Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Indonisia23
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,357 Elo+
Party 1
Scylla
Scylla
O_Alink
Scylla
Level 110
God Stats
1W - 3L
1,328 SR
Queue Stats
111W - 126L
1,376 Elo+
Party 1
Kuzenbo
Kuzenbo
aparthector01
Kuzenbo
Level 98
God Stats
20W - 26L
1,572 SR
Queue Stats
86W - 111L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
enviikorpse
Kukulkan
Level 98
God Stats
0W - 3L
1,172 SR
Queue Stats
17W - 20L
1,340 Elo+
Party 3
Team Averages
Level 99
1,414 SR
1,384 Elo+

VS

Team Averages
Level 111
1,447 SR
1,567 Elo+
Hercules
Hercules
CraigBot59
Hercules
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
132W - 132L
1,538 Elo+
Party 2
Terra
Terra
bigolebobcat56
Terra
Level 19
God Stats
10W - 4L
1,622 SR
Queue Stats
24W - 22L
1,466 Elo+
Party 2
Charybdis
Charybdis
cmronp
Charybdis
Level 160
God Stats
2W - 1L
1,362 SR
Queue Stats
129W - 120L
1,558 Elo+
Party 2
Mercury
Mercury
culisimo
Mercury
Level 106
God Stats
2W - 0L
1,250 SR
Queue Stats
4W - 0L
1,716 Elo+
Solo
Hera
Hera
deejay109
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 3 / 3
6,702
609
6,179
14,815
9,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Indonisia23
Charybdis
12
0 / 5 / 3
6,456
587
1,990
8,879
3,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
O_Alink
Scylla
12
1 / 3 / 3
6,984
635
5,750
9,209
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
12
1 / 2 / 2
6,943
631
4,411
7,838
8,720
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
enviikorpse
Kukulkan
14
2 / 5 / 0
7,986
726
7,584
8,800
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CraigBot59
Hercules
13
0 / 1 / 6
6,852
623
1,831
7,936
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 6
7,735
703
621
7,501
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
cmronp
Charybdis
17
8 / 0 / 4
10,179
925
18,133
8,645
3,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
culisimo
Mercury
16
7 / 3 / 5
9,696
881
9,544
9,492
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
15
3 / 0 / 8
8,792
799
13,962
6,322
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
4
Kills
18
18
Deaths
4
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
3
0.5
W
Hercules
CraigBot59
Hercules
0
1
6
3
L
Charybdis
Indonisia23
Charybdis
0
5
3
0.3
L
Scylla
O_Alink
Scylla
1
3
3
0.83
L
Kuzenbo
1
2
2
1
W
0
0
6
3
W
Charybdis
cmronp
Charybdis
8
0
4
10
W
Mercury
culisimo
Mercury
7
3
5
3.17
W
Hera
3
0
8
7
L
Kukulkan
enviikorpse
Kukulkan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,914
Damage
44,091
49,541
Taken
39,896
27,665
Mitigated
23,288
4,557
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,179
883
340
1,474
14,815
9,247
0
3,663
11,152
0
18,220
W
Hercules
CraigBot59
Hercules
1,831
751
0
2,072
7,936
6,017
282
3,630
4,016
0
8,424
L
Charybdis
Indonisia23
Charybdis
1,990
833
0
317
8,879
3,386
0
3,370
5,509
0
17,625
L
Scylla
O_Alink
Scylla
5,750
705
0
0
9,209
2,817
0
3,019
6,190
20,790
0
L
Kuzenbo
4,411
1,758
0
290
7,838
8,720
1
2,348
5,490
13,634
0
W
621
62
928
2,239
7,501
5,617
125
4,831
2,452
2,372
0
W
Charybdis
cmronp
Charybdis
18,133
9,535
0
2,622
8,645
3,831
1,144
2,874
5,733
0
62,241
W
Mercury
culisimo
Mercury
9,544
1,925
0
744
9,492
5,265
0
2,859
6,537
0
32,537
W
Hera
13,962
2,234
0
912
6,322
2,558
282
3,449
2,749
40,493
0
L
Kukulkan
enviikorpse
Kukulkan
7,584
512
603
1,533
8,800
3,495
0
2,183
6,617
25,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
43,254
189
Minions Killed
268
3
Camps Cleared
14
982,651
Distance Traveled
1,082,443
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,702
609
39
4
1
211,019
0
W
Hercules
6,852
623
12
1
1
222,418
4
L
Charybdis
6,456
587
29
3
1
171,319
1
L
Scylla
6,984
635
43
4
0
203,251
3
L
Kuzenbo
6,943
631
18
2
1
215,318
0
W
Terra
7,735
703
3
0
0
206,687
0
W
Charybdis
10,179
925
126
11
5
197,386
0
W
Mercury
9,696
881
47
4
6
242,467
1
W
Hera
8,792
799
80
7
2
213,485
2
L
Kukulkan
7,986
726
60
5
0
181,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role