Player Matchup

Scylla
Scylla
CaptainColts
Scylla
Level 64
God Stats
0W - 2L
1,312 SR
Queue Stats
84W - 111L
1,381 Elo+
Party 2
Sobek
Sobek
besisda
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,314 Elo+
Party 2
Hel
Hel
spartan1092
Hel
Level 29
God Stats
38W - 38L
1,590 SR
Queue Stats
50W - 61L
1,359 Elo+
Party 2
Team Averages
Level 37
1,467 SR
1,352 Elo+

VS

Team Averages
Level 92
1,488 SR
1,368 Elo+
Tsukuyomi
Tsukuyomi
Dobbygang19
Tsukuyomi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,428 Elo+
Party 1
Ra
Ra
IPMANN777
Ra
Level 90
God Stats
2W - 3L
1,463 SR
Queue Stats
30W - 41L
1,357 Elo+
Party 1
Chaac
Chaac
LOPEEZY619
Chaac
Level 104
God Stats
11W - 15L
1,500 SR
Queue Stats
101W - 150L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 5 / 1
6,512
651
3,189
8,536
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
besisda
Sobek
10
2 / 3 / 1
8,011
801
2,774
10,018
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 4 / 2
6,192
619
4,305
11,639
3,948
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dobbygang19
Tsukuyomi
12
8 / 1 / 4
8,613
861
11,267
9,816
3,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 1 / 11
7,416
742
5,553
3,929
1,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
11
4 / 1 / 5
7,787
779
8,414
5,824
1,305
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
1
0.3
W
Tsukuyomi
Dobbygang19
Tsukuyomi
8
1
4
10
W
0
1
11
5.5
W
Chaac
4
1
5
6.5
L
Sobek
besisda
Sobek
2
3
1
0.83
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,268
Damage
25,234
30,193
Taken
19,569
14,847
Mitigated
5,904
6,447
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,189
116
0
260
8,536
2,475
0
1,630
6,906
19,685
0
W
Tsukuyomi
Dobbygang19
Tsukuyomi
11,267
4,527
0
2,993
9,816
3,382
1,017
4,848
4,968
0
27,445
W
5,553
72
1,534
1,726
3,929
1,217
719
2,697
1,232
22,043
0
W
Chaac
8,414
424
664
2,535
5,824
1,305
862
3,350
2,474
0
19,143
L
Sobek
besisda
Sobek
2,774
125
0
1,000
10,018
8,424
0
1,850
8,168
5,871
0
L
4,305
0
1,583
3,604
11,639
3,948
0
2,225
9,414
17,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,715
Gold Earned
23,816
61
Minions Killed
101
2
Camps Cleared
5
556,473
Distance Traveled
585,734
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,512
651
23
2
1
165,696
1
W
Tsukuyomi
8,613
861
28
3
3
200,552
2
W
Ra
7,416
742
42
4
1
187,551
2
W
Chaac
7,787
779
31
3
1
197,631
3
L
Sobek
8,011
801
5
1
0
194,330
3
L
Hel
6,192
619
33
3
1
196,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role