 Elo+
Party 1
Da Ji
Da Ji
Rexir
Da Ji
Level 157
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 2L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
Spartr
Cthulhu
Level 129
God Stats
0W - 2L
1,282 SR
Queue Stats
24W - 51L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Flatterz_
Da Ji
14
10 / 3 / 8
10,598
757
8,897
10,588
4,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SplitterSplicer
Baron Samedi
15
7 / 1 / 14
10,689
764
16,650
13,693
7,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 14
9,971
712
9,985
11,477
11,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
8,409
601
7,213
11,228
3,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Rexir
Da Ji
10
3 / 7 / 0
8,601
614
4,552
11,469
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Spartr
Cthulhu
10
0 / 6 / 2
7,507
536
9,301
18,737
15,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
21
Kills
4
4
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Da Ji
Flatterz_
Da Ji
10
3
8
4.67
L
Da Ji
Rexir
Da Ji
3
7
0
0.43
L
Cthulhu
Spartr
Cthulhu
0
6
2
0.17
W
Baron Samedi
SplitterSplicer
Baron Samedi
7
1
14
14
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,532
Damage
21,066
35,758
Taken
41,434
22,572
Mitigated
25,205
15,623
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,213
1,516
0
1,730
11,228
3,918
0
6,863
3,998
0
26,713
W
Da Ji
Flatterz_
Da Ji
8,897
2,215
0
1,387
10,588
4,384
1,311
3,352
7,109
0
38,954
L
Da Ji
Rexir
Da Ji
4,552
499
0
654
11,469
5,320
0
6,753
4,395
0
9,251
L
Cthulhu
Spartr
Cthulhu
9,301
221
0
1,006
18,737
15,967
0
12,007
6,262
24,717
0
W
Baron Samedi
SplitterSplicer
Baron Samedi
16,650
1,305
2,927
6,795
13,693
7,139
797
3,437
10,010
38,956
0
W
9,985
1,152
986
3,528
11,477
11,049
494
3,160
8,122
33,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
24,517
164
Minions Killed
90
10
Camps Cleared
1
744,881
Distance Traveled
589,978
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,409
601
48
3
0
210,497
0
W
Da Ji
10,598
757
35
3
5
245,627
0
L
Da Ji
8,601
614
12
1
1
147,423
1
L
Cthulhu
7,507
536
30
2
0
232,058
0
W
Baron Samedi
10,689
764
70
5
1
244,961
1
W
Cthulhu
9,971
712
59
4
4
254,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role