Player Matchup

Pele
Pele
FamousFam101
Pele
Level 15
God Stats
10W - 13L
1,227 SR
Queue Stats
56W - 65L
1,302 Elo+
Party 1
Mercury
Mercury
Fauny
Mercury
Level 64
God Stats
43W - 43L
1,441 SR
Queue Stats
93W - 106L
1,358 Elo+
Party 1
Loki
Loki
SonderNight
Loki
Level 20
God Stats
69W - 79L
1,380 SR
Queue Stats
149W - 156L
1,324 Elo+
Party 1
Thanatos
Thanatos
cesar99junior
Thanatos
Level 14
God Stats
38W - 47L
1,323 SR
Queue Stats
49W - 62L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
ghostii13
Danzaburou
Level 21
God Stats
89W - 78L
1,426 SR
Queue Stats
229W - 250L
1,311 Elo+
Solo
Team Averages
Level 27
1,359 SR
1,312 Elo+

VS

Team Averages
Level 18
1,476 SR
1,282 Elo+
Tsukuyomi
Tsukuyomi
TGLAnestis
Tsukuyomi
Level 13
God Stats
1W - 6L
1,295 SR
Queue Stats
13W - 40L
1,135 Elo+
Party 2
Fenrir
Fenrir
TGL_Chronis
Fenrir
Level 13
God Stats
3W - 10L
1,397 SR
Queue Stats
16W - 38L
1,156 Elo+
Party 2
Medusa
Medusa
Tommytricks99
Medusa
Level 27
God Stats
28W - 31L
1,481 SR
Queue Stats
207W - 192L
1,399 Elo+
Solo
Tiamat
Tiamat
Unicorn Boy5949
Tiamat
Level 29
God Stats
33W - 43L
1,352 SR
Queue Stats
392W - 458L
1,369 Elo+
Solo
Cerberus
Cerberus
metroboolinn
Cerberus
Level 6
God Stats
3W - 1L
1,855 SR
Queue Stats
4W - 6L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 27
15,495
1,192
20,702
17,201
7,206
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Fauny
Mercury
20
12 / 8 / 19
15,510
1,193
25,147
19,908
9,076
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
17 / 6 / 21
16,606
1,277
27,305
20,196
9,622
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
cesar99junior
Thanatos
20
7 / 6 / 22
14,177
1,091
15,914
14,109
8,542
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ghostii13
Danzaburou
20
4 / 3 / 21
14,585
1,122
9,786
9,793
5,204
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TGLAnestis
Tsukuyomi
20
1 / 12 / 16
12,954
996
7,170
25,166
13,691
Fenrir
20
12 / 17 / 11
15,802
1,216
23,523
30,744
20,793
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 14 / 10
15,998
1,231
24,844
27,423
17,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
3 / 7 / 16
14,611
1,124
17,851
21,246
15,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
metroboolinn
Cerberus
16
0 / 2 / 0
9,887
761
718
2,467
984
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
81
52
Kills
28
28
Deaths
52
110
Assists
53
Player
Kills
Deaths
Assists
KDA
W
12
5
27
5.1
W
Mercury
Fauny
Mercury
12
8
19
2.69
W
17
6
21
4.58
L
Tsukuyomi
TGLAnestis
Tsukuyomi
1
12
16
0.75
L
Fenrir
12
17
11
1.03
L
12
14
10
1.21
L
3
7
16
1.57
W
Thanatos
cesar99junior
Thanatos
7
6
22
3
W
Danzaburou
ghostii13
Danzaburou
4
3
21
4.83
L
Cerberus
metroboolinn
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,854
Damage
74,106
81,207
Taken
107,046
39,650
Mitigated
67,992
8,321
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,702
13,283
0
1,846
17,201
7,206
0
5,396
11,805
0
38,502
W
Mercury
Fauny
Mercury
25,147
16,841
0
1,987
19,908
9,076
0
5,262
14,646
0
38,624
W
27,305
16,301
0
328
20,196
9,622
0
2,614
17,582
0
40,174
L
Tsukuyomi
TGLAnestis
Tsukuyomi
7,170
1,820
0
21
25,166
13,691
0
0
25,166
0
19,245
L
Fenrir
23,523
3,925
0
647
30,744
20,793
0
0
30,744
0
33,588
L
24,844
14,853
0
1,697
27,423
17,300
0
0
27,423
0
45,349
L
17,851
527
0
4,378
21,246
15,224
0
0
21,246
58,880
0
W
Thanatos
cesar99junior
Thanatos
15,914
9,146
0
3,487
14,109
8,542
0
2,941
11,168
0
22,052
W
Danzaburou
ghostii13
Danzaburou
9,786
4,222
0
673
9,793
5,204
0
2,356
7,437
0
38,261
L
Cerberus
metroboolinn
Cerberus
718
99
0
146
2,467
984
0
0
2,467
1,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,373
Gold Earned
69,252
172
Minions Killed
167
6
Camps Cleared
4
1,157,477
Distance Traveled
1,021,847
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,495
1,192
28
2
1
229,906
1
W
Mercury
15,510
1,193
26
2
0
238,017
0
W
Loki
16,606
1,277
29
2
5
254,817
0
L
Tsukuyomi
12,954
996
14
1
0
255,800
1
L
Fenrir
15,802
1,216
14
1
2
250,389
0
L
Medusa
15,998
1,231
34
3
1
235,368
1
L
Tiamat
14,611
1,124
104
8
0
230,860
0
W
Thanatos
14,177
1,091
13
1
0
220,746
0
W
Danzaburou
14,585
1,122
76
6
0
213,991
0
L
Cerberus
9,887
761
1
0
1
49,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role