Player Matchup

Charybdis
Charybdis
Hiloba
Charybdis
Level 48
God Stats
1W - 2L
1,736 SR
Queue Stats
159W - 162L
1,530 Elo+
Solo
Scylla
Scylla
Irookie5
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,440 Elo+
Party 3
Zeus
Zeus
MadMakeItRaIn226
Zeus
Level 59
God Stats
2W - 6L
1,479 SR
Queue Stats
15W - 18L
1,445 Elo+
Party 3
The Morrigan
The Morrigan
Nioslayer
The Morrigan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,373 Elo+
Party 3
Danzaburou
Danzaburou
SilhouetteMonkey
Danzaburou
Level 88
God Stats
2W - 2L
1,631 SR
Queue Stats
63W - 62L
1,464 Elo+
Party 3
Team Averages
Level 69
1,569 SR
1,450 Elo+

VS

Team Averages
Level 75
1,485 SR
1,450 Elo+
Terra
Terra
Joey_Grams
Terra
Level 123
God Stats
2W - 1L
1,518 SR
Queue Stats
19W - 23L
1,422 Elo+
Party 1
Odin
Odin
Raccoon_833
Odin
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
347W - 290L
1,534 Elo+
Party 2
Vamana
Vamana
StondWallJacks0N
Vamana
Level 100
God Stats
12W - 12L
1,456 SR
Queue Stats
17W - 18L
1,431 Elo+
Party 1
Apollo
Apollo
Undertaled
Apollo
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 95L
1,295 Elo+
Party 2
Nu Wa
Nu Wa
raptordanger2215
Nu Wa
Level 83
God Stats
4W - 2L
1,450 SR
Queue Stats
314W - 233L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hiloba
Charybdis
16
0 / 5 / 0
9,890
824
1,417
9,091
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Irookie5
Scylla
16
0 / 5 / 2
10,421
868
7,004
9,973
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 1
10,364
864
5,217
8,033
2,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Nioslayer
The Morrigan
16
0 / 8 / 2
9,736
811
4,568
13,027
5,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SilhouetteMonkey
Danzaburou
16
2 / 3 / 1
10,154
846
5,988
8,218
3,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

111

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
19
6 / 0 / 17
13,415
1,118
9,413
5,751
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 1 / 16
12,575
1,048
13,815
8,546
9,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 0 / 10
11,701
975
5,138
6,509
2,899
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Undertaled
Apollo
17
0 / 2 / 8
9,582
799
756
6,192
2,320
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 0 / 17
13,761
1,147
16,817
2,741
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
94
3
Kills
26
26
Deaths
3
6
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Hiloba
Charybdis
0
5
0
0
L
Scylla
Irookie5
Scylla
0
5
2
0.2
W
Terra
6
0
17
14.5
L
1
5
1
0.3
L
The Morrigan
Nioslayer
The Morrigan
0
8
2
0.13
W
7
1
16
15
L
Danzaburou
SilhouetteMonkey
Danzaburou
2
3
1
0.83
W
6
0
10
11
W
Apollo
Undertaled
Apollo
0
2
8
2
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
45,939
48,342
Taken
29,739
16,767
Mitigated
20,129
5,061
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Hiloba
Charybdis
1,417
735
234
1,157
9,091
2,647
0
6,493
2,388
0
22,066
L
Scylla
Irookie5
Scylla
7,004
369
0
212
9,973
2,943
0
6,333
3,507
39,819
0
W
Terra
9,413
426
811
2,086
5,751
4,469
0
3,144
2,545
20,175
0
L
5,217
1,002
367
788
8,033
2,681
0
3,308
4,614
34,143
0
L
The Morrigan
Nioslayer
The Morrigan
4,568
881
46
579
13,027
5,241
0
6,613
6,261
14,858
2,932
W
13,815
1,782
0
0
8,546
9,511
0
4,076
4,260
3,280
23,874
L
Danzaburou
SilhouetteMonkey
Danzaburou
5,988
1,474
0
1,678
8,218
3,255
0
3,850
4,266
0
22,211
W
5,138
2,074
0
1,475
6,509
2,899
0
3,345
2,970
0
12,773
W
Apollo
Undertaled
Apollo
756
756
0
46
6,192
2,320
0
3,617
2,475
0
4,154
W
16,817
2,909
392
318
2,741
930
0
914
1,787
80,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,565
Gold Earned
61,034
249
Minions Killed
263
5
Camps Cleared
11
883,432
Distance Traveled
1,015,664
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,890
824
46
4
1
99,934
0
L
Scylla
10,421
868
105
9
0
195,258
0
W
Terra
13,415
1,118
28
2
1
254,590
0
L
Zeus
10,364
864
37
3
2
193,671
2
L
The Morrigan
9,736
811
39
3
1
157,858
2
W
Odin
12,575
1,048
38
3
0
222,189
0
L
Danzaburou
10,154
846
22
2
1
236,711
1
W
Vamana
11,701
975
24
2
2
229,855
0
W
Apollo
9,582
799
5
0
0
87,919
0
W
Nu Wa
13,761
1,147
168
14
8
221,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role