Player Matchup

Persephone
Persephone
Gold V
BL4ZEOFGL0RY
Persephone
Gold V
Level 123
God Stats
1W - 0L
1,322 SR
Queue Stats
17W - 11L
1,672 MMR
Party 2
Bellona
Bellona
Gold IV
Baeritto24
Bellona
Gold IV
Level 67
God Stats
8W - 9L
1,724 SR
Queue Stats
83W - 92L
1,541 MMR
Party 2
Cabrakan
Cabrakan
Gold V
Luzife3
Cabrakan
Gold V
Level 85
God Stats
7W - 2L
1,792 SR
Queue Stats
18W - 4L
1,753 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,613 SR
1,655 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,412 SR
1,486 MMR
Discordia
Discordia
Platinum V
Archanist
Discordia
Platinum V
Level 155
God Stats
23W - 31L
1,507 SR
Queue Stats
157W - 184L
1,537 MMR
Solo
Cthulhu
Cthulhu
Gold V
TheSecurityMan1
Cthulhu
Gold V
Level 89
God Stats
9W - 16L
1,467 SR
Queue Stats
88W - 113L
1,280 MMR
Party 1
Osiris
Osiris
Platinum V
swagey37
Osiris
Platinum V
Level 112
God Stats
0W - 6L
1,262 SR
Queue Stats
54W - 62L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BL4ZEOFGL0RY
Persephone
20
7 / 3 / 8
21,248
644
46,959
30,332
16,911
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Baeritto24
Bellona
20
5 / 3 / 9
18,826
570
19,495
38,692
61,718
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cabrakan
Luzife3
Cabrakan
20
5 / 4 / 12
18,927
574
20,012
46,973
90,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
TiamatGilgameshMorgan Le FayChaacScylla

VS

Bans
AthenaCu ChulainnOdinSobekArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Archanist
Discordia
20
2 / 3 / 3
18,042
547
47,318
21,403
9,395
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 5 / 5
16,943
513
23,276
38,813
38,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
swagey37
Osiris
18
6 / 9 / 3
18,289
554
26,139
41,342
44,133
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
10
10
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Archanist
Discordia
2
3
3
1.17
W
Persephone
BL4ZEOFGL0RY
Persephone
7
3
8
3.67
W
Bellona
Baeritto24
Bellona
5
3
9
3.17
W
Cabrakan
Luzife3
Cabrakan
5
4
12
2.75
L
2
5
5
0.9
L
Osiris
swagey37
Osiris
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,466
Damage
96,733
115,997
Taken
101,558
168,850
Mitigated
91,690
26,979
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Archanist
Discordia
47,318
323
0
2,293
21,403
9,395
414
13,823
6,836
128,458
0
W
Persephone
BL4ZEOFGL0RY
Persephone
46,959
4,291
143
16,011
30,332
16,911
1,619
19,763
10,566
168,058
0
W
Bellona
Baeritto24
Bellona
19,495
4,998
0
3,012
38,692
61,718
445
23,875
14,817
0
58,850
W
Cabrakan
Luzife3
Cabrakan
20,012
1,768
0
7,813
46,973
90,221
306
27,925
19,048
54,764
0
L
23,276
810
3,644
5,804
38,813
38,162
0
26,537
10,637
78,485
0
L
Osiris
swagey37
Osiris
26,139
10,509
0
5,608
41,342
44,133
0
25,882
13,706
0
73,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,001
Gold Earned
53,274
349
Minions Killed
360
12
Camps Cleared
13
1,849,838
Distance Traveled
1,752,136
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
18,042
547
169
5
5
623,052
4
W
Persephone
21,248
644
235
7
6
586,611
6
W
Bellona
18,826
570
69
2
5
655,951
2
W
Cabrakan
18,927
574
45
1
1
607,276
4
L
Cthulhu
16,943
513
123
4
4
605,238
10
L
Osiris
18,289
554
68
2
4
523,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role