Player Matchup

Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Metro13
Morgan Le Fay
Level 16
God Stats
4W - 2L
1,814 SR
Queue Stats
157W - 139L
1,596 Elo+
Solo
Izanami
Izanami
aerek
Izanami
Level 18
God Stats
71W - 40L
1,713 SR
Queue Stats
149W - 135L
1,591 Elo+
Solo
Cthulhu
Cthulhu
r3gigigas
Cthulhu
Level 18
God Stats
6W - 8L
1,792 SR
Queue Stats
70W - 81L
1,574 Elo+
Solo
Bakasura
Bakasura
tokyointel
Bakasura
Level 27
God Stats
12W - 5L
1,816 SR
Queue Stats
126W - 117L
1,641 Elo+
Solo
Team Averages
Level 19
1,727 SR
1,581 Elo+

VS

Team Averages
Level 23
1,661 SR
1,736 Elo+
Zeus
Zeus
Altzerbek
Zeus
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
184W - 154L
1,641 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BugeyMen
Morgan Le Fay
Level 29
God Stats
3W - 0L
1,948 SR
Queue Stats
128W - 27L
1,874 Elo+
Party 1
Camazotz
Camazotz
Grilled Dirt
Camazotz
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 16L
1,867 Elo+
Party 1
Zhong Kui
Zhong Kui
MicroGuck
Zhong Kui
Level 27
God Stats
3W - 0L
1,792 SR
Queue Stats
166W - 56L
1,751 Elo+
Party 1
Ra
Ra
NoDaddyThatHurts
Ra
Level 27
God Stats
110W - 127L
1,563 SR
Queue Stats
275W - 268L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 0
5,555
505
4,506
8,648
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Metro13
Morgan Le Fay
11
3 / 3 / 0
6,689
608
4,423
5,850
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
aerek
Izanami
7
0 / 3 / 2
4,567
415
3,781
6,145
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
r3gigigas
Cthulhu
6
2 / 5 / 1
4,994
454
3,474
8,383
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
tokyointel
Bakasura
10
0 / 5 / 2
5,894
536
4,897
9,326
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 2 / 4
6,607
601
4,840
4,734
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
BugeyMen
Morgan Le Fay
12
2 / 0 / 3
6,644
604
6,697
6,918
3,395
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
Grilled Dirt
Camazotz
12
3 / 2 / 4
6,763
615
4,739
9,940
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
MicroGuck
Zhong Kui
11
7 / 2 / 4
6,938
631
8,362
8,194
4,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 3
7,076
643
2,107
5,274
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
17
17
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Zeus
2
2
4
2
W
Morgan Le Fay
BugeyMen
Morgan Le Fay
2
0
3
3.5
W
Camazotz
Grilled Dirt
Camazotz
3
2
4
2.5
L
Morgan Le Fay
Metro13
Morgan Le Fay
3
3
0
1
W
Zhong Kui
MicroGuck
Zhong Kui
7
2
4
4.5
W
3
0
3
4.5
L
Izanami
aerek
Izanami
0
3
2
0.33
L
Cthulhu
r3gigigas
Cthulhu
2
5
1
0.5
L
Bakasura
tokyointel
Bakasura
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
26,745
38,352
Taken
35,060
18,148
Mitigated
14,986
9,408
Healing
16,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,506
907
0
3,155
8,648
6,885
0
5,628
3,020
0
28,026
W
Zeus
4,840
757
0
515
4,734
1,590
606
2,867
1,783
32,587
0
W
Morgan Le Fay
BugeyMen
Morgan Le Fay
6,697
1,211
0
3,869
6,918
3,395
0
615
6,228
34,095
0
W
Camazotz
Grilled Dirt
Camazotz
4,739
1,850
0
7,498
9,940
3,411
460
1,428
8,372
0
40,191
L
Morgan Le Fay
Metro13
Morgan Le Fay
4,423
466
0
983
5,850
1,817
0
4,225
1,625
32,167
0
W
Zhong Kui
MicroGuck
Zhong Kui
8,362
1,730
95
2,578
8,194
4,857
187
2,447
5,210
26,519
0
W
2,107
681
307
1,967
5,274
1,733
372
602
4,672
54,248
0
L
Izanami
aerek
Izanami
3,781
2,909
0
1,717
6,145
1,410
0
2,536
3,609
0
18,245
L
Cthulhu
r3gigigas
Cthulhu
3,474
624
0
1,961
8,383
5,015
0
5,016
3,367
11,285
0
L
Bakasura
tokyointel
Bakasura
4,897
2,902
0
1,592
9,326
3,021
0
4,601
4,725
0
36,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
34,028
277
Minions Killed
357
0
Camps Cleared
0
969,249
Distance Traveled
1,014,416
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,555
505
70
6
0
200,014
2
W
Zeus
6,607
601
74
7
0
200,627
1
W
Morgan Le Fay
6,644
604
66
6
0
180,348
0
W
Camazotz
6,763
615
65
6
0
201,727
4
L
Morgan Le Fay
6,689
608
74
7
0
192,500
1
W
Zhong Kui
6,938
631
46
4
0
196,682
0
W
Ra
7,076
643
106
10
0
235,032
1
L
Izanami
4,567
415
38
3
0
162,495
1
L
Cthulhu
4,994
454
15
1
0
187,861
1
L
Bakasura
5,894
536
80
7
0
226,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role