Player Matchup

Charybdis
Charybdis
Lebanese_Kid_
Charybdis
Level 129
God Stats
1W - 2L
1,488 SR
Queue Stats
121W - 87L
1,713 Elo+
Party 2
Bakasura
Bakasura
OMGITSGenesis
Bakasura
Level 155
God Stats
1W - 1L
1,887 SR
Queue Stats
279W - 210L
1,645 Elo+
Party 2
Vulcan
Vulcan
Pangolin49er
Vulcan
Level 109
God Stats
0W - 1L
1,283 SR
Queue Stats
196W - 191L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
SoloAndTroll-
Zhong Kui
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 4L
1,850 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kazuto22
Morgan Le Fay
Level 85
God Stats
240W - 202L
1,576 SR
Queue Stats
306W - 294L
1,524 Elo+
Solo
Team Averages
Level 101
1,547 SR
1,655 Elo+

VS

Team Averages
Level 105
1,649 SR
1,704 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
FrostyWho
Bakasura
Level 18
God Stats
3W - 0L
1,881 SR
Queue Stats
21W - 1L
2,094 Elo+
Party 1
Tyr
Tyr
Soloempire
Tyr
Level 141
God Stats
17W - 11L
1,653 SR
Queue Stats
250W - 195L
1,724 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Willytall
Morgan Le Fay
Level 123
God Stats
16W - 10L
1,711 SR
Queue Stats
164W - 130L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lebanese_Kid_
Charybdis
10
0 / 6 / 2
6,048
465
3,281
8,207
1,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
OMGITSGenesis
Bakasura
12
3 / 4 / 0
7,133
549
1,993
9,926
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
9
0 / 4 / 1
5,553
427
2,216
7,184
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
SoloAndTroll-
Zhong Kui
11
0 / 1 / 0
6,530
502
6,764
9,637
7,542
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
kazuto22
Morgan Le Fay
9
1 / 5 / 1
5,596
430
3,830
7,340
1,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 3 / 2
8,362
643
4,547
8,019
2,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
 
Fafnir
11
1 / 0 / 14
7,208
554
2,583
5,560
4,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
FrostyWho
Bakasura
14
11 / 0 / 3
8,707
670
7,561
8,657
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 0 / 1
8,150
627
6,887
9,888
5,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Willytall
Morgan Le Fay
13
3 / 1 / 4
7,819
601
6,281
4,395
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
20
20
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
2
2
W
Fafnir
 
Fafnir
1
0
14
8
W
Bakasura
FrostyWho
Bakasura
11
0
3
12.5
L
Charybdis
Lebanese_Kid_
Charybdis
0
6
2
0.17
L
Bakasura
OMGITSGenesis
Bakasura
3
4
0
0.75
L
Vulcan
0
4
1
0.13
L
Zhong Kui
SoloAndTroll-
Zhong Kui
0
1
0
0
W
0
0
1
0.5
W
Morgan Le Fay
Willytall
Morgan Le Fay
3
1
4
5
L
Morgan Le Fay
kazuto22
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
27,859
42,294
Taken
36,519
17,289
Mitigated
17,943
13,337
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,547
1,627
0
994
8,019
2,409
200
1,886
5,802
0
51,710
W
Fafnir
 
Fafnir
2,583
486
60
1,696
5,560
4,162
0
843
4,682
13,068
0
W
Bakasura
FrostyWho
Bakasura
7,561
4,829
0
5,809
8,657
4,077
10
1,747
6,830
0
54,753
L
Charybdis
Lebanese_Kid_
Charybdis
3,281
2,095
0
1,545
8,207
1,724
0
878
7,049
0
42,910
L
Bakasura
OMGITSGenesis
Bakasura
1,993
1,236
0
2,546
9,926
3,452
0
2,587
6,863
0
35,538
L
Vulcan
2,216
751
0
1,183
7,184
2,606
0
3,356
3,181
27,087
0
L
Zhong Kui
SoloAndTroll-
Zhong Kui
6,764
2,075
0
6,605
9,637
7,542
0
217
9,343
37,932
0
W
6,887
1,748
0
6,302
9,888
5,712
108
6,470
3,418
0
52,696
W
Morgan Le Fay
Willytall
Morgan Le Fay
6,281
608
104
1,488
4,395
1,583
87
1,685
2,640
44,214
0
L
Morgan Le Fay
kazuto22
Morgan Le Fay
3,830
294
0
1,458
7,340
1,965
152
1,505
5,386
25,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
40,246
344
Minions Killed
454
0
Camps Cleared
0
1,184,542
Distance Traveled
1,404,497
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,362
643
105
8
0
230,055
3
W
Fafnir
7,208
554
21
2
0
292,698
5
W
Bakasura
8,707
670
118
9
0
342,148
4
L
Charybdis
6,048
465
70
5
0
217,832
4
L
Bakasura
7,133
549
83
6
0
278,412
2
L
Vulcan
5,553
427
64
5
0
252,295
3
L
Zhong Kui
6,530
502
89
7
0
192,489
3
W
Tyr
8,150
627
111
9
0
273,634
5
W
Morgan Le Fay
7,819
601
99
8
0
265,962
3
L
Morgan Le Fay
5,596
430
38
3
0
243,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role