Player Matchup

Izanami
Izanami
Alaskantar67
Izanami
Level 125
God Stats
4W - 3L
1,549 SR
Queue Stats
33W - 34L
1,629 Elo+
Solo
Ymir
Ymir
Elrotas_510
Ymir
Level 128
God Stats
14W - 9L
1,761 SR
Queue Stats
182W - 109L
1,738 Elo+
Solo
Hades
Hades
max_mad30
Hades
Level 48
God Stats
18W - 24L
1,475 SR
Queue Stats
45W - 77L
1,283 Elo+
Solo
Team Averages
Level 100
1,595 SR
1,550 Elo+

VS

Team Averages
Level 39
1,557 SR
1,429 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
OutmodedMilk022
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lNaZzGul
Morgan Le Fay
Level 46
God Stats
6W - 3L
1,672 SR
Queue Stats
24W - 24L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alaskantar67
Izanami
13
10 / 2 / 5
9,093
827
10,931
6,017
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 15
9,255
841
9,225
11,404
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hades
max_mad30
Hades
12
6 / 2 / 6
8,381
762
7,091
5,358
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 4 / 2
7,224
657
7,061
9,251
5,235
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
OutmodedMilk022
Zhong Kui
9
1 / 9 / 2
6,680
607
4,761
13,435
6,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
lNaZzGul
Morgan Le Fay
10
1 / 7 / 4
6,884
626
5,314
10,267
4,092
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
5
5
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
2
1
W
Izanami
Alaskantar67
Izanami
10
2
5
6.25
W
4
1
15
11.5
L
Zhong Kui
OutmodedMilk022
Zhong Kui
1
9
2
0.22
L
Morgan Le Fay
lNaZzGul
Morgan Le Fay
1
7
4
0.43
W
Hades
max_mad30
Hades
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
17,136
22,779
Taken
32,953
16,109
Mitigated
15,505
6,243
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,061
1,977
0
827
9,251
5,235
60
3,209
6,042
0
14,257
W
Izanami
Alaskantar67
Izanami
10,931
9,416
0
1,250
6,017
2,089
1,310
2,150
3,867
0
40,200
W
9,225
2,322
0
2,826
11,404
11,322
288
6,398
5,006
18,256
0
L
Zhong Kui
OutmodedMilk022
Zhong Kui
4,761
1,175
105
825
13,435
6,178
0
7,146
6,289
12,824
0
L
Morgan Le Fay
lNaZzGul
Morgan Le Fay
5,314
565
0
1,352
10,267
4,092
0
6,534
3,733
20,823
0
W
Hades
max_mad30
Hades
7,091
67
284
1,883
5,358
2,698
0
1,907
3,451
15,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
20,788
108
Minions Killed
76
6
Camps Cleared
3
559,787
Distance Traveled
498,701
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,224
657
18
2
1
193,328
3
W
Izanami
9,093
827
61
6
2
171,629
4
W
Ymir
9,255
841
22
2
3
188,600
2
L
Zhong Kui
6,680
607
27
2
0
141,488
0
L
Morgan Le Fay
6,884
626
31
3
2
163,885
2
W
Hades
8,381
762
25
2
1
199,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role