Player Matchup

Sol
Sol
CrumbyPepper851
Sol
Level 142
God Stats
10W - 2L
1,790 SR
Queue Stats
162W - 139L
1,589 Elo+
Party 1
Nemesis
Nemesis
ImAEnderGamer
Nemesis
Level 157
God Stats
41W - 17L
1,741 SR
Queue Stats
243W - 200L
1,605 Elo+
Party 1
Ne Zha
Ne Zha
Shootta Tinh
Ne Zha
Level 153
God Stats
14W - 8L
1,634 SR
Queue Stats
229W - 206L
1,560 Elo+
Party 1
Scylla
Scylla
SkiMvskDBurke
Scylla
Level 128
God Stats
10W - 11L
1,509 SR
Queue Stats
193W - 185L
1,589 Elo+
Party 1
Apollo
Apollo
ii IVIoNsT3r x
Apollo
Level 128
God Stats
9W - 5L
1,482 SR
Queue Stats
103W - 87L
1,532 Elo+
Party 1
Team Averages
Level 142
1,631 SR
1,575 Elo+

VS

Team Averages
Level 138
1,541 SR
1,591 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Aeromagnetics
Odin
Level 158
God Stats
8W - 16L
1,587 SR
Queue Stats
308W - 303L
1,647 Elo+
Solo
Amaterasu
Amaterasu
BeanxXxBean
Amaterasu
Level 109
God Stats
4W - 9L
1,680 SR
Queue Stats
401W - 349L
1,630 Elo+
Solo
Ah Puch
Ah Puch
Don Lalo Kun
Ah Puch
Level 156
God Stats
10W - 8L
1,666 SR
Queue Stats
142W - 119L
1,541 Elo+
Party 2
Ares
Ares
IiM KrYpTiCs
Ares
Level 106
God Stats
0W - 5L
1,274 SR
Queue Stats
134W - 123L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,157
651
6,594
4,727
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
11
6 / 0 / 4
7,251
659
4,893
5,601
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
10
1 / 0 / 6
5,575
507
2,486
5,798
2,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 2
7,275
661
3,089
4,464
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 2
6,101
555
2,868
3,762
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 0
5,605
510
1,776
4,381
1,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
5,486
499
2,516
6,868
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
BeanxXxBean
Amaterasu
10
0 / 3 / 0
5,687
517
1,375
9,361
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Don Lalo Kun
Ah Puch
11
1 / 2 / 0
6,341
576
3,374
4,262
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 0
4,490
408
2,844
8,482
4,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
14
Kills
1
1
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
L
0
3
0
0
L
Amaterasu
BeanxXxBean
Amaterasu
0
3
0
0
W
2
0
2
3
L
Ah Puch
Don Lalo Kun
Ah Puch
1
2
0
0.5
L
0
4
0
0
W
Nemesis
6
0
4
8
W
Ne Zha
1
0
6
4
W
3
1
2
4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,930
Damage
11,885
24,352
Taken
33,354
9,003
Mitigated
13,788
9,626
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,776
1,019
0
1,076
4,381
1,027
0
0
4,151
0
32,773
L
2,516
690
0
1,463
6,868
2,395
0
1,121
5,559
0
36,118
L
Amaterasu
BeanxXxBean
Amaterasu
1,375
382
0
4,432
9,361
5,504
0
4,420
4,941
0
28,389
W
6,594
2,773
0
3,670
4,727
1,773
0
74
4,653
42,101
6,365
L
Ah Puch
Don Lalo Kun
Ah Puch
3,374
80
0
1,498
4,262
830
177
857
3,285
41,382
0
L
2,844
128
0
1,248
8,482
4,032
0
2,137
5,992
13,275
0
W
Nemesis
4,893
2,851
0
1,057
5,601
1,933
0
397
5,204
0
47,696
W
Ne Zha
2,486
590
0
1,880
5,798
2,778
0
2,099
3,699
0
16,195
W
3,089
205
0
1,190
4,464
1,434
0
2,822
1,642
42,079
0
W
2,868
2,012
0
1,829
3,762
1,085
0
826
2,936
0
33,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
27,609
361
Minions Killed
334
0
Camps Cleared
0
1,099,210
Distance Traveled
1,056,433
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,605
510
76
7
0
193,074
2
L
Odin
5,486
499
72
7
0
244,440
3
L
Amaterasu
5,687
517
69
6
0
213,659
2
W
Sol
7,157
651
78
7
0
204,417
3
L
Ah Puch
6,341
576
97
9
0
199,806
2
L
Ares
4,490
408
20
2
0
205,454
3
W
Nemesis
7,251
659
83
8
0
254,143
4
W
Ne Zha
5,575
507
19
2
0
234,645
1
W
Scylla
7,275
661
110
10
0
206,509
2
W
Apollo
6,101
555
71
6
0
199,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role