Player Matchup

Charybdis
Charybdis
Monorack
Charybdis
Level 29
God Stats
0W - 3L
1,174 SR
Queue Stats
22W - 20L
1,576 Elo+
Party 2
Anubis
Anubis
Shiroompa
Anubis
Level 105
God Stats
6W - 5L
1,660 SR
Queue Stats
344W - 284L
1,630 Elo+
Party 2
Nike
Nike
hsoj318
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,415 Elo+
Party 2
Team Averages
Level 50
1,445 SR
1,540 Elo+

VS

Team Averages
Level 50
1,609 SR
1,288 Elo+
Medusa
Medusa
ChickenSandy
Medusa
Level 21
God Stats
1W - 0L
1,467 SR
Queue Stats
10W - 20L
1,223 Elo+
Party 1
Neith
Neith
GiiovaniSM
Neith
Level 11
God Stats
2W - 1L
1,550 SR
Queue Stats
5W - 19L
1,217 Elo+
Solo
Sol
Sol
InMyBag
Sol
Level 118
God Stats
2W - 2L
1,809 SR
Queue Stats
45W - 30L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Monorack
Charybdis
12
2 / 5 / 5
8,397
700
5,489
9,176
3,412
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Shiroompa
Anubis
12
5 / 6 / 2
9,055
755
9,978
12,748
7,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
hsoj318
Nike
9
0 / 5 / 5
6,858
572
4,078
11,914
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 4 / 12
8,210
684
4,992
8,601
2,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
12
3 / 2 / 12
8,927
744
4,222
6,323
1,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
15
12 / 1 / 4
10,252
854
20,081
9,474
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
16
16
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
4
12
1.75
W
Neith
3
2
12
4.5
W
Sol
12
1
4
14
L
Charybdis
Monorack
Charybdis
2
5
5
0.9
L
Anubis
Shiroompa
Anubis
5
6
2
1
L
Nike
hsoj318
Nike
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
29,295
33,838
Taken
24,398
20,938
Mitigated
6,110
5,711
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,992
1,827
0
2,823
8,601
2,161
423
4,174
4,221
0
17,814
W
Neith
4,222
895
0
1,009
6,323
1,223
376
3,218
2,898
0
13,028
W
Sol
20,081
7,480
0
5,898
9,474
2,726
1,832
3,091
6,137
53,693
5,096
L
Charybdis
Monorack
Charybdis
5,489
2,788
0
540
9,176
3,412
0
4,628
4,548
0
19,577
L
Anubis
Shiroompa
Anubis
9,978
105
0
4,594
12,748
7,152
0
8,097
4,651
36,296
0
L
Nike
hsoj318
Nike
4,078
200
0
577
11,914
10,374
0
5,939
5,975
0
6,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,310
Gold Earned
27,389
104
Minions Killed
138
3
Camps Cleared
6
550,813
Distance Traveled
612,540
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,210
684
35
3
1
210,174
3
W
Neith
8,927
744
17
1
0
194,534
3
W
Sol
10,252
854
86
7
5
207,832
7
L
Charybdis
8,397
700
36
3
1
198,669
0
L
Anubis
9,055
755
68
6
2
182,197
2
L
Nike
6,858
572
0
0
0
169,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role