Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ASwattedWasp
Freya
Level 106
God Stats
1W - 4L
1,342 SR
Queue Stats
394W - 356L
1,484 Elo+
Party 2
Thanatos
Thanatos
RaztheDaz
Thanatos
Level 126
God Stats
6W - 4L
1,716 SR
Queue Stats
226W - 193L
1,559 Elo+
Party 2
Charybdis
Charybdis
SpooksBirdface
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 290L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
choppagunna
Gilgamesh
Level 8
God Stats
1W - 1L
1,805 SR
Queue Stats
14W - 13L
1,662 Elo+
Party 2
Team Averages
Level 69
1,572 SR
1,548 Elo+

VS

Team Averages
Level 78
1,568 SR
1,586 Elo+
Gilgamesh
Gilgamesh
Jaayaj
Gilgamesh
Level 61
God Stats
18W - 10L
1,750 SR
Queue Stats
390W - 287L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
King Pepin
Cthulhu
Level 69
God Stats
8W - 7L
1,548 SR
Queue Stats
56W - 55L
1,378 Elo+
Solo
Charybdis
Charybdis
MetroBeefin
Charybdis
Level 115
God Stats
4W - 3L
1,278 SR
Queue Stats
747W - 582L
1,664 Elo+
Party 1
Ne Zha
Ne Zha
Shenryy
Ne Zha
Level 115
God Stats
36W - 27L
1,596 SR
Queue Stats
605W - 493L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
SoCheeks
Baron Samedi
Level 29
God Stats
41W - 18L
1,669 SR
Queue Stats
90W - 60L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 4 / 5
9,555
398
5,652
15,766
18,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 7 / 1
11,762
490
6,512
19,820
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
RaztheDaz
Thanatos
19
6 / 2 / 5
12,592
525
11,148
12,428
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
SpooksBirdface
Charybdis
18
4 / 7 / 2
11,658
486
11,260
14,513
4,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
choppagunna
Gilgamesh
19
2 / 7 / 4
12,217
509
16,820
23,785
25,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaayaj
Gilgamesh
20
8 / 1 / 5
14,153
590
8,725
18,041
14,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
King Pepin
Cthulhu
17
2 / 3 / 9
10,457
436
7,374
15,159
8,609
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MetroBeefin
Charybdis
20
6 / 4 / 6
12,827
534
15,364
14,180
5,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Shenryy
Ne Zha
20
4 / 4 / 9
13,724
572
14,163
21,871
24,502
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
SoCheeks
Baron Samedi
20
7 / 3 / 7
13,411
559
16,337
14,601
8,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
14
Kills
27
27
Deaths
15
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
5
0.88
L
1
7
1
0.21
W
Gilgamesh
Jaayaj
Gilgamesh
8
1
5
10.5
W
Cthulhu
King Pepin
Cthulhu
2
3
9
2.17
W
Charybdis
MetroBeefin
Charybdis
6
4
6
2.25
L
Thanatos
RaztheDaz
Thanatos
6
2
5
4.25
W
Ne Zha
Shenryy
Ne Zha
4
4
9
2.13
W
Baron Samedi
SoCheeks
Baron Samedi
7
3
7
3.5
L
Charybdis
SpooksBirdface
Charybdis
4
7
2
0.71
L
Gilgamesh
choppagunna
Gilgamesh
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,392
Damage
61,963
86,312
Taken
83,852
60,914
Mitigated
60,882
32,440
Healing
32,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,652
210
0
3,322
15,766
18,728
0
3,432
12,334
42,187
0
L
6,512
1,360
0
7,715
19,820
6,472
684
10,352
9,468
98,117
0
W
Gilgamesh
Jaayaj
Gilgamesh
8,725
2,251
0
7,026
18,041
14,551
1,281
3,242
14,694
0
110,547
W
Cthulhu
King Pepin
Cthulhu
7,374
544
2,371
2,073
15,159
8,609
633
2,395
12,764
40,479
0
W
Charybdis
MetroBeefin
Charybdis
15,364
10,065
0
4,744
14,180
5,105
2,378
2,269
11,790
0
131,039
L
Thanatos
RaztheDaz
Thanatos
11,148
2,429
0
13,790
12,428
5,584
0
3,535
8,893
0
89,639
W
Ne Zha
Shenryy
Ne Zha
14,163
6,313
0
8,973
21,871
24,502
848
1,762
19,764
0
96,596
W
Baron Samedi
SoCheeks
Baron Samedi
16,337
937
1,293
5,985
14,601
8,115
916
5,372
9,229
72,423
0
L
Charybdis
SpooksBirdface
Charybdis
11,260
6,138
0
3,006
14,513
4,610
795
3,712
10,801
0
71,918
L
Gilgamesh
choppagunna
Gilgamesh
16,820
4,614
0
4,607
23,785
25,520
0
2,680
21,105
10,538
74,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,784
Gold Earned
64,572
669
Minions Killed
645
0
Camps Cleared
0
2,137,723
Distance Traveled
2,375,570
17
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,555
398
61
3
0
438,765
7
L
Freya
11,762
490
171
7
0
342,596
1
W
Gilgamesh
14,153
590
163
7
0
545,825
7
W
Cthulhu
10,457
436
55
2
0
472,763
5
W
Charybdis
12,827
534
185
8
0
437,011
9
L
Thanatos
12,592
525
140
6
0
515,116
1
W
Ne Zha
13,724
572
138
6
0
478,160
2
W
Baron Samedi
13,411
559
104
4
0
441,811
19
L
Charybdis
11,658
486
129
5
0
407,057
7
L
Gilgamesh
12,217
509
168
7
0
434,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role