Player Matchup

Charybdis
Charybdis
DamageKhepri
Charybdis
Level 57
God Stats
5W - 5L
1,564 SR
Queue Stats
291W - 233L
1,591 Elo+
Party 2
Discordia
Discordia
Jubbalochevin
Discordia
Level 63
God Stats
90W - 67L
1,624 SR
Queue Stats
241W - 203L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
new-37975505
Cthulhu
Level 108
God Stats
0W - 1L
1,480 SR
Queue Stats
1W - 3L
1,376 Elo+
Solo
Team Averages
Level 76
1,556 SR
1,513 Elo+

VS

Team Averages
Level 141
1,450 SR
1,523 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
RebelFireStorm
Charybdis
Level 160
God Stats
12W - 20L
1,335 SR
Queue Stats
349W - 382L
1,508 Elo+
Party 1
Scylla
Scylla
xTheMattHatter
Scylla
Level 141
God Stats
3W - 2L
1,515 SR
Queue Stats
159W - 168L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DamageKhepri
Charybdis
14
5 / 7 / 4
11,887
626
11,221
14,016
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Jubbalochevin
Discordia
15
4 / 5 / 4
11,361
598
9,902
9,630
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
new-37975505
Cthulhu
15
1 / 4 / 7
11,289
594
13,169
17,731
19,666
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 4 / 8
12,582
662
13,828
20,176
13,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
RebelFireStorm
Charybdis
16
2 / 1 / 12
11,918
627
11,024
9,176
3,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 5 / 6
13,243
697
6,951
10,852
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
15
16
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
4
8
2.25
L
Charybdis
DamageKhepri
Charybdis
5
7
4
1
L
Discordia
Jubbalochevin
Discordia
4
5
4
1.2
W
Charybdis
RebelFireStorm
Charybdis
2
1
12
8
L
Cthulhu
new-37975505
Cthulhu
1
4
7
1.13
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,292
Damage
31,803
41,377
Taken
40,204
27,428
Mitigated
19,215
5,627
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,828
2,686
0
702
20,176
13,164
694
13,291
6,885
8,901
32,695
L
Charybdis
DamageKhepri
Charybdis
11,221
4,694
0
2,413
14,016
4,558
745
4,287
9,729
0
53,884
L
Discordia
Jubbalochevin
Discordia
9,902
426
0
504
9,630
3,204
270
1,898
7,732
41,120
0
W
Charybdis
RebelFireStorm
Charybdis
11,024
5,777
0
2,860
9,176
3,040
1,855
5,970
3,206
0
42,528
L
Cthulhu
new-37975505
Cthulhu
13,169
993
84
2,626
17,731
19,666
174
3,202
14,529
36,964
0
W
6,951
303
313
759
10,852
3,011
0
4,519
6,333
49,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
37,743
200
Minions Killed
204
8
Camps Cleared
7
959,128
Distance Traveled
1,030,847
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,582
662
41
2
3
360,550
3
L
Charybdis
11,887
626
70
4
4
304,548
5
L
Discordia
11,361
598
70
4
0
320,432
2
W
Charybdis
11,918
627
84
4
0
366,418
2
L
Cthulhu
11,289
594
60
3
4
334,148
3
W
Scylla
13,243
697
79
4
4
303,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role