Player Matchup

He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DefiantHaven1
Ravana
Level 129
God Stats
4W - 2L
1,415 SR
Queue Stats
157W - 119L
1,664 Elo+
Party 1
Chaac
Chaac
Pr0lificD
Chaac
Level 46
God Stats
2W - 3L
1,661 SR
Queue Stats
197W - 179L
1,583 Elo+
Party 1
Freya
Freya
YAYTURTLE
Freya
Level 87
God Stats
6W - 0L
1,758 SR
Queue Stats
197W - 169L
1,586 Elo+
Party 1
Ah Puch
Ah Puch
lTheThingl
Ah Puch
Level 159
God Stats
8W - 0L
1,622 SR
Queue Stats
155W - 120L
1,644 Elo+
Party 1
Team Averages
Level 107
1,591 SR
1,595 Elo+

VS

Team Averages
Level 78
1,541 SR
1,556 Elo+
Sun Wukong
Sun Wukong
BakaTaiga
Sun Wukong
Level 127
God Stats
1W - 2L
1,461 SR
Queue Stats
36W - 39L
1,564 Elo+
Party 2
Discordia
Discordia
D0minion
Discordia
Level 18
God Stats
3W - 4L
1,582 SR
Queue Stats
46W - 43L
1,486 Elo+
Party 2
Ganesha
Ganesha
DistandAlmond67
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 115L
1,476 Elo+
Solo
Fenrir
Fenrir
FrostyMidir
Fenrir
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
33W - 37L
1,578 Elo+
Party 2
Charybdis
Charybdis
TheChamp
Charybdis
Level 157
God Stats
5W - 6L
1,873 SR
Queue Stats
222W - 162L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
9 / 1 / 2
7,556
756
6,409
3,975
1,171
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 5
6,314
631
3,325
4,053
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Pr0lificD
Chaac
8
0 / 1 / 2
5,130
513
4,513
6,193
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
YAYTURTLE
Freya
8
0 / 1 / 2
4,894
489
2,491
4,240
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
lTheThingl
Ah Puch
12
2 / 0 / 0
6,626
663
5,757
5,569
2,390
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BakaTaiga
Sun Wukong
9
0 / 0 / 0
5,215
522
2,443
6,616
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
D0minion
Discordia
8
0 / 3 / 0
4,537
454
1,547
4,274
1,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 3
4,936
494
1,857
8,810
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
6
0 / 6 / 0
4,316
432
1,341
6,940
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
TheChamp
Charybdis
10
3 / 1 / 0
5,762
576
7,671
6,157
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
1
2
10
L
Sun Wukong
BakaTaiga
Sun Wukong
0
0
0
0
L
Discordia
D0minion
Discordia
0
3
0
0
W
2
0
5
4.5
L
0
3
3
0.5
L
Fenrir
0
6
0
0
W
Chaac
Pr0lificD
Chaac
0
1
2
1
L
Charybdis
TheChamp
Charybdis
3
1
0
3
W
Freya
YAYTURTLE
Freya
0
1
2
1
W
Ah Puch
lTheThingl
Ah Puch
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
14,859
24,030
Taken
32,797
11,036
Mitigated
12,564
11,195
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,409
1,399
0
1,017
3,975
1,171
156
1,163
2,812
42,916
0
L
Sun Wukong
BakaTaiga
Sun Wukong
2,443
173
0
1,446
6,616
3,757
37
4,159
2,457
4,356
24,162
L
Discordia
D0minion
Discordia
1,547
447
0
901
4,274
1,449
93
2,193
2,081
17,573
0
W
3,325
917
0
2,564
4,053
1,370
0
367
3,646
0
33,726
L
1,857
384
0
1,984
8,810
3,641
0
3,798
5,012
11,631
0
L
Fenrir
1,341
497
0
1,506
6,940
1,893
0
3,248
3,692
0
13,572
W
Chaac
Pr0lificD
Chaac
4,513
388
0
2,338
6,193
5,175
0
1,228
4,965
0
16,428
L
Charybdis
TheChamp
Charybdis
7,671
4,344
0
2,970
6,157
1,824
0
1,259
4,898
0
36,715
W
Freya
YAYTURTLE
Freya
2,491
721
0
1,407
4,240
930
0
646
3,594
22,141
0
W
Ah Puch
lTheThingl
Ah Puch
5,757
576
0
3,869
5,569
2,390
0
552
4,612
43,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
24,766
326
Minions Killed
218
0
Camps Cleared
0
1,023,471
Distance Traveled
1,021,431
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,556
756
82
8
0
199,338
4
L
Sun Wukong
5,215
522
65
7
0
209,565
2
L
Discordia
4,537
454
36
4
0
209,194
3
W
Ravana
6,314
631
69
7
0
220,695
7
L
Ganesha
4,936
494
1
0
0
201,360
3
L
Fenrir
4,316
432
35
4
0
199,553
0
W
Chaac
5,130
513
26
3
0
220,409
3
L
Charybdis
5,762
576
81
8
0
201,759
4
W
Freya
4,894
489
44
4
0
189,211
3
W
Ah Puch
6,626
663
105
11
0
193,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role