Player Matchup

Ymir
Ymir
Lord3620
Ymir
Level 112
God Stats
1W - 0L
1,252 SR
Queue Stats
11W - 24L
1,400 Elo+
Party 1
Tyr
Tyr
Polaco07
Tyr
Level 151
God Stats
1W - 0L
1,305 SR
Queue Stats
38W - 49L
1,547 Elo+
Party 1
Skadi
Skadi
Rk11n
Skadi
Level 66
God Stats
8W - 9L
1,612 SR
Queue Stats
17W - 22L
1,530 Elo+
Party 1
Janus
Janus
pollolocasas
Janus
Level 155
God Stats
7W - 3L
1,554 SR
Queue Stats
163W - 164L
1,583 Elo+
Party 1
Neith
Neith
zZFlagrantcotZz
Neith
Level 59
God Stats
2W - 5L
1,652 SR
Queue Stats
8W - 18L
1,402 Elo+
Party 1
Team Averages
Level 109
1,475 SR
1,492 Elo+

VS

Team Averages
Level 110
1,511 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
BeastOso7
Skadi
Level 107
God Stats
13W - 5L
1,596 SR
Queue Stats
145W - 167L
1,514 Elo+
Party 3
Janus
Janus
Intros17
Janus
Level 33
God Stats
1W - 5L
1,356 SR
Queue Stats
113W - 89L
1,595 Elo+
Solo
Mercury
Mercury
SatoTaijiri
Mercury
Level 156
God Stats
29W - 29L
1,575 SR
Queue Stats
402W - 369L
1,507 Elo+
Party 2
King Arthur
King Arthur
elbills
King Arthur
Level 100
God Stats
194W - 194L
1,527 SR
Queue Stats
1,192W - 1,259L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 1 / 6
6,993
500
3,791
11,959
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 4 / 8
7,416
530
6,427
10,511
4,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Rk11n
Skadi
14
2 / 1 / 2
8,439
603
5,769
6,658
2,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 2 / 4
8,187
585
8,000
10,516
3,875
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 2 / 2
6,432
459
6,013
7,327
2,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 3 / 4
6,178
441
5,686
11,895
5,459
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
BeastOso7
Skadi
10
2 / 2 / 3
6,401
457
8,306
6,833
1,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Intros17
Janus
10
1 / 4 / 2
6,352
454
5,315
7,639
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
SatoTaijiri
Mercury
12
4 / 4 / 4
7,649
546
4,332
8,623
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
elbills
King Arthur
12
2 / 2 / 3
7,196
514
6,173
10,100
7,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
15
Kills
10
10
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
4
1
L
Skadi
BeastOso7
Skadi
2
2
3
1.75
L
Janus
Intros17
Janus
1
4
2
0.5
W
Ymir
1
1
6
4
W
2
4
8
1.5
W
Skadi
Rk11n
Skadi
2
1
2
3
L
Mercury
SatoTaijiri
Mercury
4
4
4
1.5
L
King Arthur
elbills
King Arthur
2
2
3
1.75
W
7
2
4
4.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,000
Damage
29,812
46,971
Taken
45,090
19,698
Mitigated
18,661
13,290
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,686
466
737
6,831
11,895
5,459
0
3,576
8,319
28,179
0
L
Skadi
BeastOso7
Skadi
8,306
5,235
0
2,876
6,833
1,647
0
1,432
5,401
0
31,191
L
Janus
Intros17
Janus
5,315
749
0
838
7,639
2,017
0
3,126
4,513
30,848
0
W
Ymir
3,791
1,424
0
3,243
11,959
6,989
0
3,593
8,342
21,769
0
W
6,427
1,118
0
2,877
10,511
4,291
0
1,709
8,740
0
39,197
W
Skadi
Rk11n
Skadi
5,769
3,451
0
1,824
6,658
2,346
3,393
666
5,992
0
52,475
L
Mercury
SatoTaijiri
Mercury
4,332
2,011
0
145
8,623
2,468
0
2,500
6,123
0
43,868
L
King Arthur
elbills
King Arthur
6,173
103
0
2,935
10,100
7,070
0
1,157
8,943
4,321
29,705
W
8,000
709
0
3,230
10,516
3,875
37
3,958
6,194
38,784
0
W
6,013
3,011
0
2,116
7,327
2,197
165
1,998
5,277
0
30,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
33,776
305
Minions Killed
332
0
Camps Cleared
0
1,319,040
Distance Traveled
1,368,398
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,178
441
46
3
0
249,477
4
L
Skadi
6,401
457
63
5
0
248,171
2
L
Janus
6,352
454
63
5
0
284,528
0
W
Ymir
6,993
500
23
2
0
251,187
2
W
Tyr
7,416
530
61
4
0
268,252
4
W
Skadi
8,439
603
101
7
0
242,991
1
L
Mercury
7,649
546
84
6
0
302,440
3
L
King Arthur
7,196
514
76
5
0
283,782
1
W
Janus
8,187
585
66
5
0
303,887
3
W
Neith
6,432
459
54
4
0
252,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role