Player Matchup

Merlin
Merlin
FoopToop
Merlin
Level 141
God Stats
2W - 0L
1,775 SR
Queue Stats
22W - 9L
1,872 Elo+
Party 1
Charybdis
Charybdis
Ntropix
Charybdis
Level 129
God Stats
6W - 0L
1,859 SR
Queue Stats
52W - 15L
1,908 Elo+
Party 1
Ares
Ares
TheSnappyo
Ares
Level 27
God Stats
13W - 1L
1,894 SR
Queue Stats
29W - 3L
1,935 Elo+
Party 1
Chaac
Chaac
XxarmxX
Chaac
Level 120
God Stats
1W - 0L
1,799 SR
Queue Stats
15W - 5L
1,837 Elo+
Party 1
Team Averages
Level 104
1,832 SR
1,888 Elo+

VS

Team Averages
Level 75
1,423 SR
1,157 Elo+
Neith
Neith
AmericanMutt252
Neith
Level 60
God Stats
0W - 2L
1,212 SR
Queue Stats
7W - 19L
1,150 Elo+
Party 2
Ah Puch
Ah Puch
FormingSpade958
Ah Puch
Level 34
God Stats
4W - 16L
1,452 SR
Queue Stats
12W - 44L
1,019 Elo+
Party 2
Charybdis
Charybdis
GAARA112992
Charybdis
Level 117
God Stats
3W - 2L
1,458 SR
Queue Stats
30W - 77L
1,048 Elo+
Party 2
Kukulkan
Kukulkan
JustAnotherSinX
Kukulkan
Level 87
God Stats
3W - 3L
1,568 SR
Queue Stats
23W - 38L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FoopToop
Merlin
15
10 / 2 / 1
9,497
1,055
10,072
5,643
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Ntropix
Charybdis
15
9 / 0 / 1
9,526
1,058
10,865
4,866
2,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 6
8,214
913
3,087
7,055
8,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
XxarmxX
Chaac
13
1 / 1 / 7
8,487
943
5,642
11,066
6,435
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,438
715
1,710
4,945
1,691
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 6 / 0
7,594
844
2,489
9,063
3,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
GAARA112992
Charybdis
11
1 / 7 / 0
6,844
760
2,818
10,922
3,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
0 / 5 / 0
6,409
712
1,601
7,810
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
21
Kills
2
3
Deaths
21
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Merlin
FoopToop
Merlin
10
2
1
5.25
L
1
6
0
0.17
L
Charybdis
GAARA112992
Charybdis
1
7
0
0.14
L
Kukulkan
0
5
0
0
W
Charybdis
Ntropix
Charybdis
9
0
1
9.5
W
1
0
6
4
W
Chaac
XxarmxX
Chaac
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
8,618
28,630
Taken
32,740
18,933
Mitigated
11,232
7,935
Healing
1,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,710
546
0
428
4,945
1,691
0
1,356
3,404
0
13,510
W
Merlin
FoopToop
Merlin
10,072
653
0
651
5,643
1,914
1,509
842
3,818
32,389
0
L
2,489
269
0
1,151
9,063
3,177
0
4,812
3,722
20,589
0
L
Charybdis
GAARA112992
Charybdis
2,818
1,539
0
277
10,922
3,662
0
3,842
6,744
0
11,931
L
Kukulkan
1,601
42
0
15
7,810
2,702
0
3,205
4,565
11,867
0
W
Charybdis
Ntropix
Charybdis
10,865
7,224
0
2,724
4,866
2,003
4,094
832
4,034
0
48,487
W
3,087
117
0
380
7,055
8,581
210
2,188
4,867
7,446
0
W
Chaac
XxarmxX
Chaac
5,642
787
0
4,180
11,066
6,435
2,296
705
8,535
0
23,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
27,285
200
Minions Killed
121
8
Camps Cleared
4
746,166
Distance Traveled
492,153
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,438
715
31
3
0
140,926
1
W
Merlin
9,497
1,055
60
7
2
155,901
0
L
Ah Puch
7,594
844
45
5
2
130,593
0
L
Charybdis
6,844
760
16
2
1
108,782
0
L
Kukulkan
6,409
712
29
3
1
111,852
2
W
Charybdis
9,526
1,058
84
9
3
188,082
1
W
Ares
8,214
913
5
1
1
203,052
3
W
Chaac
8,487
943
51
6
2
199,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role