Player Matchup

Fenrir
Fenrir
HYPERSMASHER43
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LIE_Jezvaz
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
LSDylan
Bellona
Level 19
God Stats
8W - 4L
1,842 SR
Queue Stats
11W - 9L
1,496 Elo+
Solo
Charybdis
Charybdis
RogueKakashi
Charybdis
Level 17
God Stats
2W - 2L
1,333 SR
Queue Stats
217W - 197L
1,603 Elo+
Solo
Sylvanus
Sylvanus
benjytv
Sylvanus
Level 28
God Stats
18W - 30L
1,586 SR
Queue Stats
209W - 261L
1,393 Elo+
Solo
Team Averages
Level 15
1,552 SR
1,498 Elo+

VS

Team Averages
Level 25
1,671 SR
1,519 Elo+
Neith
Neith
Cryos1
Neith
Level 13
God Stats
5W - 1L
1,635 SR
Queue Stats
5W - 2L
1,410 Elo+
Solo
Sol
Sol
IceBearGang
Sol
Level 29
God Stats
105W - 63L
1,774 SR
Queue Stats
262W - 269L
1,762 Elo+
Solo
Izanami
Izanami
TheeChickenHawk
Izanami
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
170W - 248L
1,357 Elo+
Solo
Cthulhu
Cthulhu
ebilrambo420
Cthulhu
Level 29
God Stats
4W - 1L
1,739 SR
Queue Stats
51W - 48L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
valeis
Gilgamesh
Level 28
God Stats
5W - 1L
1,706 SR
Queue Stats
16W - 13L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
7,420
464
4,016
9,606
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
LIE_Jezvaz
Tsukuyomi
10
1 / 8 / 3
6,299
394
3,223
9,218
2,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
LSDylan
Bellona
11
1 / 2 / 1
7,004
438
5,139
13,040
8,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
RogueKakashi
Charybdis
13
5 / 4 / 3
8,100
506
11,462
11,731
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
benjytv
Sylvanus
8
0 / 8 / 0
5,824
364
2,325
11,049
6,406

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cryos1
Neith
13
1 / 2 / 9
8,232
515
5,410
7,042
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 4
8,719
545
11,188
10,069
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 6 / 2
8,722
545
7,828
11,224
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ebilrambo420
Cthulhu
12
4 / 1 / 7
7,753
485
4,792
7,754
5,665
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
valeis
Gilgamesh
14
11 / 0 / 3
9,271
579
7,878
7,601
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
27
27
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Cryos1
Neith
1
2
9
2.75
L
4
5
3
1.1
W
4
2
4
3
L
Tsukuyomi
LIE_Jezvaz
Tsukuyomi
1
8
3
0.31
L
Bellona
LSDylan
Bellona
1
2
1
0.75
L
Charybdis
RogueKakashi
Charybdis
5
4
3
1.63
W
7
6
2
1.33
L
Sylvanus
benjytv
Sylvanus
0
8
0
0
W
Cthulhu
ebilrambo420
Cthulhu
4
1
7
7.5
W
Gilgamesh
valeis
Gilgamesh
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
37,096
54,644
Taken
43,690
25,493
Mitigated
20,791
8,006
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cryos1
Neith
5,410
3,063
0
2,922
7,042
2,034
2,549
935
6,107
0
44,758
L
4,016
1,024
0
820
9,606
3,050
0
919
8,687
0
29,376
W
11,188
3,053
0
5,590
10,069
6,467
356
239
9,830
51,383
6,554
L
Tsukuyomi
LIE_Jezvaz
Tsukuyomi
3,223
607
0
219
9,218
2,651
0
1,411
7,807
0
20,328
L
Bellona
LSDylan
Bellona
5,139
2,273
0
3,009
13,040
8,640
751
6,626
6,414
0
33,811
L
Charybdis
RogueKakashi
Charybdis
11,462
6,306
0
2,912
11,731
4,746
0
1,714
10,017
0
51,848
W
7,828
5,200
0
1,293
11,224
3,332
1,008
0
11,224
0
44,343
L
Sylvanus
benjytv
Sylvanus
2,325
420
0
1,046
11,049
6,406
155
4,526
6,523
13,100
3,174
W
Cthulhu
ebilrambo420
Cthulhu
4,792
1,245
0
1,148
7,754
5,665
462
767
6,987
28,808
0
W
Gilgamesh
valeis
Gilgamesh
7,878
3,325
0
1,750
7,601
3,293
392
239
7,362
0
47,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
42,697
264
Minions Killed
391
0
Camps Cleared
0
1,330,881
Distance Traveled
1,420,831
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,232
515
100
6
0
259,841
3
L
Fenrir
7,420
464
46
3
0
266,213
0
W
Sol
8,719
545
101
6
0
290,253
0
L
Tsukuyomi
6,299
394
27
2
0
257,312
1
L
Bellona
7,004
438
73
5
0
338,004
0
L
Charybdis
8,100
506
82
5
0
288,375
2
W
Izanami
8,722
545
72
5
0
249,374
3
L
Sylvanus
5,824
364
36
2
0
180,977
0
W
Cthulhu
7,753
485
53
3
0
272,438
0
W
Gilgamesh
9,271
579
65
4
0
348,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role