Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AveDuce
Fenrir
Level 160
God Stats
5W - 5L
1,432 SR
Queue Stats
372W - 343L
1,524 Elo+
Solo
Chang'e
Chang'e
InosukeKun
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
KillingYouBR
Chernobog
Level 155
God Stats
0W - 1L
1,292 SR
Queue Stats
6W - 11L
1,392 Elo+
Party 1
Team Averages
Level 109
1,445 SR
1,483 Elo+

VS

Team Averages
Level 132
1,508 SR
1,498 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Bigari
Chernobog
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 245L
1,662 Elo+
Solo
Skadi
Skadi
ElWueonPO
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,395 Elo+
Solo
Persephone
Persephone
ÁNONYMOUS
Persephone
Level 146
God Stats
4W - 4L
1,542 SR
Queue Stats
153W - 164L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 3 / 5
12,680
845
35,461
14,110
6,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
 
Vamana
17
4 / 10 / 4
10,189
679
14,191
27,005
13,648
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
AveDuce
Fenrir
7
0 / 2 / 1
7,111
474
284
4,788
2,227
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
InosukeKun
Chang'e
16
3 / 7 / 4
10,571
705
10,566
17,569
5,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
KillingYouBR
Chernobog
18
3 / 8 / 6
10,524
702
11,765
17,998
7,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 2 / 21
11,482
765
8,717
29,567
26,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
 
Mercury
17
7 / 4 / 7
11,144
743
10,932
15,092
6,566
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Bigari
Chernobog
20
11 / 4 / 9
12,919
861
19,264
20,327
12,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
ElWueonPO
Skadi
20
9 / 3 / 8
12,841
856
19,742
18,930
9,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
ÁNONYMOUS
Persephone
17
2 / 2 / 14
11,433
762
15,585
10,074
4,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
15
Kills
30
30
Deaths
15
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
3
5
2.5
L
Vamana
 
Vamana
4
10
4
0.6
W
Sylvanus
 
Sylvanus
1
2
21
5.75
W
Mercury
 
Mercury
7
4
7
2.63
L
Fenrir
AveDuce
Fenrir
0
2
1
0.25
W
Chernobog
Bigari
Chernobog
11
4
9
3.88
W
Skadi
ElWueonPO
Skadi
9
3
8
4.33
L
Chang'e
InosukeKun
Chang'e
3
7
4
0.71
L
Chernobog
KillingYouBR
Chernobog
3
8
6
0.75
W
Persephone
ÁNONYMOUS
Persephone
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,267
Damage
74,240
81,470
Taken
93,990
34,481
Mitigated
59,048
24,680
Healing
41,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
35,461
12,260
1,349
4,534
14,110
6,191
0
5,142
8,944
74,930
0
L
Vamana
 
Vamana
14,191
8,221
296
5,158
27,005
13,648
0
6,568
20,431
0
21,696
W
Sylvanus
 
Sylvanus
8,717
1,684
12,119
13,085
29,567
26,077
935
13,316
16,251
16,901
0
W
Mercury
 
Mercury
10,932
2,719
507
3,275
15,092
6,566
1,233
9,290
5,802
0
22,351
L
Fenrir
AveDuce
Fenrir
284
64
413
493
4,788
2,227
0
910
3,878
0
244
W
Chernobog
Bigari
Chernobog
19,264
11,871
1,810
4,326
20,327
12,008
1,672
11,781
8,529
0
45,040
W
Skadi
ElWueonPO
Skadi
19,742
8,583
1,418
2,913
18,930
9,680
2,854
7,704
11,226
0
45,659
L
Chang'e
InosukeKun
Chang'e
10,566
483
5,054
4,791
17,569
5,172
0
5,444
12,125
15,995
0
L
Chernobog
KillingYouBR
Chernobog
11,765
5,200
613
1,979
17,998
7,243
0
6,010
11,790
0
32,732
W
Persephone
ÁNONYMOUS
Persephone
15,585
524
428
1,376
10,074
4,717
420
3,935
6,097
33,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
59,819
155
Minions Killed
159
0
Camps Cleared
0
916,498
Distance Traveled
1,391,293
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,680
845
85
6
0
242,744
4
L
Vamana
10,189
679
13
1
0
222,541
0
W
Sylvanus
11,482
765
11
1
0
262,681
5
W
Mercury
11,144
743
17
1
0
316,706
4
L
Fenrir
7,111
474
0
0
0
53,277
0
W
Chernobog
12,919
861
45
3
0
267,885
1
W
Skadi
12,841
856
51
3
0
254,919
1
L
Chang'e
10,571
705
13
1
0
184,287
1
L
Chernobog
10,524
702
44
3
0
213,649
0
W
Persephone
11,433
762
35
2
0
289,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role