Player Matchup

Thor
Thor
MexiMixx
Thor
Level 127
God Stats
1W - 1L
1,718 SR
Queue Stats
110W - 71L
1,603 Elo+
Party 2
Geb
Geb
S3tsuk0
Geb
Level 22
God Stats
4W - 0L
1,934 SR
Queue Stats
42W - 23L
1,604 Elo+
Party 2
Charybdis
Charybdis
numbrr8
Charybdis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 67L
1,587 Elo+
Party 2
Team Averages
Level 72
1,717 SR
1,598 Elo+

VS

Team Averages
Level 61
1,517 SR
1,429 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ewu22
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
Josker
Cthulhu
Level 79
God Stats
15W - 30L
1,542 SR
Queue Stats
118W - 136L
1,509 Elo+
Party 1
Vulcan
Vulcan
Zuultor
Vulcan
Level 87
God Stats
1W - 1L
1,510 SR
Queue Stats
50W - 66L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
11 / 3 / 6
10,477
806
13,377
10,363
5,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
11
1 / 5 / 12
8,669
667
6,163
12,163
12,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
numbrr8
Charybdis
14
5 / 4 / 9
9,780
752
5,628
9,234
3,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ewu22
Ah Muzen Cab
11
2 / 8 / 6
8,440
649
3,231
10,987
3,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Josker
Cthulhu
13
4 / 2 / 5
9,237
711
9,693
13,057
10,501
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Zuultor
Vulcan
13
4 / 7 / 3
9,144
703
8,673
9,065
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
10
12
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ewu22
Ah Muzen Cab
2
8
6
0.63
L
Cthulhu
Josker
Cthulhu
4
2
5
3.25
W
Thor
11
3
6
4.67
W
Geb
1
5
12
1.4
L
Vulcan
Zuultor
Vulcan
4
7
3
0.79
W
Charybdis
numbrr8
Charybdis
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
21,597
31,760
Taken
33,109
21,200
Mitigated
17,285
4,541
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ewu22
Ah Muzen Cab
3,231
1,118
0
1,090
10,987
3,421
114
2,258
8,729
0
20,378
L
Cthulhu
Josker
Cthulhu
9,693
425
508
1,876
13,057
10,501
326
2,864
10,193
25,739
0
W
Thor
13,377
4,163
0
669
10,363
5,002
1,052
6,229
4,002
0
41,463
W
Geb
6,163
792
0
974
12,163
12,839
299
6,248
5,797
11,827
0
L
Vulcan
Zuultor
Vulcan
8,673
2,337
116
500
9,065
3,363
553
1,609
7,456
31,588
0
W
Charybdis
numbrr8
Charybdis
5,628
3,043
0
2,898
9,234
3,359
1,675
6,063
3,001
0
26,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
26,821
143
Minions Killed
111
7
Camps Cleared
3
678,238
Distance Traveled
692,665
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,440
649
23
2
0
210,078
0
L
Cthulhu
9,237
711
26
2
0
269,792
11
W
Thor
10,477
806
69
5
4
229,535
1
W
Geb
8,669
667
12
1
0
223,017
4
L
Vulcan
9,144
703
62
5
3
212,795
2
W
Charybdis
9,780
752
62
5
3
225,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role