Player Matchup

Khepri
Khepri
CR7_CV11
Khepri
Level 158
God Stats
1W - 1L
1,304 SR
Queue Stats
153W - 136L
1,723 Elo+
Party 1
Charybdis
Charybdis
RatchetPanda32
Charybdis
Level 18
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Geb
Geb
westerman14x
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,765 Elo+
Party 1
Team Averages
Level 60
1,374 SR
1,637 Elo+

VS

Team Averages
Level 48
1,515 SR
1,540 Elo+
Awilix
Awilix
K T A FOOLIO905
Awilix
Level 13
God Stats
8W - 4L
1,500 SR
Queue Stats
162W - 120L
1,562 Elo+
Solo
Osiris
Osiris
Vichula_11
Osiris
Level 108
God Stats
4W - 1L
1,546 SR
Queue Stats
206W - 151L
1,510 Elo+
Party 2
Thoth
Thoth
baal_of_the_7
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CR7_CV11
Khepri
11
1 / 5 / 1
7,822
559
6,094
10,248
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
RatchetPanda32
Charybdis
10
0 / 8 / 2
7,414
530
3,914
12,377
3,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 1
7,708
551
7,118
10,045
4,915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
9,296
664
5,160
7,959
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Vichula_11
Osiris
13
5 / 0 / 7
9,495
678
7,091
12,773
13,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 7
10,743
767
16,776
8,211
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
15
15
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
CR7_CV11
Khepri
1
5
1
0.3
W
4
1
5
6.5
L
Charybdis
RatchetPanda32
Charybdis
0
8
2
0.13
W
Osiris
Vichula_11
Osiris
5
0
7
8.5
W
6
1
7
9.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,126
Damage
29,027
32,670
Taken
28,943
11,251
Mitigated
20,063
5,741
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CR7_CV11
Khepri
6,094
459
0
1,237
10,248
3,104
0
5,853
4,395
18,957
0
W
5,160
1,695
0
3,101
7,959
3,375
1,483
3,459
4,500
0
34,356
L
Charybdis
RatchetPanda32
Charybdis
3,914
2,170
0
174
12,377
3,232
0
6,360
6,017
0
13,411
W
Osiris
Vichula_11
Osiris
7,091
1,248
0
520
12,773
13,679
425
4,740
8,033
0
14,929
W
16,776
148
184
2,359
8,211
3,009
536
5,632
2,579
64,539
0
L
7,118
446
0
4,330
10,045
4,915
0
4,744
5,301
29,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,944
Gold Earned
29,534
108
Minions Killed
190
1
Camps Cleared
10
611,096
Distance Traveled
795,878
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,822
559
41
3
0
224,871
1
W
Awilix
9,296
664
45
3
6
278,424
3
L
Charybdis
7,414
530
29
2
0
194,360
3
W
Osiris
9,495
678
21
2
0
259,404
4
W
Thoth
10,743
767
124
9
4
258,050
1
L
Geb
7,708
551
38
3
1
191,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role