Player Matchup

Pele
Pele
Humorofadeadguy
Pele
Level 78
God Stats
1W - 1L
1,390 SR
Queue Stats
44W - 29L
1,733 Elo+
Party 2
Hercules
Hercules
Sippiy
Hercules
Level 114
God Stats
3W - 3L
1,680 SR
Queue Stats
131W - 81L
1,717 Elo+
Party 2
Kukulkan
Kukulkan
WolfForest
Kukulkan
Level 108
God Stats
6W - 5L
1,519 SR
Queue Stats
21W - 17L
1,453 Elo+
Party 2
Team Averages
Level 100
1,530 SR
1,634 Elo+

VS

Team Averages
Level 85
1,642 SR
1,667 Elo+
Mulan
Mulan
HamsterHavoc
Mulan
Level 69
God Stats
16W - 3L
1,753 SR
Queue Stats
50W - 20L
1,766 Elo+
Party 1
Osiris
Osiris
KawaJoshy
Osiris
Level 45
God Stats
2W - 1L
1,571 SR
Queue Stats
16W - 12L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
TheDirtySack
Jormungandr
Level 142
God Stats
1W - 0L
1,603 SR
Queue Stats
71W - 43L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 2
10,327
645
9,736
17,607
9,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Sippiy
Hercules
12
1 / 4 / 4
9,675
605
6,391
36,412
22,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
WolfForest
Kukulkan
14
2 / 7 / 5
10,518
657
14,859
12,250
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 9
11,954
747
24,952
19,056
19,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
KawaJoshy
Osiris
13
6 / 4 / 10
11,315
707
15,961
13,786
8,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
TheDirtySack
Jormungandr
15
8 / 2 / 11
12,352
772
17,488
15,046
10,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
21
21
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
4
10
2
0.5
W
Osiris
KawaJoshy
Osiris
6
4
10
2.75
L
Hercules
Sippiy
Hercules
1
4
4
0.75
W
Jormungandr
TheDirtySack
Jormungandr
8
2
11
6.75
L
Kukulkan
WolfForest
Kukulkan
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
58,401
66,269
Taken
47,888
36,690
Mitigated
37,724
18,248
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,952
3,968
477
8,426
19,056
19,021
577
5,932
13,124
0
50,219
L
9,736
3,660
82
1,237
17,607
9,311
0
5,485
12,122
0
24,879
W
Osiris
KawaJoshy
Osiris
15,961
7,593
0
3,390
13,786
8,073
1,631
5,104
8,682
0
30,731
L
Hercules
Sippiy
Hercules
6,391
2,020
0
16,531
36,412
22,515
0
7,350
29,062
0
18,776
W
Jormungandr
TheDirtySack
Jormungandr
17,488
4,095
0
5,833
15,046
10,630
894
4,848
10,198
72,795
0
L
Kukulkan
WolfForest
Kukulkan
14,859
1,004
0
398
12,250
4,864
0
5,143
7,107
50,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
35,621
139
Minions Killed
161
5
Camps Cleared
9
835,968
Distance Traveled
883,827
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,954
747
51
3
4
302,397
1
L
Pele
10,327
645
16
1
3
262,646
4
W
Osiris
11,315
707
25
2
1
295,354
0
L
Hercules
9,675
605
28
2
1
327,439
5
W
Jormungandr
12,352
772
85
5
4
286,076
5
L
Kukulkan
10,518
657
95
6
1
245,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role