Player Matchup

Amaterasu
Amaterasu
Ebsence
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,710 Elo+
Party 1
Artemis
Artemis
ReapMeNow
Artemis
Level 1
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheBugHermit
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 1
Izanami
Izanami
skinsfan0987
Izanami
Level 12
God Stats
8W - 6L
1,500 SR
Queue Stats
30W - 26L
1,298 Elo+
Solo
Raijin
Raijin
tytyraymer10
Raijin
Level 8
God Stats
3W - 9L
1,444 SR
Queue Stats
15W - 31L
1,408 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,489 Elo+

VS

Team Averages
Level 15
1,675 SR
1,479 Elo+
Ymir
Ymir
BigDipper5518
Ymir
Level 17
God Stats
14W - 8L
1,578 SR
Queue Stats
23W - 17L
1,491 Elo+
Party 2
Anubis
Anubis
Gripppi
Anubis
Level 24
God Stats
8W - 5L
1,615 SR
Queue Stats
24W - 14L
1,535 Elo+
Party 2
Medusa
Medusa
JeWisHnOoDle420
Medusa
Level 17
God Stats
11W - 2L
1,834 SR
Queue Stats
34W - 25L
1,508 Elo+
Party 2
Sol
Sol
MysticalDemon66
Sol
Level 14
God Stats
3W - 3L
1,771 SR
Queue Stats
24W - 28L
1,373 Elo+
Solo
Fenrir
Fenrir
Tdurr5
Fenrir
Level 4
God Stats
3W - 1L
1,578 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ebsence
Amaterasu
18
3 / 12 / 9
11,541
962
7,671
35,045
22,171
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
ReapMeNow
Artemis
19
6 / 13 / 12
12,961
1,080
27,843
25,276
9,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TheBugHermit
Tsukuyomi
18
8 / 12 / 6
13,117
1,093
17,727
25,377
10,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
skinsfan0987
Izanami
20
3 / 2 / 11
12,677
1,056
18,882
16,221
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
18
0 / 14 / 7
10,376
865
2,656
20,822
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 22
12,497
1,041
12,621
18,844
30,368
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Gripppi
Anubis
20
11 / 5 / 31
14,397
1,200
29,398
16,283
8,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
29 / 2 / 17
17,083
1,424
40,456
13,339
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 2 / 26
12,226
1,019
14,699
15,161
5,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tdurr5
Fenrir
19
3 / 8 / 24
12,051
1,004
13,584
16,492
9,419
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
173
20
Kills
53
53
Deaths
20
45
Assists
120
Player
Kills
Deaths
Assists
KDA
W
7
3
22
6
L
Amaterasu
Ebsence
Amaterasu
3
12
9
0.63
W
Anubis
Gripppi
Anubis
11
5
31
5.3
W
29
2
17
18.75
W
3
2
26
8
L
Artemis
ReapMeNow
Artemis
6
13
12
0.92
W
Fenrir
Tdurr5
Fenrir
3
8
24
1.88
L
Tsukuyomi
TheBugHermit
Tsukuyomi
8
12
6
0.92
L
Izanami
skinsfan0987
Izanami
3
2
11
4.25
L
Raijin
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,779
Damage
110,758
122,741
Taken
80,119
54,815
Mitigated
60,264
8,014
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,621
1,751
465
1,056
18,844
30,368
0
1,033
17,811
25,199
0
L
Amaterasu
Ebsence
Amaterasu
7,671
1,909
0
1,753
35,045
22,171
0
16,622
18,423
759
17,887
W
Anubis
Gripppi
Anubis
29,398
2,310
695
4,004
16,283
8,688
0
689
15,594
60,685
0
W
40,456
27,638
722
4,531
13,339
6,616
0
1,023
12,316
0
76,011
W
14,699
5,130
0
6,783
15,161
5,173
0
0
15,161
30,563
0
L
Artemis
ReapMeNow
Artemis
27,843
20,883
0
2,376
25,276
9,597
0
13,726
11,550
0
41,827
W
Fenrir
Tdurr5
Fenrir
13,584
3,320
0
485
16,492
9,419
0
642
15,850
0
17,234
L
Tsukuyomi
TheBugHermit
Tsukuyomi
17,727
6,362
0
449
25,377
10,638
0
7,836
17,541
0
41,375
L
Izanami
skinsfan0987
Izanami
18,882
14,260
0
3,434
16,221
6,198
0
7,355
8,866
0
51,089
L
Raijin
2,656
402
0
2
20,822
6,211
0
11,179
9,643
34,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,672
Gold Earned
68,254
210
Minions Killed
220
3
Camps Cleared
5
955,670
Distance Traveled
964,039
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,497
1,041
27
2
2
198,237
1
L
Amaterasu
11,541
962
14
1
0
236,834
0
W
Anubis
14,397
1,200
86
7
1
178,508
3
W
Medusa
17,083
1,424
54
5
2
204,172
0
W
Sol
12,226
1,019
41
3
0
189,928
0
L
Artemis
12,961
1,080
25
2
0
156,426
1
W
Fenrir
12,051
1,004
12
1
0
193,194
0
L
Tsukuyomi
13,117
1,093
48
4
1
211,335
0
L
Izanami
12,677
1,056
61
5
2
190,383
0
L
Raijin
10,376
865
62
5
0
160,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role