Player Matchup

Hera
Hera
Bot_1978542
Hera
Level 129
God Stats
1W - 5L
1,554 SR
Queue Stats
141W - 124L
1,646 Elo+
Party 4
Danzaburou
Danzaburou
Mastaqueso
Danzaburou
Level 106
God Stats
39W - 22L
1,660 SR
Queue Stats
555W - 504L
1,605 Elo+
Party 2
Fenrir
Fenrir
MediocreJack
Fenrir
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 197L
1,536 Elo+
Solo
Jormungandr
Jormungandr
PortedMonster88
Jormungandr
Level 122
God Stats
5W - 5L
1,570 SR
Queue Stats
613W - 539L
1,587 Elo+
Party 2
Charybdis
Charybdis
TheDampLamp
Charybdis
Level 151
God Stats
2W - 3L
1,459 SR
Queue Stats
283W - 261L
1,557 Elo+
Party 4
Team Averages
Level 126
1,549 SR
1,586 Elo+

VS

Team Averages
Level 145
1,608 SR
1,533 Elo+
Artemis
Artemis
Barermax
Artemis
Level 155
God Stats
4W - 4L
1,457 SR
Queue Stats
69W - 78L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
Luzbel xX
Baron Samedi
Level 154
God Stats
21W - 10L
1,685 SR
Queue Stats
276W - 282L
1,495 Elo+
Party 1
Bellona
Bellona
Primal Kakarot
Bellona
Level 105
God Stats
1W - 3L
1,521 SR
Queue Stats
71W - 65L
1,476 Elo+
Party 3
Kali
Kali
Primal Rel
Kali
Level 156
God Stats
3W - 3L
1,617 SR
Queue Stats
139W - 130L
1,651 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
itsRoberto
Morgan Le Fay
Level 154
God Stats
1W - 1L
1,759 SR
Queue Stats
45W - 59L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 5
10,319
516
11,151
10,924
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mastaqueso
Danzaburou
13
2 / 9 / 1
9,013
451
7,365
15,864
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
15
4 / 8 / 2
9,990
500
8,155
20,891
7,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
PortedMonster88
Jormungandr
14
0 / 6 / 6
8,491
425
7,630
20,985
16,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
TheDampLamp
Charybdis
16
0 / 3 / 1
10,097
505
5,457
9,853
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barermax
Artemis
20
14 / 3 / 5
13,783
689
27,285
16,266
7,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Luzbel xX
Baron Samedi
15
3 / 3 / 7
10,833
542
5,570
18,643
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
0 / 0 / 5
11,115
556
2,086
12,376
15,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 1 / 12
14,061
703
15,855
20,285
12,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
itsRoberto
Morgan Le Fay
18
4 / 4 / 8
12,137
607
8,539
13,133
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
11
Kills
31
32
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
Barermax
Artemis
14
3
5
5.5
L
5
6
5
1.25
W
Baron Samedi
Luzbel xX
Baron Samedi
3
3
7
2.17
L
Danzaburou
Mastaqueso
Danzaburou
2
9
1
0.28
L
Fenrir
4
8
2
0.63
L
Jormungandr
PortedMonster88
Jormungandr
0
6
6
0.5
W
0
0
5
2.5
W
10
1
12
16
L
Charybdis
TheDampLamp
Charybdis
0
3
1
0.17
W
Morgan Le Fay
itsRoberto
Morgan Le Fay
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,758
Damage
59,335
78,517
Taken
80,703
40,273
Mitigated
56,903
12,675
Healing
35,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Barermax
Artemis
27,285
14,130
0
6,957
16,266
7,105
4,767
4,313
11,953
0
115,744
L
11,151
3,213
0
936
10,924
3,953
0
3,385
7,539
55,456
0
W
Baron Samedi
Luzbel xX
Baron Samedi
5,570
86
784
7,737
18,643
16,028
1,416
7,289
11,188
41,252
0
L
Danzaburou
Mastaqueso
Danzaburou
7,365
2,323
0
2,912
15,864
5,297
885
2,313
13,551
0
50,394
L
Fenrir
8,155
1,708
0
4,135
20,891
7,478
0
3,692
17,199
0
60,762
L
Jormungandr
PortedMonster88
Jormungandr
7,630
1,748
318
1,816
20,985
16,589
195
4,886
16,099
34,945
0
W
2,086
26
0
3,195
12,376
15,462
1,207
1,444
10,892
99
47,579
W
15,855
9,070
0
15,180
20,285
12,706
4,526
3,010
17,183
0
115,785
L
Charybdis
TheDampLamp
Charybdis
5,457
1,472
0
2,558
9,853
6,956
772
250
9,603
0
70,161
W
Morgan Le Fay
itsRoberto
Morgan Le Fay
8,539
632
0
1,920
13,133
5,602
3,043
5,015
7,934
76,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,910
Gold Earned
61,929
468
Minions Killed
589
0
Camps Cleared
0
1,760,549
Distance Traveled
1,917,420
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,783
689
149
7
0
362,644
3
L
Hera
10,319
516
99
5
0
361,309
2
W
Baron Samedi
10,833
542
56
3
0
329,533
5
L
Danzaburou
9,013
451
81
4
0
339,866
2
L
Fenrir
9,990
500
95
5
0
382,034
0
L
Jormungandr
8,491
425
53
3
0
336,429
2
W
Bellona
11,115
556
98
5
0
364,221
7
W
Kali
14,061
703
155
8
0
464,724
6
L
Charybdis
10,097
505
140
7
0
340,911
2
W
Morgan Le Fay
12,137
607
131
7
0
396,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role