Player Matchup

Kukulkan
Kukulkan
CUSTOM T4RG3T
Kukulkan
Level 22
God Stats
1W - 3L
1,505 SR
Queue Stats
169W - 419L
1,429 Elo+
Party 1
Da Ji
Da Ji
Rexir
Da Ji
Level 157
God Stats
1W - 2L
1,695 SR
Queue Stats
1W - 2L
1,590 Elo+
Party 1
Pele
Pele
Spartr
Pele
Level 129
God Stats
4W - 7L
1,418 SR
Queue Stats
24W - 51L
1,362 Elo+
Party 1
Team Averages
Level 103
1,539 SR
1,460 Elo+

VS

Team Averages
Level 106
1,704 SR
1,464 Elo+
Arachne
Arachne
BlGGSMOKE
Arachne
Level 126
God Stats
6W - 1L
1,881 SR
Queue Stats
349W - 341L
1,489 Elo+
Party 2
Chang'e
Chang'e
THELokura12
Chang'e
Level 47
God Stats
5W - 5L
1,692 SR
Queue Stats
30W - 76L
1,357 Elo+
Solo
Cthulhu
Cthulhu
XDWARVENGAMERX
Cthulhu
Level 144
God Stats
20W - 16L
1,540 SR
Queue Stats
357W - 371L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CUSTOM T4RG3T
Kukulkan
11
0 / 8 / 5
8,414
601
6,437
9,925
3,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Rexir
Da Ji
13
4 / 10 / 4
9,953
711
14,317
14,838
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Spartr
Pele
13
5 / 7 / 3
10,072
719
9,039
12,100
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlGGSMOKE
Arachne
14
11 / 4 / 5
11,135
795
12,336
12,325
5,277
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
THELokura12
Chang'e
13
3 / 5 / 12
9,969
712
6,457
12,472
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
11 / 1 / 13
11,610
829
14,787
14,859
17,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
25
25
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
BlGGSMOKE
Arachne
11
4
5
3.38
L
Kukulkan
CUSTOM T4RG3T
Kukulkan
0
8
5
0.31
L
Da Ji
Rexir
Da Ji
4
10
4
0.6
L
Pele
Spartr
Pele
5
7
3
0.93
W
Chang'e
THELokura12
Chang'e
3
5
12
1.8
W
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
33,580
36,863
Taken
39,656
16,467
Mitigated
26,187
2,850
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BlGGSMOKE
Arachne
12,336
7,660
0
2,886
12,325
5,277
414
1,809
10,216
0
24,098
L
Kukulkan
CUSTOM T4RG3T
Kukulkan
6,437
1,263
0
920
9,925
3,564
0
4,956
4,927
25,230
0
L
Da Ji
Rexir
Da Ji
14,317
2,719
0
998
14,838
7,959
0
7,884
6,624
0
17,827
L
Pele
Spartr
Pele
9,039
2,406
0
932
12,100
4,944
0
7,796
4,046
0
30,131
W
Chang'e
THELokura12
Chang'e
6,457
336
1,528
4,189
12,472
3,567
315
1,874
10,136
20,824
0
W
14,787
1,524
0
2,790
14,859
17,343
198
3,598
10,804
50,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
32,714
133
Minions Killed
150
0
Camps Cleared
10
708,192
Distance Traveled
821,243
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,135
795
20
1
3
270,343
3
L
Kukulkan
8,414
601
54
4
0
216,104
0
L
Da Ji
9,953
711
11
1
0
220,050
2
L
Pele
10,072
719
68
5
0
272,038
2
W
Chang'e
9,969
712
48
3
0
261,402
5
W
Cthulhu
11,610
829
82
6
7
289,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role