Player Matchup

Bellona
Bellona
PriceIsRightish
Bellona
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 51L
1,434 Elo+
Party 2
Merlin
Merlin
SafeHydra95
Merlin
Level 105
God Stats
2W - 2L
1,366 SR
Queue Stats
225W - 219L
1,456 Elo+
Solo
Odin
Odin
Stuntpickles
Odin
Level 87
God Stats
1W - 3L
1,176 SR
Queue Stats
108W - 110L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hryj
Ah Muzen Cab
Level 98
God Stats
1W - 3L
1,539 SR
Queue Stats
75W - 75L
1,431 Elo+
Party 2
Thoth
Thoth
unicornZebra
Thoth
Level 119
God Stats
1W - 1L
1,286 SR
Queue Stats
27W - 29L
1,446 Elo+
Solo
Team Averages
Level 95
1,373 SR
1,445 Elo+

VS

Team Averages
Level 90
1,539 SR
1,441 Elo+
Chiron
Chiron
Knight Dantz
Chiron
Level 104
God Stats
1W - 3L
1,449 SR
Queue Stats
198W - 197L
1,423 Elo+
Party 1
Zeus
Zeus
PHANTOMFIRE1327
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,575 Elo+
Solo
Eset
Eset
SifWolf08
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 1
Sol
Sol
Woggzzz
Sol
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
382W - 430L
1,405 Elo+
Solo
Nu Wa
Nu Wa
iArchie UwU
Nu Wa
Level 62
God Stats
5W - 2L
1,747 SR
Queue Stats
161W - 172L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 12
9,709
883
3,129
15,935
11,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
17
5 / 2 / 14
9,915
901
11,729
9,223
4,216
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 2 / 10
9,687
881
8,628
17,895
17,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
hryj
Ah Muzen Cab
18
8 / 3 / 13
10,330
939
17,431
13,820
6,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 3 / 10
9,210
837
10,095
10,719
4,685
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 5 / 4
7,670
697
6,693
12,713
4,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
8 / 5 / 1
10,197
927
23,630
9,387
3,315
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
14
0 / 4 / 3
7,115
647
4,495
8,989
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
13
1 / 5 / 3
7,785
708
7,166
9,554
2,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 8 / 2
8,182
744
11,364
13,105
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
27
Kills
12
12
Deaths
27
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
5
4
0.6
L
8
5
1
1.7
W
5
2
12
5.5
W
Merlin
5
2
14
6
L
Eset
0
4
3
0.38
W
5
2
10
5
L
Sol
1
5
3
0.5
W
Ah Muzen Cab
hryj
Ah Muzen Cab
8
3
13
4.83
L
2
8
2
0.38
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,012
Damage
53,348
67,592
Taken
53,748
43,792
Mitigated
17,757
25,260
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,693
1,116
1,536
3,185
12,713
4,352
0
6,414
6,268
0
20,484
L
23,630
516
730
859
9,387
3,315
0
4,479
4,908
40,263
0
W
3,129
104
1,712
5,054
15,935
11,310
452
9,280
6,273
0
11,979
W
Merlin
11,729
75
456
493
9,223
4,216
654
7,396
1,701
31,320
0
L
Eset
4,495
544
86
1,038
8,989
3,219
0
2,443
6,546
9,016
0
W
8,628
544
2,649
3,711
17,895
17,173
104
9,366
7,873
0
14,457
L
Sol
7,166
648
1,151
2,665
9,554
2,744
0
4,724
4,830
12,719
0
W
Ah Muzen Cab
hryj
Ah Muzen Cab
17,431
7,059
2,052
5,758
13,820
6,408
2,576
10,415
2,931
0
34,672
L
11,364
1,747
1,154
1,629
13,105
4,127
0
3,764
9,341
14,184
0
W
10,095
238
1,626
1,749
10,719
4,685
1,754
8,226
2,159
27,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
40,949
148
Minions Killed
119
0
Camps Cleared
0
1,143,322
Distance Traveled
938,566
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,670
697
45
4
0
193,096
0
L
Zeus
10,197
927
37
3
0
188,802
0
W
Bellona
9,709
883
14
1
0
244,074
0
W
Merlin
9,915
901
33
3
0
223,822
1
L
Eset
7,115
647
10
1
0
202,753
0
W
Odin
9,687
881
15
1
0
253,236
0
L
Sol
7,785
708
18
2
0
176,465
1
W
Ah Muzen Cab
10,330
939
39
4
0
219,518
0
L
Nu Wa
8,182
744
9
1
0
177,450
0
W
Thoth
9,210
837
47
4
0
202,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role