Player Matchup

Cthulhu
Cthulhu
FullMetalCoats
Cthulhu
Level 141
God Stats
24W - 16L
1,580 SR
Queue Stats
42W - 46L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
ImHighDude
Danzaburou
Level 119
God Stats
4W - 7L
1,643 SR
Queue Stats
49W - 38L
1,588 Elo+
Party 1
Discordia
Discordia
UpToSnuff
Discordia
Level 159
God Stats
4W - 1L
1,832 SR
Queue Stats
173W - 114L
1,569 Elo+
Party 1
Team Averages
Level 140
1,685 SR
1,569 Elo+

VS

Team Averages
Level 97
1,519 SR
1,468 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Haku-maruwu
Jing Wei
Level 52
God Stats
34W - 30L
1,558 SR
Queue Stats
57W - 76L
1,536 Elo+
Party 2
Charybdis
Charybdis
TzPrinzipitO
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 8
11,880
792
14,304
23,277
21,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ImHighDude
Danzaburou
13
2 / 5 / 12
10,186
679
8,386
11,573
3,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
UpToSnuff
Discordia
15
8 / 3 / 8
11,030
735
15,531
7,165
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 4 / 2
10,332
689
18,152
13,504
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Haku-maruwu
Jing Wei
12
1 / 6 / 2
8,897
593
4,821
14,138
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
TzPrinzipitO
Charybdis
12
1 / 10 / 5
9,193
613
5,330
15,754
4,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
8
8
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
4
2
1.75
W
10
0
8
14
L
Jing Wei
Haku-maruwu
Jing Wei
1
6
2
0.33
W
Danzaburou
ImHighDude
Danzaburou
2
5
12
1.6
L
Charybdis
TzPrinzipitO
Charybdis
1
10
5
0.35
W
Discordia
UpToSnuff
Discordia
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
28,303
42,015
Taken
43,396
27,512
Mitigated
14,139
14,195
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
18,152
523
0
2,087
13,504
4,490
0
8,779
4,409
44,931
0
W
14,304
889
588
9,886
23,277
21,258
550
6,125
16,678
39,267
0
L
Jing Wei
Haku-maruwu
Jing Wei
4,821
3,552
0
1,679
14,138
4,669
666
10,517
3,003
0
26,948
W
Danzaburou
ImHighDude
Danzaburou
8,386
2,763
649
2,547
11,573
3,841
1,821
7,001
4,278
0
35,024
L
Charybdis
TzPrinzipitO
Charybdis
5,330
3,319
0
1,863
15,754
4,980
525
9,752
5,626
0
21,343
W
Discordia
UpToSnuff
Discordia
15,531
772
0
525
7,165
2,413
754
4,224
2,745
40,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
28,422
175
Minions Killed
155
4
Camps Cleared
7
778,910
Distance Traveled
783,353
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,332
689
79
5
6
270,778
2
W
Cthulhu
11,880
792
61
4
1
299,756
0
L
Jing Wei
8,897
593
43
3
0
278,102
5
W
Danzaburou
10,186
679
42
3
1
226,040
9
L
Charybdis
9,193
613
33
2
1
234,473
4
W
Discordia
11,030
735
72
5
2
253,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role