Player Matchup

Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Deadlyplants255
Izanami
Level 124
God Stats
4W - 6L
1,535 SR
Queue Stats
34W - 29L
1,626 Elo+
Party 1
Odin
Odin
KΩID
Odin
Level 154
God Stats
13W - 9L
1,748 SR
Queue Stats
568W - 345L
1,692 Elo+
Party 1
Team Averages
Level 120
1,594 SR
1,606 Elo+

VS

Team Averages
Level 112
1,644 SR
1,594 Elo+
Zeus
Zeus
JCatalyst116
Zeus
Level 160
God Stats
12W - 7L
1,712 SR
Queue Stats
555W - 457L
1,679 Elo+
Party 2
Hachiman
Hachiman
Romars202129
Hachiman
Level 110
God Stats
20W - 22L
1,553 SR
Queue Stats
157W - 166L
1,527 Elo+
Party 2
Ares
Ares
VesselofHorror
Ares
Level 66
God Stats
20W - 17L
1,666 SR
Queue Stats
328W - 294L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 2
6,074
607
4,801
7,342
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 6 / 1
6,204
620
2,731
8,821
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
KΩID
Odin
10
2 / 5 / 1
6,608
661
5,658
8,002
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 5
8,445
845
11,991
4,313
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Romars202129
Hachiman
10
3 / 2 / 8
7,185
719
3,896
5,832
2,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 10
7,338
734
4,970
8,108
9,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
2
0.33
L
1
6
1
0.25
W
9
1
5
11.5
L
Odin
KΩID
Odin
2
5
1
0.5
W
Hachiman
Romars202129
Hachiman
3
2
8
3.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,190
Damage
20,857
24,165
Taken
18,253
11,347
Mitigated
13,266
4,513
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,801
736
0
1,768
7,342
2,686
0
5,675
1,667
15,931
1,091
L
2,731
1,561
0
1,289
8,821
3,403
376
6,561
2,260
0
18,089
W
11,991
1,031
0
725
4,313
1,716
971
1,023
3,081
35,641
0
L
Odin
KΩID
Odin
5,658
604
0
1,456
8,002
5,258
0
4,898
3,104
45
16,244
W
Hachiman
Romars202129
Hachiman
3,896
1,565
0
1,748
5,832
2,012
575
1,951
3,587
0
15,539
W
4,970
86
0
1,520
8,108
9,538
297
2,010
5,813
8,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,886
Gold Earned
22,968
106
Minions Killed
107
5
Camps Cleared
3
509,958
Distance Traveled
534,935
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,074
607
40
4
3
183,192
1
L
Izanami
6,204
620
38
4
1
145,223
0
W
Zeus
8,445
845
80
8
3
168,611
2
L
Odin
6,608
661
28
3
1
181,543
4
W
Hachiman
7,185
719
20
2
0
178,121
2
W
Ares
7,338
734
7
1
0
188,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role