Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
I Final Dark I
Charybdis
Level 157
God Stats
2W - 0L
1,787 SR
Queue Stats
58W - 42L
1,592 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrFrostRSL
Cu Chulainn
Level 108
God Stats
16W - 9L
1,678 SR
Queue Stats
218W - 189L
1,553 Elo+
Party 2
Janus
Janus
Sauzege
Janus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,600 Elo+
Party 1
Mulan
Mulan
SheLikesMonster
Mulan
Level 119
God Stats
16W - 21L
1,563 SR
Queue Stats
443W - 386L
1,523 Elo+
Party 2
Team Averages
Level 126
1,606 SR
1,554 Elo+

VS

Team Averages
Level 132
1,550 SR
1,532 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Poiszynn
Hel
Level 155
God Stats
15W - 13L
1,660 SR
Queue Stats
517W - 464L
1,540 Elo+
Solo
Yemoja
Yemoja
QueenKitana2401
Yemoja
Level 87
God Stats
1W - 3L
1,591 SR
Queue Stats
27W - 22L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 0 / 4
6,524
435
4,055
13,063
7,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
I Final Dark I
Charybdis
16
3 / 2 / 1
9,004
600
5,490
9,053
3,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
MrFrostRSL
Cu Chulainn
15
2 / 0 / 1
8,765
584
9,554
10,862
7,824
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Sauzege
Janus
14
4 / 3 / 2
8,174
545
4,347
7,785
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 4
8,148
543
5,485
7,466
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 3 / 1
8,318
555
6,058
9,435
2,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
 
Discordia
14
3 / 3 / 1
8,243
550
6,544
7,267
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
 
Da Ji
11
1 / 3 / 2
7,013
468
5,931
10,005
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 0
6,863
458
5,885
11,498
9,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
1 / 0 / 1
6,657
444
6,339
6,061
3,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
4
2
L
Apollo
 
Apollo
1
3
1
0.5
L
Discordia
 
Discordia
3
3
1
1.17
L
Da Ji
 
Da Ji
1
3
2
0.67
W
Charybdis
I Final Dark I
Charybdis
3
2
1
1.75
W
Cu Chulainn
MrFrostRSL
Cu Chulainn
2
0
1
2.5
L
0
2
0
0
L
1
0
1
1.5
W
Janus
Sauzege
Janus
4
3
2
1.67
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
30,757
48,229
Taken
44,266
24,096
Mitigated
21,475
18,293
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,055
921
30
3,470
13,063
7,694
0
6,146
6,917
25,508
0
L
Apollo
 
Apollo
6,058
3,017
0
3,145
9,435
2,840
0
1,052
8,312
0
70,667
L
Discordia
 
Discordia
6,544
327
0
1,657
7,267
2,137
0
2,666
4,379
62,634
0
L
Da Ji
 
Da Ji
5,931
1,153
0
4,650
10,005
3,235
0
1,365
8,610
0
38,843
W
Charybdis
I Final Dark I
Charybdis
5,490
2,837
0
3,873
9,053
3,050
320
993
8,060
0
69,045
W
Cu Chulainn
MrFrostRSL
Cu Chulainn
9,554
1,495
0
3,576
10,862
7,824
0
6,308
4,554
8,910
51,979
L
5,885
307
307
4,903
11,498
9,809
0
2,099
9,399
43,052
0
L
6,339
708
1,051
844
6,061
3,454
0
3,021
2,936
32,869
0
W
Janus
Sauzege
Janus
4,347
250
0
2,200
7,785
2,216
0
3,137
4,648
52,431
0
W
5,485
869
0
5,144
7,466
3,312
0
2,249
5,217
0
51,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
37,094
518
Minions Killed
469
0
Camps Cleared
0
1,493,069
Distance Traveled
1,476,350
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,524
435
34
2
0
310,448
8
L
Apollo
8,318
555
137
9
0
290,364
5
L
Discordia
8,243
550
125
8
0
307,651
5
L
Da Ji
7,013
468
72
5
0
289,924
3
W
Charybdis
9,004
600
142
9
0
257,343
3
W
Cu Chulainn
8,765
584
120
8
0
290,326
2
L
Hel
6,863
458
90
6
0
296,030
3
L
Yemoja
6,657
444
45
3
0
292,381
2
W
Janus
8,174
545
107
7
0
307,751
6
W
Mulan
8,148
543
115
8
0
327,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role