Player Matchup

Vulcan
Vulcan
GoatWithAHat
Vulcan
Level 18
God Stats
14W - 5L
1,731 SR
Queue Stats
33W - 17L
1,576 Elo+
Party 2
Neith
Neith
JesusLover666
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,570 Elo+
Party 2
Hercules
Hercules
thefullcrumb
Hercules
Level 108
God Stats
2W - 1L
1,341 SR
Queue Stats
41W - 24L
1,578 Elo+
Party 2
Team Averages
Level 77
1,524 SR
1,575 Elo+

VS

Team Averages
Level 97
1,601 SR
1,746 Elo+
Arachne
Arachne
Tamagoyakii
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,848 Elo+
Party 1
Olorun
Olorun
Vixnoa
Olorun
Level 134
God Stats
2W - 0L
1,803 SR
Queue Stats
82W - 82L
1,542 Elo+
Solo
Jormungandr
Jormungandr
whiskyw
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 8 / 10
10,592
623
14,949
13,429
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 4 / 8
11,346
667
17,487
13,039
5,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
thefullcrumb
Hercules
14
6 / 3 / 5
11,254
662
11,727
22,234
26,280
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Tamagoyakii
Arachne
14
3 / 8 / 6
10,864
639
8,167
18,960
7,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Vixnoa
Olorun
17
10 / 7 / 5
13,255
780
25,650
19,919
10,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
whiskyw
Jormungandr
15
2 / 0 / 12
12,307
724
9,149
15,132
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
15
Kills
15
15
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
8
10
1
L
6
4
8
2.5
W
Arachne
Tamagoyakii
Arachne
3
8
6
0.75
W
Olorun
Vixnoa
Olorun
10
7
5
1.79
L
Hercules
thefullcrumb
Hercules
6
3
5
2.83
W
Jormungandr
whiskyw
Jormungandr
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,163
Damage
42,966
48,702
Taken
54,011
36,662
Mitigated
31,611
7,766
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
14,949
5,144
0
126
13,429
5,101
108
7,700
5,729
38,973
0
L
17,487
4,568
0
2,860
13,039
5,281
889
8,897
4,142
0
52,211
W
Arachne
Tamagoyakii
Arachne
8,167
5,300
0
4,054
18,960
7,826
0
4,761
13,981
0
28,470
W
Olorun
Vixnoa
Olorun
25,650
13,608
947
7,388
19,919
10,683
2,421
3,831
15,982
53,466
4,837
L
Hercules
thefullcrumb
Hercules
11,727
3,851
0
4,780
22,234
26,280
0
16,603
5,631
544
26,465
W
Jormungandr
whiskyw
Jormungandr
9,149
3,364
0
4,125
15,132
13,102
630
6,790
7,866
32,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
36,426
183
Minions Killed
172
6
Camps Cleared
8
876,869
Distance Traveled
875,506
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,592
623
66
4
2
278,425
0
L
Neith
11,346
667
85
5
3
281,813
1
W
Arachne
10,864
639
45
3
5
313,030
0
W
Olorun
13,255
780
78
5
3
263,789
0
L
Hercules
11,254
662
32
2
1
316,631
5
W
Jormungandr
12,307
724
49
3
0
298,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role