Player Matchup

Ares
Ares
Platinum II
FattMatt805
Ares
Platinum II
Level 128
God Stats
17W - 26L
1,570 SR
Queue Stats
167W - 228L
1,814 MMR
Party 2
Merlin
Merlin
Diamond V
hokagebailey
Merlin
Diamond V
Level 128
God Stats
28W - 34L
1,558 SR
Queue Stats
365W - 319L
2,080 MMR
Party 2
Neith
Neith
Platinum III
my busch
Neith
Platinum III
Level 149
God Stats
86W - 99L
1,535 SR
Queue Stats
792W - 824L
1,620 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,554 SR
1,838 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,712 SR
1,668 MMR
Chiron
Chiron
Gold I
PubBLACKDOG
Chiron
Gold I
Level 147
God Stats
4W - 5L
1,600 SR
Queue Stats
103W - 110L
1,614 MMR
Solo
Poseidon
Poseidon
Platinum II
Rexir
Poseidon
Platinum II
Level 157
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 2L
1,815 MMR
Party 1
Odin
Odin
Platinum V
UpLoadingHDz
Odin
Platinum V
Level 153
God Stats
2W - 2L
1,844 SR
Queue Stats
176W - 175L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 8
11,659
777
9,623
12,939
14,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
14
4 / 0 / 9
10,132
675
9,350
6,397
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
my busch
Neith
15
6 / 2 / 9
10,764
718
14,659
10,183
3,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneTiamatCabrakanMorgan Le FayAthena

VS

Bans
GilgameshKumbhakarnaArtemisSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 5 / 1
9,499
633
7,463
12,129
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Rexir
Poseidon
12
1 / 6 / 1
8,618
575
8,025
10,806
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 3
9,154
610
6,339
15,850
13,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Chiron
2
5
1
0.5
L
Poseidon
Rexir
Poseidon
1
6
1
0.25
L
1
6
3
0.42
W
Merlin
4
0
9
8.5
W
Neith
my busch
Neith
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,632
Damage
21,827
29,519
Taken
38,785
20,498
Mitigated
21,442
6,239
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,623
79
0
2,692
12,939
14,193
170
3,667
9,272
18,617
0
L
Chiron
7,463
1,254
799
3,684
12,129
4,521
0
5,459
6,657
0
26,438
L
Poseidon
Rexir
Poseidon
8,025
464
257
1,166
10,806
3,351
0
6,101
4,705
37,768
0
L
6,339
514
0
1,912
15,850
13,570
0
7,886
7,964
0
23,445
W
Merlin
9,350
233
0
1,313
6,397
2,355
354
2,372
4,025
41,711
0
W
Neith
my busch
Neith
14,659
4,576
0
2,234
10,183
3,950
356
2,109
8,074
0
48,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,555
Gold Earned
27,271
156
Minions Killed
148
7
Camps Cleared
6
837,404
Distance Traveled
802,304
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,659
777
13
1
1
275,846
2
L
Chiron
9,499
633
55
4
1
267,449
7
L
Poseidon
8,618
575
62
4
3
253,171
3
L
Odin
9,154
610
31
2
2
281,684
1
W
Merlin
10,132
675
77
5
3
284,364
7
W
Neith
10,764
718
66
4
3
277,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role