Player Matchup

Xbalanque
Xbalanque
DottierCrown7
Xbalanque
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 19L
1,294 Elo+
Party 2
Zhong Kui
Zhong Kui
Infernizado
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,387 Elo+
Party 2
Ymir
Ymir
thibauth
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,394 Elo+

VS

Team Averages
Level 144
1,601 SR
1,689 Elo+
Ganesha
Ganesha
GabART
Ganesha
Level 121
God Stats
39W - 10L
1,615 SR
Queue Stats
227W - 112L
1,673 Elo+
Party 1
Agni
Agni
NacheteX
Agni
Level 156
God Stats
5W - 2L
1,701 SR
Queue Stats
785W - 258L
1,750 Elo+
Party 1
Jing Wei
Jing Wei
T3mPeRX
Jing Wei
Level 155
God Stats
24W - 8L
1,487 SR
Queue Stats
915W - 358L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DottierCrown7
Xbalanque
12
1 / 15 / 6
10,162
565
5,472
19,381
6,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Infernizado
Zhong Kui
14
5 / 8 / 3
12,009
667
16,042
25,898
14,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
2 / 10 / 5
10,938
608
4,068
24,144
17,254
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GabART
Ganesha
14
2 / 4 / 23
11,707
650
19,592
12,445
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
17
14 / 2 / 10
13,596
755
20,330
14,875
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
T3mPeRX
Jing Wei
16
17 / 4 / 11
13,728
763
23,402
13,478
5,428
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
8
Kills
33
33
Deaths
10
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DottierCrown7
Xbalanque
1
15
6
0.27
W
Ganesha
GabART
Ganesha
2
4
23
3.38
L
Zhong Kui
Infernizado
Zhong Kui
5
8
3
0.81
W
Agni
14
2
10
9.5
W
Jing Wei
T3mPeRX
Jing Wei
17
4
11
5.63
L
Ymir
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,582
Damage
63,324
69,423
Taken
40,798
37,889
Mitigated
16,360
8,950
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DottierCrown7
Xbalanque
5,472
2,893
0
1,102
19,381
6,598
504
10,310
8,797
0
15,604
W
Ganesha
GabART
Ganesha
19,592
375
0
2,012
12,445
5,388
0
6,679
5,766
32,315
0
L
Zhong Kui
Infernizado
Zhong Kui
16,042
2,402
520
7,248
25,898
14,037
0
16,126
9,391
41,566
0
W
Agni
20,330
1,799
0
4,841
14,875
5,544
335
5,567
9,308
73,688
0
W
Jing Wei
T3mPeRX
Jing Wei
23,402
21,041
0
3,012
13,478
5,428
660
8,634
4,844
0
49,487
L
Ymir
4,068
1,715
0
80
24,144
17,254
0
12,811
10,928
9,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,109
Gold Earned
39,031
100
Minions Killed
161
3
Camps Cleared
12
780,992
Distance Traveled
851,024
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,162
565
25
1
2
243,215
3
W
Ganesha
11,707
650
12
1
1
323,509
10
L
Zhong Kui
12,009
667
63
4
1
288,877
1
W
Agni
13,596
755
85
5
4
252,929
1
W
Jing Wei
13,728
763
64
4
7
274,586
3
L
Ymir
10,938
608
12
1
0
248,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role