Player Matchup

Cerberus
Cerberus
AndresYt22
Cerberus
Level 24
God Stats
2W - 0L
1,780 SR
Queue Stats
11W - 18L
1,228 Elo+
Solo
Mercury
Mercury
Jojoaofag
Mercury
Level 28
God Stats
15W - 13L
1,436 SR
Queue Stats
57W - 67L
1,319 Elo+
Solo
Aphrodite
Aphrodite
LaScaloneeta
Aphrodite
Level 24
God Stats
5W - 1L
1,804 SR
Queue Stats
146W - 146L
1,530 Elo+
Party 2
Ra
Ra
Nevinhoo03
Ra
Level 28
God Stats
9W - 9L
1,440 SR
Queue Stats
145W - 149L
1,529 Elo+
Solo
Cupid
Cupid
Tomgauna18
Cupid
Level 14
God Stats
5W - 2L
1,746 SR
Queue Stats
42W - 24L
1,583 Elo+
Party 2
Team Averages
Level 24
1,641 SR
1,438 Elo+

VS

Team Averages
Level 10
1,451 SR
1,249 Elo+
Fenrir
Fenrir
DottierCrown7
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 265L
1,213 Elo+
Party 1
Aphrodite
Aphrodite
Infernizado
Aphrodite
Level 22
God Stats
11W - 12L
1,512 SR
Queue Stats
159W - 183L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
MsterEmpanado
Danzaburou
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,170 Elo+
Solo
Bellona
Bellona
Z3R0CH4N
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,150 Elo+
Solo
Ymir
Ymir
thibauth
Ymir
Level 7
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AndresYt22
Cerberus
18
6 / 2 / 13
12,635
549
16,163
20,267
22,172
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Jojoaofag
Mercury
18
1 / 3 / 4
11,873
516
1,726
16,882
6,208
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LaScaloneeta
Aphrodite
18
7 / 0 / 16
13,063
568
14,014
19,239
26,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 4 / 14
13,338
580
19,800
15,790
8,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
20
16 / 3 / 7
13,540
589
26,575
19,354
8,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
8,917
388
5,014
19,078
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Infernizado
Aphrodite
17
1 / 5 / 3
9,636
419
10,026
15,162
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MsterEmpanado
Danzaburou
16
2 / 7 / 4
10,645
463
19,538
20,217
9,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Z3R0CH4N
Bellona
14
3 / 10 / 2
9,340
406
12,365
25,217
17,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
15
3 / 8 / 2
10,275
447
5,175
24,586
22,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
38
Kills
11
12
Deaths
39
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AndresYt22
Cerberus
6
2
13
6.25
L
2
9
4
0.44
L
Aphrodite
Infernizado
Aphrodite
1
5
3
0.5
W
Mercury
Jojoaofag
Mercury
1
3
4
1
W
Aphrodite
LaScaloneeta
Aphrodite
7
0
16
15
L
Danzaburou
MsterEmpanado
Danzaburou
2
7
4
0.57
W
8
4
14
3.75
W
Cupid
16
3
7
6.5
L
Bellona
Z3R0CH4N
Bellona
3
10
2
0.4
L
Ymir
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,278
Damage
52,118
91,532
Taken
104,260
70,683
Mitigated
61,194
44,089
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AndresYt22
Cerberus
16,163
949
0
8,642
20,267
22,172
271
6,559
13,708
62,720
0
L
5,014
827
0
3,433
19,078
6,389
0
5,947
12,966
0
34,299
L
Aphrodite
Infernizado
Aphrodite
10,026
742
3,661
6,136
15,162
5,817
0
8,482
6,507
64,300
0
W
Mercury
Jojoaofag
Mercury
1,726
410
0
2,419
16,882
6,208
0
1,085
15,797
0
105,629
W
Aphrodite
LaScaloneeta
Aphrodite
14,014
2,728
4,812
10,329
19,239
26,143
586
4,075
15,164
56,826
0
L
Danzaburou
MsterEmpanado
Danzaburou
19,538
8,003
0
2,733
20,217
9,677
0
8,257
11,887
0
85,482
W
19,800
3,356
5,216
6,795
15,790
8,046
425
5,808
9,982
93,006
0
W
Cupid
26,575
17,272
486
5,390
19,354
8,114
4,042
3,117
16,237
0
96,288
L
Bellona
Z3R0CH4N
Bellona
12,365
5,402
0
5,345
25,217
17,055
0
14,775
10,308
0
52,122
L
Ymir
5,175
482
0
560
24,586
22,256
0
11,789
12,556
18,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,449
Gold Earned
48,813
630
Minions Killed
395
0
Camps Cleared
0
2,127,850
Distance Traveled
1,889,500
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,635
549
134
6
0
443,227
2
L
Fenrir
8,917
388
55
2
0
403,184
0
L
Aphrodite
9,636
419
125
5
0
396,127
1
W
Mercury
11,873
516
133
6
0
466,993
0
W
Aphrodite
13,063
568
95
4
0
416,810
2
L
Danzaburou
10,645
463
103
4
0
384,335
11
W
Ra
13,338
580
141
6
0
404,866
7
W
Cupid
13,540
589
127
6
0
395,954
7
L
Bellona
9,340
406
79
3
0
346,141
0
L
Ymir
10,275
447
33
1
0
359,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role