Player Matchup

Apollo
Apollo
BigGumbyy
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,306 Elo+
Party 1
Hercules
Hercules
Chaz5292
Hercules
Level 25
God Stats
1W - 7L
1,098 SR
Queue Stats
91W - 122L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
JMazter
Kukulkan
Level 26
God Stats
5W - 1L
1,786 SR
Queue Stats
65W - 91L
1,320 Elo+
Party 2
Fenrir
Fenrir
KalLife
Fenrir
Level 18
God Stats
20W - 23L
1,408 SR
Queue Stats
479W - 586L
1,211 Elo+
Party 1
Athena
Athena
Manic404
Athena
Level 18
God Stats
7W - 12L
1,332 SR
Queue Stats
364W - 423L
1,233 Elo+
Party 1
Team Averages
Level 18
1,425 SR
1,280 Elo+

VS

Team Averages
Level 30
1,616 SR
1,477 Elo+
King Arthur
King Arthur
KhazarFiend
King Arthur
Level 40
God Stats
3W - 3L
1,551 SR
Queue Stats
19W - 14L
1,561 Elo+
Party 3
Neith
Neith
PownzTrigun
Neith
Level 46
God Stats
21W - 11L
1,673 SR
Queue Stats
33W - 30L
1,500 Elo+
Party 3
Nemesis
Nemesis
Seajae
Nemesis
Level 7
God Stats
7W - 0L
1,887 SR
Queue Stats
11W - 9L
1,420 Elo+
Party 3
Tiamat
Tiamat
hansasandwich
Tiamat
Level 6
God Stats
42W - 46L
1,497 SR
Queue Stats
98W - 87L
1,500 Elo+
Party 4
Yemoja
Yemoja
sunumbee
Yemoja
Level 49
God Stats
8W - 2L
1,473 SR
Queue Stats
34W - 37L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigGumbyy
Apollo
8
1 / 5 / 1
5,436
418
4,123
7,886
2,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Chaz5292
Hercules
10
0 / 4 / 1
5,610
432
1,174
6,269
2,338
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
JMazter
Kukulkan
12
6 / 4 / 1
7,332
564
8,418
8,138
2,749
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
KalLife
Fenrir
10
1 / 4 / 3
6,163
474
2,622
8,611
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Manic404
Athena
9
1 / 3 / 1
5,618
432
2,434
9,396
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KhazarFiend
King Arthur
11
5 / 0 / 3
7,247
557
4,337
7,141
4,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 2 / 6
7,940
611
10,487
7,218
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Seajae
Nemesis
14
6 / 1 / 2
8,486
653
4,852
8,747
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 6 / 4
6,912
532
5,984
9,528
5,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
sunumbee
Yemoja
10
1 / 1 / 10
7,015
540
3,209
5,274
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
20
20
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
BigGumbyy
Apollo
1
5
1
0.3
L
Hercules
Chaz5292
Hercules
0
4
1
0.13
L
Kukulkan
JMazter
Kukulkan
6
4
1
1.63
L
Fenrir
KalLife
Fenrir
1
4
3
0.63
W
King Arthur
KhazarFiend
King Arthur
5
0
3
6.5
L
Athena
Manic404
Athena
1
3
1
0.5
W
7
2
6
5
W
Nemesis
Seajae
Nemesis
6
1
2
7
W
1
6
4
0.5
W
Yemoja
sunumbee
Yemoja
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
28,869
40,300
Taken
37,908
17,713
Mitigated
19,683
5,709
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BigGumbyy
Apollo
4,123
2,778
0
1,560
7,886
2,189
360
1,428
6,458
0
27,394
L
Hercules
Chaz5292
Hercules
1,174
509
30
1,129
6,269
2,338
0
1,012
5,257
0
17,174
L
Kukulkan
JMazter
Kukulkan
8,418
1,910
0
375
8,138
2,749
37
4,572
3,566
29,682
0
L
Fenrir
KalLife
Fenrir
2,622
586
0
2,058
8,611
4,317
196
798
7,813
0
30,931
W
King Arthur
KhazarFiend
King Arthur
4,337
452
0
2,087
7,141
4,326
400
804
6,337
0
29,822
L
Athena
Manic404
Athena
2,434
457
0
557
9,396
6,120
182
1,383
8,013
12,074
0
W
10,487
4,315
0
2,842
7,218
2,805
821
1,551
5,667
0
56,849
W
Nemesis
Seajae
Nemesis
4,852
2,434
0
2,671
8,747
4,063
0
1,345
7,402
0
61,943
W
5,984
652
0
2,077
9,528
5,135
9
4,951
4,577
26,006
0
W
Yemoja
sunumbee
Yemoja
3,209
817
1,625
1,667
5,274
3,354
203
2,201
3,073
11,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
37,600
246
Minions Killed
310
0
Camps Cleared
0
1,108,418
Distance Traveled
1,260,081
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,436
418
52
4
0
196,203
0
L
Hercules
5,610
432
44
3
0
209,921
0
L
Kukulkan
7,332
564
68
5
0
216,972
0
L
Fenrir
6,163
474
61
5
0
241,259
2
W
King Arthur
7,247
557
43
3
0
260,715
0
L
Athena
5,618
432
21
2
0
244,063
0
W
Neith
7,940
611
95
7
0
230,692
4
W
Nemesis
8,486
653
107
8
0
320,992
2
W
Tiamat
6,912
532
42
3
0
218,635
0
W
Yemoja
7,015
540
23
2
0
229,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role