Player Matchup

Danzaburou
Danzaburou
ChzBoi6464
Danzaburou
Level 99
God Stats
6W - 1L
1,816 SR
Queue Stats
68W - 69L
1,541 Elo+
Party 2
Fenrir
Fenrir
FortnitePro69420
Fenrir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 8L
1,675 Elo+
Party 2
Arachne
Arachne
Houstonian699
Arachne
Level 15
God Stats
8W - 3L
1,732 SR
Queue Stats
192W - 161L
1,665 Elo+
Solo
Sol
Sol
IceBearGang
Sol
Level 29
God Stats
105W - 63L
1,747 SR
Queue Stats
262W - 269L
1,676 Elo+
Solo
Thoth
Thoth
Little-Mac_02
Thoth
Level 29
God Stats
3W - 2L
1,536 SR
Queue Stats
40W - 43L
1,639 Elo+
Solo
Team Averages
Level 35
1,666 SR
1,639 Elo+

VS

Team Averages
Level 20
1,388 SR
1,458 Elo+
Thanatos
Thanatos
ArtioFire
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 193L
1,571 Elo+
Solo
Charybdis
Charybdis
Bashahulk
Charybdis
Level 16
God Stats
6W - 5L
1,653 SR
Queue Stats
31W - 35L
1,441 Elo+
Party 1
Bellona
Bellona
ThePain_90_
Bellona
Level 18
God Stats
0W - 5L
1,146 SR
Queue Stats
23W - 30L
1,460 Elo+
Solo
Cthulhu
Cthulhu
toxicpersonaa
Cthulhu
Level 17
God Stats
0W - 1L
1,312 SR
Queue Stats
16W - 19L
1,288 Elo+
Party 1
Neith
Neith
诺言Ptr丶
Neith
Level 21
God Stats
0W - 2L
1,330 SR
Queue Stats
48W - 42L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChzBoi6464
Danzaburou
6
2 / 1 / 3
4,361
623
2,479
4,088
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
4 / 2 / 1
4,748
678
3,156
4,846
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
8
4 / 1 / 2
4,749
678
1,900
4,037
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 3
4,662
666
2,339
3,857
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 2
4,807
687
1,103
1,782
344
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArtioFire
Thanatos
6
1 / 3 / 0
3,898
557
1,615
3,889
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Bashahulk
Charybdis
5
1 / 2 / 3
3,935
562
1,828
3,128
609
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ThePain_90_
Bellona
5
0 / 2 / 0
3,755
536
974
2,729
1,739
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cthulhu
5
2 / 4 / 0
3,833
548
2,254
4,988
2,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,448
635
1,379
2,490
640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ArtioFire
Thanatos
1
3
0
0.33
L
Charybdis
Bashahulk
Charybdis
1
2
3
1.25
W
Danzaburou
ChzBoi6464
Danzaburou
2
1
3
3.5
W
4
2
1
2.25
W
Arachne
4
1
2
5
W
1
0
3
2.5
W
1
0
2
2
L
Bellona
ThePain_90_
Bellona
0
2
0
0
L
Cthulhu
2
4
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,977
Damage
8,050
18,610
Taken
17,224
5,892
Mitigated
6,886
8,075
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ArtioFire
Thanatos
1,615
502
0
1,954
3,889
1,306
0
0
3,889
0
15,409
L
Charybdis
Bashahulk
Charybdis
1,828
1,123
0
776
3,128
609
0
225
2,849
0
6,525
W
Danzaburou
ChzBoi6464
Danzaburou
2,479
1,018
0
1,671
4,088
987
65
847
3,241
0
14,783
W
3,156
918
0
1,783
4,846
2,254
0
808
4,038
0
10,910
W
Arachne
1,900
1,358
0
1,144
4,037
1,069
0
0
4,037
0
19,017
W
2,339
937
0
2,096
3,857
1,238
1,318
599
3,258
20,654
3,050
W
1,103
82
0
1,381
1,782
344
0
0
1,782
23,558
0
L
Bellona
ThePain_90_
Bellona
974
242
0
778
2,729
1,739
0
1,235
1,494
0
11,966
L
Cthulhu
2,254
560
41
1,375
4,988
2,592
0
908
3,901
7,567
0
L
1,379
483
0
586
2,490
640
0
638
1,716
0
24,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,327
Gold Earned
19,869
206
Minions Killed
160
0
Camps Cleared
0
698,356
Distance Traveled
580,761
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,898
557
32
5
0
136,353
1
L
Charybdis
3,935
562
17
2
0
109,980
6
W
Danzaburou
4,361
623
33
5
0
137,773
1
W
Fenrir
4,748
678
19
3
0
135,169
0
W
Arachne
4,749
678
44
6
0
164,569
1
W
Sol
4,662
666
48
7
0
128,683
0
W
Thoth
4,807
687
62
9
0
132,162
4
L
Bellona
3,755
536
36
5
0
64,672
1
L
Cthulhu
3,833
548
13
2
0
133,095
0
L
Neith
4,448
635
62
9
0
136,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role