Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Alan_Lee12
Ra
Level 24
God Stats
3W - 0L
1,551 SR
Queue Stats
7W - 5L
1,488 Elo+
Solo
Geb
Geb
CALLMEKEO
Geb
Level 150
God Stats
28W - 14L
1,552 SR
Queue Stats
239W - 241L
1,450 Elo+
Party 2
Susano
Susano
GreatPrometheus
Susano
Level 140
God Stats
2W - 2L
1,502 SR
Queue Stats
37W - 38L
1,493 Elo+
Party 4
Danzaburou
Danzaburou
Speedy_-210-
Danzaburou
Level 89
God Stats
84W - 72L
1,650 SR
Queue Stats
230W - 233L
1,451 Elo+
Party 2
Team Averages
Level 113
1,551 SR
1,476 Elo+

VS

Team Averages
Level 105
1,457 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
CRazyxXxViBeZ
Fenrir
Level 73
God Stats
0W - 1L
1,236 SR
Queue Stats
6W - 11L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImABackHandUSon
Morgan Le Fay
Level 127
God Stats
3W - 4L
1,702 SR
Queue Stats
137W - 124L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
SixChargers24
Baron Samedi
Level 76
God Stats
3W - 5L
1,508 SR
Queue Stats
65W - 62L
1,511 Elo+
Party 1
Horus
Horus
makana_3210
Horus
Level 104
God Stats
3W - 4L
1,336 SR
Queue Stats
17W - 11L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 1 / 7
8,983
898
6,430
6,413
2,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 8
7,818
782
9,166
6,015
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 10
7,073
707
3,744
10,879
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 3 / 10
8,818
882
8,875
7,568
2,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Speedy_-210-
Danzaburou
16
8 / 1 / 8
9,858
986
13,018
7,359
3,341
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 3 / 1
7,215
722
6,249
10,873
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 8 / 1
6,268
627
5,878
10,111
6,989
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
ImABackHandUSon
Morgan Le Fay
13
3 / 6 / 2
7,129
713
6,328
9,390
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SixChargers24
Baron Samedi
14
1 / 3 / 3
7,325
733
8,542
8,910
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 4
7,677
768
3,026
7,108
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
20
Kills
8
8
Deaths
20
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
7
8.5
L
Tsukuyomi
 
Tsukuyomi
2
3
1
0.83
W
2
1
8
6
W
0
2
10
2.5
L
1
8
1
0.19
W
5
3
10
3.33
L
Morgan Le Fay
ImABackHandUSon
Morgan Le Fay
3
6
2
0.67
L
Baron Samedi
SixChargers24
Baron Samedi
1
3
3
0.83
W
Danzaburou
Speedy_-210-
Danzaburou
8
1
8
12
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,233
Damage
30,023
38,234
Taken
46,392
19,269
Mitigated
26,484
11,867
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,430
415
0
654
6,413
2,837
469
4,067
2,346
26,022
0
L
Tsukuyomi
 
Tsukuyomi
6,249
936
0
304
10,873
5,969
0
4,817
5,862
119
21,178
W
9,166
971
2,250
2,492
6,015
2,539
0
1,247
4,768
32,107
0
W
3,744
219
0
3,052
10,879
7,609
0
4,677
6,202
5,317
0
L
5,878
1,366
0
345
10,111
6,989
145
4,773
5,104
55
10,291
W
8,875
890
0
0
7,568
2,943
1
2,633
4,935
0
18,236
L
Morgan Le Fay
ImABackHandUSon
Morgan Le Fay
6,328
405
0
518
9,390
3,054
1
4,113
5,199
23,134
0
L
Baron Samedi
SixChargers24
Baron Samedi
8,542
686
1,260
1,911
8,910
4,244
0
2,903
5,981
24,257
0
W
Danzaburou
Speedy_-210-
Danzaburou
13,018
5,165
0
3,419
7,359
3,341
1,976
2,715
4,644
0
37,001
L
3,026
1,229
1,629
2,676
7,108
6,228
0
2,625
4,381
0
12,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,550
Gold Earned
35,614
218
Minions Killed
159
9
Camps Cleared
7
922,472
Distance Traveled
886,468
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,983
898
60
6
2
179,812
1
L
Tsukuyomi
7,215
722
50
5
2
183,633
0
W
Ra
7,818
782
68
7
4
190,339
3
W
Geb
7,073
707
0
0
0
201,282
2
L
Fenrir
6,268
627
10
1
1
155,685
2
W
Susano
8,818
882
24
2
3
163,539
4
L
Morgan Le Fay
7,129
713
40
4
3
170,058
1
L
Baron Samedi
7,325
733
35
4
0
177,150
2
W
Danzaburou
9,858
986
66
7
0
187,500
0
L
Horus
7,677
768
24
2
1
199,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role