Player Matchup

Discordia
Discordia
CharityDique
Discordia
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,588 Elo+
Party 1
Artemis
Artemis
CoNMaN234
Artemis
Level 13
God Stats
3W - 2L
1,533 SR
Queue Stats
44W - 46L
1,454 Elo+
Solo
Ra
Ra
GWTelles
Ra
Level 12
God Stats
5W - 3L
1,705 SR
Queue Stats
327W - 277L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
HallowedElement
Gilgamesh
Level 14
God Stats
7W - 3L
1,879 SR
Queue Stats
19W - 12L
1,535 Elo+
Party 1
Ares
Ares
pr135onbench
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,546 Elo+
Party 1
Team Averages
Level 12
1,623 SR
1,532 Elo+

VS

Team Averages
Level 17
1,738 SR
1,499 Elo+
Artemis
Artemis
Margrett
Artemis
Level 13
God Stats
5W - 2L
1,932 SR
Queue Stats
23W - 36L
1,426 Elo+
Solo
Cernunnos
Cernunnos
SpacedQueen
Cernunnos
Level 24
God Stats
2W - 1L
1,820 SR
Queue Stats
75W - 58L
1,527 Elo+
Solo
Zeus
Zeus
artsenvoker
Zeus
Level 8
God Stats
8W - 4L
1,690 SR
Queue Stats
8W - 5L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bingus707
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,517 SR
Queue Stats
20W - 18L
1,429 Elo+
Solo
Ares
Ares
elSrJusticia
Ares
Level 24
God Stats
20W - 11L
1,730 SR
Queue Stats
70W - 67L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CharityDique
Discordia
17
4 / 0 / 19
10,510
1,051
14,942
4,727
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
CoNMaN234
Artemis
16
1 / 6 / 15
8,977
898
7,476
11,418
4,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
13 / 0 / 16
13,378
1,338
18,822
6,425
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
HallowedElement
Gilgamesh
17
6 / 2 / 22
10,897
1,090
12,603
12,667
11,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 1 / 18
11,601
1,160
15,473
13,680
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

251

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Margrett
Artemis
15
1 / 7 / 3
8,763
876
5,628
11,885
4,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
SpacedQueen
Cernunnos
16
3 / 5 / 5
9,734
973
10,956
16,571
6,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 7 / 3
8,920
892
8,902
10,755
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
bingus707
Morgan Le Fay
16
3 / 6 / 5
9,918
992
12,487
16,405
7,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 5 / 6
9,834
983
6,972
19,100
21,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
31
30
Kills
9
9
Deaths
30
90
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
CharityDique
Discordia
4
0
19
13.5
W
Artemis
CoNMaN234
Artemis
1
6
15
1.42
W
13
0
16
21
W
Gilgamesh
HallowedElement
Gilgamesh
6
2
22
8.5
L
Artemis
Margrett
Artemis
1
7
3
0.36
L
Cernunnos
SpacedQueen
Cernunnos
3
5
5
1.1
L
1
7
3
0.36
L
Morgan Le Fay
bingus707
Morgan Le Fay
3
6
5
0.92
L
1
5
6
0.8
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,316
Damage
44,945
48,917
Taken
74,716
41,129
Mitigated
45,789
9,214
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CharityDique
Discordia
14,942
371
0
557
4,727
2,192
0
2,156
2,527
34,763
0
W
Artemis
CoNMaN234
Artemis
7,476
3,336
0
727
11,418
4,232
0
7,374
3,838
0
13,143
W
18,822
1,314
3,119
3,417
6,425
3,344
0
2,920
3,419
61,364
0
W
Gilgamesh
HallowedElement
Gilgamesh
12,603
1,112
0
66
12,667
11,497
0
7,512
4,855
4,601
18,370
L
Artemis
Margrett
Artemis
5,628
1,187
0
361
11,885
4,969
0
9,371
2,514
0
24,738
L
Cernunnos
SpacedQueen
Cernunnos
10,956
4,960
0
1,396
16,571
6,970
0
11,323
5,248
0
29,229
L
8,902
1,218
0
228
10,755
4,657
0
7,851
2,904
37,015
0
L
Morgan Le Fay
bingus707
Morgan Le Fay
12,487
417
0
853
16,405
7,347
0
11,078
5,327
26,284
0
L
6,972
453
0
994
19,100
21,846
0
11,970
6,976
14,367
0
W
15,473
1,458
0
1,328
13,680
19,864
0
7,555
5,917
20,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,363
Gold Earned
47,169
196
Minions Killed
197
11
Camps Cleared
3
970,671
Distance Traveled
829,900
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,510
1,051
37
4
1
210,480
0
W
Artemis
8,977
898
11
1
1
146,228
0
W
Ra
13,378
1,338
127
13
7
213,088
0
W
Gilgamesh
10,897
1,090
16
2
0
195,417
0
L
Artemis
8,763
876
35
4
0
165,336
1
L
Cernunnos
9,734
973
40
4
0
179,172
0
L
Zeus
8,920
892
75
8
0
141,984
0
L
Morgan Le Fay
9,918
992
36
4
3
177,914
0
L
Ares
9,834
983
11
1
0
165,494
0
W
Ares
11,601
1,160
5
1
2
205,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role