Player Matchup

Sylvanus
Sylvanus
Johnnybre
Sylvanus
Level 127
God Stats
1W - 0L
1,622 SR
Queue Stats
60W - 43L
1,614 Elo+
Party 3
Izanami
Izanami
Novarla
Izanami
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 137L
1,629 Elo+
Party 2
Tiamat
Tiamat
Spade501
Tiamat
Level 108
God Stats
2W - 3L
1,336 SR
Queue Stats
215W - 179L
1,547 Elo+
Solo
Sobek
Sobek
Viziosa
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 81L
1,654 Elo+
Party 2
Chaac
Chaac
WarriorClueless
Chaac
Level 141
God Stats
2W - 2L
1,445 SR
Queue Stats
208W - 207L
1,449 Elo+
Party 3
Team Averages
Level 134
1,481 SR
1,579 Elo+

VS

Team Averages
Level 121
1,603 SR
1,577 Elo+
Morgan Le Fay
Morgan Le Fay
Built2Shreds
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 105L
1,584 Elo+
Party 1
Raijin
Raijin
Idlezor
Raijin
Level 66
God Stats
1W - 1L
1,874 SR
Queue Stats
186W - 149L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
ProToType0-T
Hou Yi
Level 105
God Stats
11W - 14L
1,498 SR
Queue Stats
314W - 311L
1,578 Elo+
Solo
Terra
Terra
Truth-Lies-Payne
Terra
Level 128
God Stats
1W - 5L
1,422 SR
Queue Stats
645W - 655L
1,570 Elo+
Solo
Tiamat
Tiamat
ch0wmain
Tiamat
Level 149
God Stats
7W - 2L
1,719 SR
Queue Stats
207W - 208L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Johnnybre
Sylvanus
20
7 / 2 / 14
14,277
621
20,314
24,732
27,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Novarla
Izanami
20
3 / 4 / 16
14,312
622
22,130
17,708
8,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Spade501
Tiamat
20
7 / 2 / 10
15,400
670
27,843
19,240
25,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
Viziosa
Sobek
20
2 / 4 / 14
13,236
575
11,683
27,843
33,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 11
13,933
606
21,102
28,360
34,262
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Built2Shreds
Morgan Le Fay
20
2 / 4 / 10
13,117
570
18,123
23,073
11,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Idlezor
Raijin
20
6 / 7 / 7
13,226
575
23,459
19,328
8,828
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
4 / 2 / 11
13,594
591
26,535
20,598
10,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 3 / 14
11,833
514
5,519
23,402
25,198
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
ch0wmain
Tiamat
20
5 / 7 / 10
13,435
584
22,419
24,158
22,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
69
23
Kills
17
17
Deaths
23
65
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Built2Shreds
Morgan Le Fay
2
4
10
1.75
L
Raijin
Idlezor
Raijin
6
7
7
1.36
W
Sylvanus
Johnnybre
Sylvanus
7
2
14
7
W
Izanami
Novarla
Izanami
3
4
16
2.75
L
Hou Yi
4
2
11
4.75
W
Tiamat
Spade501
Tiamat
7
2
10
6
L
0
3
14
2.33
W
Sobek
Viziosa
Sobek
2
4
14
2.25
W
4
5
11
1.9
L
Tiamat
ch0wmain
Tiamat
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,072
Damage
96,055
117,883
Taken
110,559
129,378
Mitigated
77,913
70,861
Healing
56,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Built2Shreds
Morgan Le Fay
18,123
1,989
3,450
3,243
23,073
11,678
468
11,683
10,998
64,396
0
L
Raijin
Idlezor
Raijin
23,459
1,879
2,113
1,230
19,328
8,828
0
10,841
8,161
40,623
0
W
Sylvanus
Johnnybre
Sylvanus
20,314
1,230
19,308
11,159
24,732
27,963
284
15,599
9,133
28,151
0
W
Izanami
Novarla
Izanami
22,130
10,402
3,790
4,054
17,708
8,756
4,324
12,803
4,905
0
76,723
L
Hou Yi
26,535
10,503
4,418
5,213
20,598
10,169
846
10,360
9,814
0
52,588
W
Tiamat
Spade501
Tiamat
27,843
1,432
4,547
6,145
19,240
25,008
4
11,003
8,237
68,790
0
L
5,519
362
22,569
9,000
23,402
25,198
217
11,786
11,015
10,507
0
W
Sobek
Viziosa
Sobek
11,683
460
3,385
6,475
27,843
33,389
363
17,611
10,232
17,376
0
W
21,102
1,667
3,101
8,897
28,360
34,262
64
12,504
15,856
217
36,363
L
Tiamat
ch0wmain
Tiamat
22,419
921
879
4,403
24,158
22,040
167
13,317
10,514
38,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,158
Gold Earned
65,205
266
Minions Killed
261
0
Camps Cleared
0
1,996,426
Distance Traveled
1,895,074
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,117
570
92
4
0
399,337
0
L
Raijin
13,226
575
49
2
0
298,187
0
W
Sylvanus
14,277
621
11
0
0
422,390
4
W
Izanami
14,312
622
124
5
0
311,256
1
L
Hou Yi
13,594
591
57
2
0
383,024
1
W
Tiamat
15,400
670
96
4
0
427,019
3
L
Terra
11,833
514
24
1
0
451,874
0
W
Sobek
13,236
575
9
0
0
425,073
1
W
Chaac
13,933
606
26
1
0
410,688
5
L
Tiamat
13,435
584
39
2
0
362,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role