Player Matchup

Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SteveOnator88
Skadi
Level 16
God Stats
2W - 8L
1,360 SR
Queue Stats
25W - 38L
953 Elo+
Solo
Arachne
Arachne
UndedBraneSrgeon
Arachne
Level 8
God Stats
17W - 17L
1,500 SR
Queue Stats
48W - 46L
1,083 Elo+
Solo
Jing Wei
Jing Wei
darkeagle52
Jing Wei
Level 28
God Stats
2W - 7L
1,262 SR
Queue Stats
60W - 84L
1,248 Elo+
Solo
Danzaburou
Danzaburou
diam_abd
Danzaburou
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,257 Elo+

VS

Team Averages
Level 18
1,386 SR
1,184 Elo+
Hades
Hades
E_manuelito_C90
Hades
Level 17
God Stats
3W - 4L
1,202 SR
Queue Stats
37W - 55L
966 Elo+
Party 1
Artemis
Artemis
FC_Syrexx
Artemis
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
20W - 30L
1,159 Elo+
Party 1
Chernobog
Chernobog
Madues50
Chernobog
Level 18
God Stats
31W - 19L
1,470 SR
Queue Stats
105W - 96L
1,296 Elo+
Solo
Fenrir
Fenrir
alonsox12
Fenrir
Level 14
God Stats
4W - 4L
1,512 SR
Queue Stats
7W - 7L
1,340 Elo+
Solo
Nemesis
Nemesis
gerarascon1017
Nemesis
Level 25
God Stats
12W - 15L
1,245 SR
Queue Stats
72W - 101L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
5 / 3 / 2
11,099
529
10,184
14,040
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 8 / 7
9,875
470
10,897
15,508
5,080
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 11 / 2
9,090
433
6,102
20,700
10,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
darkeagle52
Jing Wei
14
3 / 10 / 3
9,598
457
10,244
19,303
6,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
diam_abd
Danzaburou
13
2 / 10 / 3
8,429
401
4,216
13,587
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
9,157
436
6,690
13,065
6,045
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
FC_Syrexx
Artemis
16
6 / 5 / 13
11,110
529
15,311
13,212
4,732
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Madues50
Chernobog
20
22 / 0 / 0
15,927
758
23,305
14,804
7,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
alonsox12
Fenrir
17
1 / 3 / 3
10,867
517
6,824
18,744
14,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
8 / 3 / 9
11,294
538
9,259
12,254
10,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
16
Kills
40
42
Deaths
17
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
3
2
2
W
3
6
5
0.92
W
Artemis
FC_Syrexx
Artemis
6
5
13
2.5
W
Chernobog
Madues50
Chernobog
22
0
0
22
L
3
8
7
0.81
L
3
11
2
0.36
W
Fenrir
alonsox12
Fenrir
1
3
3
0.83
L
Jing Wei
darkeagle52
Jing Wei
3
10
3
0.45
L
Danzaburou
diam_abd
Danzaburou
2
10
3
0.35
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,643
Damage
61,389
83,138
Taken
72,079
33,264
Mitigated
43,525
14,695
Healing
22,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,184
6,897
509
2,227
14,040
6,532
705
217
13,823
0
72,305
W
6,690
407
165
2,011
13,065
6,045
1,538
0
13,065
29,341
0
W
Artemis
FC_Syrexx
Artemis
15,311
7,062
389
1,038
13,212
4,732
2,257
0
13,212
0
45,575
W
Chernobog
Madues50
Chernobog
23,305
15,652
0
6,673
14,804
7,868
4,908
0
14,804
0
159,633
L
10,897
5,322
0
3,711
15,508
5,080
727
2,663
12,845
0
45,918
L
6,102
3,490
0
4,634
20,700
10,763
0
907
19,793
0
57,917
W
Fenrir
alonsox12
Fenrir
6,824
2,209
0
8,553
18,744
14,252
714
0
18,744
0
59,287
L
Jing Wei
darkeagle52
Jing Wei
10,244
8,707
74
2,939
19,303
6,687
3,066
1,344
17,959
0
52,181
L
Danzaburou
diam_abd
Danzaburou
4,216
1,043
0
601
13,587
4,202
75
1,559
12,028
0
16,267
W
9,259
4,202
0
3,490
12,254
10,628
0
0
12,254
0
61,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
58,355
391
Minions Killed
528
0
Camps Cleared
0
1,692,311
Distance Traveled
1,825,536
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,099
529
107
5
0
419,338
0
W
Hades
9,157
436
52
2
0
233,722
0
W
Artemis
11,110
529
59
3
0
331,645
1
W
Chernobog
15,927
758
251
12
0
407,596
3
L
Skadi
9,875
470
75
4
0
334,173
0
L
Arachne
9,090
433
89
4
0
320,932
0
W
Fenrir
10,867
517
101
5
0
380,479
0
L
Jing Wei
9,598
457
94
4
0
344,745
0
L
Danzaburou
8,429
401
26
1
0
273,123
0
W
Nemesis
11,294
538
65
3
0
472,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role