Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DonYonee
Chiron
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 36L
1,402 Elo+
Solo
Arachne
Arachne
SerAlexandros
Arachne
Level 8
God Stats
16W - 19L
1,491 SR
Queue Stats
174W - 218L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRedCometUC
Gilgamesh
Level 13
God Stats
4W - 10L
1,715 SR
Queue Stats
150W - 167L
1,347 Elo+
Party 1
He Bo
He Bo
pooshhh
He Bo
Level 11
God Stats
2W - 1L
1,723 SR
Queue Stats
339W - 355L
1,273 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,369 Elo+

VS

Team Averages
Level 25
1,663 SR
1,371 Elo+
Zhong Kui
Zhong Kui
AndresYt22
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,200 Elo+
Solo
Artemis
Artemis
AzkarDeigo
Artemis
Level 27
God Stats
7W - 3L
2,004 SR
Queue Stats
316W - 349L
1,400 Elo+
Solo
Charybdis
Charybdis
DonkeyDiddler
Charybdis
Level 16
God Stats
18W - 8L
1,506 SR
Queue Stats
23W - 14L
1,428 Elo+
Party 2
Thanatos
Thanatos
cyborgpython
Thanatos
Level 38
God Stats
38W - 26L
1,600 SR
Queue Stats
200W - 195L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
popep123
Cthulhu
Level 22
God Stats
4W - 1L
1,706 SR
Queue Stats
130W - 122L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 5 / 11
11,386
455
9,071
27,685
30,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
DonYonee
Chiron
17
9 / 11 / 4
12,005
480
19,873
24,910
8,633
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
15
1 / 10 / 11
10,314
413
8,435
19,858
11,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TheRedCometUC
Gilgamesh
19
12 / 6 / 6
13,454
538
19,325
24,327
23,054
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
pooshhh
He Bo
17
1 / 13 / 8
10,416
417
8,922
22,125
6,648
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AndresYt22
Zhong Kui
19
5 / 7 / 13
13,065
523
18,365
19,816
24,379
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
AzkarDeigo
Artemis
17
4 / 8 / 2
12,456
498
15,938
15,672
5,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
DonkeyDiddler
Charybdis
20
14 / 1 / 12
15,900
636
25,782
22,068
9,294
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
cyborgpython
Thanatos
20
18 / 5 / 9
14,709
588
22,293
16,273
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
popep123
Cthulhu
18
3 / 3 / 15
12,251
490
15,201
22,560
22,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
95
24
Kills
44
45
Deaths
24
40
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
11
1.3
W
Zhong Kui
AndresYt22
Zhong Kui
5
7
13
1.64
W
Artemis
AzkarDeigo
Artemis
4
8
2
0.63
L
Chiron
DonYonee
Chiron
9
11
4
1
W
Charybdis
DonkeyDiddler
Charybdis
14
1
12
20
L
Arachne
1
10
11
0.65
L
Gilgamesh
TheRedCometUC
Gilgamesh
12
6
6
2.5
W
Thanatos
cyborgpython
Thanatos
18
5
9
4.5
L
He Bo
pooshhh
He Bo
1
13
8
0.38
W
Cthulhu
popep123
Cthulhu
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,626
Damage
97,579
118,905
Taken
96,389
79,941
Mitigated
69,095
18,461
Healing
38,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,071
1,660
0
2,114
27,685
30,431
0
8,208
19,477
44,468
0
W
Zhong Kui
AndresYt22
Zhong Kui
18,365
1,851
0
2,708
19,816
24,379
879
5,522
14,076
63,032
0
W
Artemis
AzkarDeigo
Artemis
15,938
7,918
0
0
15,672
5,651
5,010
3,528
12,043
0
66,876
L
Chiron
DonYonee
Chiron
19,873
8,629
974
5,007
24,910
8,633
680
4,654
20,207
0
67,067
W
Charybdis
DonkeyDiddler
Charybdis
25,782
15,209
0
12,748
22,068
9,294
402
5,581
16,384
0
171,376
L
Arachne
8,435
5,554
0
3,372
19,858
11,175
106
6,087
13,771
0
58,632
L
Gilgamesh
TheRedCometUC
Gilgamesh
19,325
4,681
0
2,517
24,327
23,054
630
11,690
12,637
8,106
35,882
W
Thanatos
cyborgpython
Thanatos
22,293
6,225
0
13,313
16,273
7,608
0
3,179
12,978
0
75,132
L
He Bo
pooshhh
He Bo
8,922
1,272
0
4,477
22,125
6,648
0
2,927
19,198
54,882
0
W
Cthulhu
popep123
Cthulhu
15,201
627
2,354
7,188
22,560
22,163
224
4,586
17,808
60,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
68,381
375
Minions Killed
571
0
Camps Cleared
0
2,094,691
Distance Traveled
2,282,643
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,386
455
70
3
0
418,428
7
W
Zhong Kui
13,065
523
98
4
0
434,557
2
W
Artemis
12,456
498
108
4
0
411,186
1
L
Chiron
12,005
480
87
3
0
392,616
0
W
Charybdis
15,900
636
211
8
0
458,577
10
L
Arachne
10,314
413
82
3
0
444,133
4
L
Gilgamesh
13,454
538
63
3
0
455,459
0
W
Thanatos
14,709
588
76
3
0
512,367
0
L
He Bo
10,416
417
73
3
0
384,055
0
W
Cthulhu
12,251
490
78
3
0
465,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role