Player Matchup

Guan Yu
Guan Yu
ARC1409
Guan Yu
Level 22
God Stats
1W - 0L
1,457 SR
Queue Stats
4W - 4L
1,478 Elo+
Party 1
Charybdis
Charybdis
Eldrolf33
Charybdis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,464 Elo+
Party 1
Merlin
Merlin
Thorolf25
Merlin
Level 87
God Stats
4W - 3L
1,363 SR
Queue Stats
15W - 13L
1,479 Elo+
Party 1
Team Averages
Level 64
1,440 SR
1,474 Elo+

VS

Team Averages
Level 89
1,345 SR
1,389 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
EX_Stitch_626
Tiamat
Level 125
God Stats
0W - 1L
1,254 SR
Queue Stats
18W - 31L
1,330 Elo+
Solo
Nemesis
Nemesis
JIROIDEX
Nemesis
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 8L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ARC1409
Guan Yu
20
8 / 6 / 22
17,759
683
22,267
39,308
47,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Eldrolf33
Charybdis
19
11 / 7 / 16
17,909
689
24,283
21,597
7,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Thorolf25
Merlin
20
15 / 7 / 16
18,697
719
38,916
21,609
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
12 / 12 / 6
19,134
736
30,770
48,328
72,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 7 / 8
17,046
656
29,004
24,681
12,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
JIROIDEX
Nemesis
15
3 / 15 / 4
15,169
583
10,880
28,983
12,384
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
34
Kills
20
20
Deaths
34
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
12
12
6
1.25
W
Guan Yu
ARC1409
Guan Yu
8
6
22
3.17
L
5
7
8
1.29
W
Charybdis
Eldrolf33
Charybdis
11
7
16
2.71
L
Nemesis
JIROIDEX
Nemesis
3
15
4
0.33
W
Merlin
Thorolf25
Merlin
15
7
16
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,466
Damage
70,654
82,514
Taken
101,992
61,738
Mitigated
97,832
32,213
Healing
16,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
30,770
2,035
245
5,619
48,328
72,728
126
20,550
27,778
60,030
0
W
Guan Yu
ARC1409
Guan Yu
22,267
4,102
4,950
21,887
39,308
47,009
296
24,548
14,066
0
54,561
L
29,004
2,702
411
5,504
24,681
12,720
1,145
8,982
15,699
78,156
0
W
Charybdis
Eldrolf33
Charybdis
24,283
15,306
0
3,404
21,597
7,446
1,930
17,398
3,779
0
79,302
L
Nemesis
JIROIDEX
Nemesis
10,880
3,146
0
4,448
28,983
12,384
869
10,323
18,660
0
39,864
W
Merlin
Thorolf25
Merlin
38,916
1,096
0
1,972
21,609
7,283
594
16,581
4,542
86,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,365
Gold Earned
51,349
262
Minions Killed
189
11
Camps Cleared
7
1,319,147
Distance Traveled
1,216,178
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
19,134
736
34
1
0
437,157
3
W
Guan Yu
17,759
683
69
3
2
519,796
0
L
Tiamat
17,046
656
98
4
5
429,596
6
W
Charybdis
17,909
689
106
4
5
394,225
1
L
Nemesis
15,169
583
57
2
2
349,425
0
W
Merlin
18,697
719
87
3
4
405,126
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role