Player Matchup

Horus
Horus
MediumPancake
Horus
Level 124
God Stats
1W - 0L
1,746 SR
Queue Stats
8W - 5L
1,559 Elo+
Party 2
Charybdis
Charybdis
MonsterousPeach
Charybdis
Level 121
God Stats
1W - 1L
1,317 SR
Queue Stats
6W - 4L
1,472 Elo+
Party 2
Ganesha
Ganesha
SpicyMustard19
Ganesha
Level 31
God Stats
1W - 0L
1,680 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 92
1,581 SR
1,510 Elo+

VS

Team Averages
Level 76
1,457 SR
1,558 Elo+
Charybdis
Charybdis
Aunnau
Charybdis
Level 145
God Stats
4W - 4L
1,312 SR
Queue Stats
693W - 674L
1,549 Elo+
Party 1
Fenrir
Fenrir
LAZYGANG1
Fenrir
Level 4
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PhaatBwals
Cthulhu
Level 80
God Stats
11W - 7L
1,734 SR
Queue Stats
279W - 242L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
9,177
706
6,311
9,209
3,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
MonsterousPeach
Charybdis
13
6 / 1 / 5
9,426
725
11,607
7,529
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 10
7,911
609
2,514
7,361
5,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aunnau
Charybdis
12
1 / 2 / 2
8,064
620
8,104
7,321
2,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
LAZYGANG1
Fenrir
6
0 / 6 / 1
6,590
507
1,744
7,241
2,257
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
PhaatBwals
Cthulhu
13
2 / 3 / 1
8,443
649
6,990
10,173
6,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aunnau
Charybdis
1
2
2
1
L
Fenrir
LAZYGANG1
Fenrir
0
6
1
0.08
W
5
0
6
8
W
Charybdis
MonsterousPeach
Charybdis
6
1
5
8.5
L
Cthulhu
PhaatBwals
Cthulhu
2
3
1
0.83
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,432
Damage
16,838
24,099
Taken
24,735
12,867
Mitigated
11,143
9,213
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aunnau
Charybdis
8,104
3,670
0
2,375
7,321
2,411
288
654
6,667
0
32,966
L
Fenrir
LAZYGANG1
Fenrir
1,744
127
0
0
7,241
2,257
0
851
6,390
0
2,521
W
6,311
2,769
785
4,732
9,209
3,971
351
2,413
6,796
0
25,802
W
Charybdis
MonsterousPeach
Charybdis
11,607
6,011
0
1,798
7,529
3,014
645
2,036
5,493
0
42,387
L
Cthulhu
PhaatBwals
Cthulhu
6,990
426
75
910
10,173
6,475
216
1,657
8,502
30,403
0
W
2,514
204
417
1,481
7,361
5,882
275
3,209
4,152
11,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,514
Gold Earned
23,097
135
Minions Killed
131
8
Camps Cleared
3
636,980
Distance Traveled
539,926
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,064
620
74
6
2
210,491
2
L
Fenrir
6,590
507
4
0
1
120,646
1
W
Horus
9,177
706
56
4
5
237,459
3
W
Charybdis
9,426
725
78
6
3
199,756
1
L
Cthulhu
8,443
649
53
4
0
208,789
2
W
Ganesha
7,911
609
1
0
0
199,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role