Player Matchup

Hachiman
Hachiman
Failcon
Hachiman
Level 67
God Stats
2W - 0L
1,454 SR
Queue Stats
42W - 46L
1,420 Elo+
Solo
Hercules
Hercules
GranddaddyOfMeme
Hercules
Level 108
God Stats
2W - 1L
1,296 SR
Queue Stats
151W - 193L
1,343 Elo+
Party 2
Hades
Hades
trevorcoy68
Hades
Level 108
God Stats
21W - 6L
1,596 SR
Queue Stats
138W - 168L
1,357 Elo+
Party 2
Team Averages
Level 94
1,449 SR
1,373 Elo+

VS

Team Averages
Level 38
1,494 SR
1,376 Elo+
Ne Zha
Ne Zha
Kwonkabon
Ne Zha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,430 Elo+
Party 1
Anubis
Anubis
MooseJewce0077
Anubis
Level 29
God Stats
0W - 1L
1,288 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 1
Cerberus
Cerberus
detrimentalgrape
Cerberus
Level 24
God Stats
1W - 1L
1,693 SR
Queue Stats
23W - 32L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Failcon
Hachiman
16
10 / 2 / 5
11,755
735
17,280
12,338
3,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 5 / 10
10,557
660
8,147
21,999
21,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
4 / 9 / 6
10,493
656
15,061
15,331
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kwonkabon
Ne Zha
11
5 / 8 / 8
9,919
620
12,307
15,036
5,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 8 / 9
12,189
762
14,411
14,132
8,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 10
11,287
705
7,211
19,313
18,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
17
Kills
16
16
Deaths
17
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Failcon
Hachiman
10
2
5
6.25
W
3
5
10
1.6
L
Ne Zha
Kwonkabon
Ne Zha
5
8
8
1.13
L
7
8
9
1.44
L
4
1
10
9
W
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
33,929
49,668
Taken
48,481
32,762
Mitigated
33,025
12,647
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Failcon
Hachiman
17,280
12,411
0
3,009
12,338
3,888
1,748
5,179
7,159
0
65,175
W
8,147
1,966
462
7,128
21,999
21,359
144
9,363
12,636
0
18,699
L
Ne Zha
Kwonkabon
Ne Zha
12,307
6,908
0
2,137
15,036
5,800
0
4,665
10,371
0
24,051
L
14,411
1,444
0
3,397
14,132
8,393
75
5,637
8,495
44,408
0
L
7,211
1,047
117
5,598
19,313
18,832
0
4,976
14,337
19,785
0
W
15,061
541
601
1,447
15,331
7,515
773
8,229
7,102
40,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,805
Gold Earned
33,395
164
Minions Killed
128
9
Camps Cleared
5
766,531
Distance Traveled
737,323
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,755
735
79
5
7
265,075
6
W
Hercules
10,557
660
22
1
1
252,635
0
L
Ne Zha
9,919
620
19
1
1
240,735
5
L
Anubis
12,189
762
79
5
4
215,240
1
L
Cerberus
11,287
705
30
2
0
281,348
0
W
Hades
10,493
656
63
4
1
248,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role