Player Matchup

Fenrir
Fenrir
ButttSlugger
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,479 Elo+
Party 1
Odin
Odin
GrandeDaddy
Odin
Level 25
God Stats
10W - 7L
1,707 SR
Queue Stats
16W - 14L
1,553 Elo+
Party 3
Zhong Kui
Zhong Kui
IceyMan2600
Zhong Kui
Level 7
God Stats
2W - 0L
1,660 SR
Queue Stats
7W - 4L
1,512 Elo+
Party 1
Charybdis
Charybdis
RogueKakashi
Charybdis
Level 17
God Stats
2W - 2L
1,279 SR
Queue Stats
217W - 197L
1,582 Elo+
Solo
Bellona
Bellona
ThiccHoesOnly
Bellona
Level 27
God Stats
8W - 7L
1,620 SR
Queue Stats
25W - 16L
1,542 Elo+
Party 3
Team Averages
Level 19
1,553 SR
1,534 Elo+

VS

Team Averages
Level 18
1,501 SR
1,549 Elo+
Yemoja
Yemoja
ChickenSchnitzel
Yemoja
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,531 Elo+
Party 2
Skadi
Skadi
DocWeigle
Skadi
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
8W - 5L
1,702 Elo+
Solo
Ravana
Ravana
Sicto47
Ravana
Level 25
God Stats
2W - 3L
1,457 SR
Queue Stats
39W - 33L
1,600 Elo+
Solo
Ah Puch
Ah Puch
SpaceKo0k
Ah Puch
Level 14
God Stats
3W - 17L
1,300 SR
Queue Stats
19W - 38L
1,228 Elo+
Solo
Olorun
Olorun
Z3styMemes
Olorun
Level 8
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 4L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 2 / 1
10,305
573
8,573
13,416
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 1 / 9
8,527
474
5,269
10,838
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
IceyMan2600
Zhong Kui
14
0 / 1 / 0
8,832
491
1,609
4,504
3,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
RogueKakashi
Charybdis
16
6 / 1 / 4
9,763
542
10,588
12,061
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
17
3 / 0 / 4
10,082
560
7,970
9,971
9,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
8,705
484
4,014
11,298
6,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
DocWeigle
Skadi
15
1 / 3 / 0
8,867
493
4,428
8,807
3,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
Sicto47
Ravana
14
0 / 4 / 1
8,704
484
5,956
10,120
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
SpaceKo0k
Ah Puch
12
0 / 6 / 1
7,434
413
4,857
7,335
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Z3styMemes
Olorun
13
2 / 5 / 2
8,723
485
5,209
10,271
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
5
5
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
2
1
4.75
L
2
1
0
2
L
Skadi
DocWeigle
Skadi
1
3
0
0.33
W
1
1
9
5.5
W
Zhong Kui
IceyMan2600
Zhong Kui
0
1
0
0
W
Charybdis
RogueKakashi
Charybdis
6
1
4
8
L
Ravana
Sicto47
Ravana
0
4
1
0.13
L
Ah Puch
SpaceKo0k
Ah Puch
0
6
1
0.08
W
Bellona
3
0
4
5
L
Olorun
Z3styMemes
Olorun
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,009
Damage
24,464
50,790
Taken
47,831
28,435
Mitigated
18,757
17,152
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,573
2,963
0
3,550
13,416
5,937
0
3,004
10,412
0
72,264
L
4,014
459
234
57
11,298
6,824
0
357
10,453
29,541
0
L
Skadi
DocWeigle
Skadi
4,428
1,589
0
1,434
8,807
3,179
871
442
8,365
0
58,323
W
5,269
745
0
1,652
10,838
5,546
483
2,743
8,095
0
29,260
W
Zhong Kui
IceyMan2600
Zhong Kui
1,609
224
0
1,711
4,504
3,449
1,102
1,636
2,868
40,011
0
W
Charybdis
RogueKakashi
Charybdis
10,588
5,955
0
4,632
12,061
4,503
1,175
4,385
7,676
0
96,464
L
Ravana
Sicto47
Ravana
5,956
2,763
0
840
10,120
3,910
0
264
9,793
0
68,416
L
Ah Puch
SpaceKo0k
Ah Puch
4,857
278
0
372
7,335
1,957
0
160
7,175
24,505
0
W
Bellona
7,970
2,014
0
5,607
9,971
9,000
1,580
2,442
7,529
6,959
59,399
L
Olorun
Z3styMemes
Olorun
5,209
3,301
0
2,794
10,271
2,887
0
988
9,191
37,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,509
Gold Earned
42,433
535
Minions Killed
405
0
Camps Cleared
0
1,725,044
Distance Traveled
1,578,071
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,305
573
102
6
0
366,389
10
L
Yemoja
8,705
484
45
3
0
329,483
2
L
Skadi
8,867
493
120
7
0
315,723
0
W
Odin
8,527
474
50
3
0
351,765
1
W
Zhong Kui
8,832
491
99
6
0
301,480
0
W
Charybdis
9,763
542
140
8
0
309,327
4
L
Ravana
8,704
484
119
7
0
313,798
8
L
Ah Puch
7,434
413
44
2
0
313,136
2
W
Bellona
10,082
560
144
8
0
396,083
0
L
Olorun
8,723
485
77
4
0
305,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role