Player Matchup

Neith
Neith
AlexInChat
Neith
Level 15
God Stats
1W - 4L
1,345 SR
Queue Stats
3W - 11L
1,250 Elo+
Party 2
Horus
Horus
Earthdino
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 2
Jormungandr
Jormungandr
MonkeSSJ
Jormungandr
Level 65
God Stats
51W - 21L
1,617 SR
Queue Stats
157W - 125L
1,505 Elo+
Party 2
Team Averages
Level 29
1,487 SR
1,320 Elo+

VS

Team Averages
Level 54
1,517 SR
1,532 Elo+
Nox
Nox
Liveshawn313
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,479 Elo+
Party 1
Anubis
Anubis
Thee_G0ldenB0y
Anubis
Level 29
God Stats
8W - 7L
1,551 SR
Queue Stats
12W - 10L
1,526 Elo+
Solo
Izanami
Izanami
XclusiveClown
Izanami
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 63L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 3 / 1
9,138
653
12,438
10,782
4,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Earthdino
Horus
10
0 / 10 / 4
8,044
575
1,760
17,060
16,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
MonkeSSJ
Jormungandr
11
1 / 7 / 3
8,854
632
9,019
22,440
20,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 14
10,629
759
7,738
8,393
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 14
10,642
760
14,326
10,923
5,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
14
11 / 1 / 8
11,212
801
18,981
9,484
3,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
4
Kills
20
20
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
3
3
1
1.17
L
Horus
Earthdino
Horus
0
10
4
0.2
W
4
0
14
11
L
Jormungandr
MonkeSSJ
Jormungandr
1
7
3
0.36
W
5
3
14
4
W
Izanami
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
41,045
50,282
Taken
28,800
41,328
Mitigated
12,023
10,751
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,438
6,820
0
4,092
10,782
4,028
0
5,513
5,269
0
40,806
L
Horus
Earthdino
Horus
1,760
727
828
1,088
17,060
16,875
0
8,300
8,760
0
8,296
W
7,738
925
0
4,020
8,393
3,694
264
2,713
5,171
22,131
0
L
Jormungandr
MonkeSSJ
Jormungandr
9,019
800
275
4,468
22,440
20,425
0
8,697
13,743
28,032
0
W
14,326
724
754
3,541
10,923
5,031
426
3,081
7,392
43,681
0
W
Izanami
18,981
12,672
0
2,307
9,484
3,298
2,215
2,453
6,749
0
51,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
32,483
109
Minions Killed
163
4
Camps Cleared
8
694,204
Distance Traveled
757,071
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,138
653
58
4
2
261,730
3
L
Horus
8,044
575
12
1
0
203,169
1
W
Nox
10,629
759
45
3
1
289,285
3
L
Jormungandr
8,854
632
39
3
2
229,305
3
W
Anubis
10,642
760
48
3
3
226,797
5
W
Izanami
11,212
801
70
5
4
240,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role